====== 4. Modifying Texts ====== Note that changing texts is almost always language specific. If you make a more complete mod and plan to distribute it, you might want to package the texts separately (as ''my_mod-texts.pak'' for example) to allow an easier localization. ===== 4.1. How do I change the creature name? ===== The text file for creature names is found in ''Text\Game\Creatures\*Town*\*Creature*.txt'' so just change it with notepad, save, and play. ===== 4.2. How do I change the hero name? ===== Same as 4.1, but the files are found here: ''Text\Game\Heroes\Persons\*Town*\*Hero*\Name.txt'' ===== 4.3. How do I change the creature description? ===== The files are in ''Text\Game\Creatures\*Town*\*Creature*Description.txt'' so change, save, and play. To change the Ability Description (not the ability, but what's written when you right click a monster) the files are in ''Text\Game\Creatures\*Town*\*Creature*Abilities.txt'' so again, change, save, and play. ===== 4.4. How do I change the hero biography? ===== You probably got the idea. Files in ''Text\Game\Heroes\Persons\*Town*\*Hero*\Bio.txt'' \\ ---- >> [[adding_abilities_and_spells_to_creatures|Next: 5. Adding Abilities and Spells to Creatures]]