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		<title>Might &amp; Magic Heroes 6 Wiki - Age of Heroes - User contributions [en]</title>
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		<updated>2026-04-21T09:16:40Z</updated>
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	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Champion_Creatures</id>
		<title>Champion Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Champion_Creatures"/>
				<updated>2013-05-24T15:21:36Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: patch version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seraph-s.png|Seraph]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Seraph&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;51.5&amp;quot;|51-52||data-sort-value=&amp;quot;37&amp;quot;|37 / 54||data-sort-value=&amp;quot;29&amp;quot;|29 / 47||300||40||6 F||7||12||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s damage is increased by 20% on targets who have previously destroyed friendly stacks.&amp;quot;&amp;gt;Blade of Judgement&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can use his benedictory blade to resurrect friendly creatures within two squares. Heals for a total of 41-42 (+stats, +num) Health. All enemy undead, demons and orcs in target zone are dealt 40 (+stats, +num) damage (Light). Charges: 1.&amp;quot;&amp;gt;Blade of Mercy&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Celestial-s.png|Celestial]]||data-sort-value=&amp;quot;172&amp;quot; align=&amp;quot;left&amp;quot;|'''Celestial'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Champion+&amp;lt;/small&amp;gt;||'''54'''||data-sort-value=&amp;quot;40&amp;quot;|'''40''' / '''57'''||data-sort-value=&amp;quot;32&amp;quot;|'''32''' / '''50'''||'''325'''||'''45'''||6 F||7||12||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s damage is increased by 20% on targets who have previously destroyed friendly stacks.&amp;quot;&amp;gt;Blade of Judgement&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can use his benedictory blade to resurrect friendly creatures within two squares. Heals for a total of 43 (+stats, +num) Health. Resurrected creatures gain 30 Morale and 10 Initiative for 2 turns. All enemy undead, demons and orcs in target zone are dealt 43 (+stats, +num) damage (Light). Charges: 2.&amp;quot;&amp;gt;'''Blade of Epiphany'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to negative effects.&amp;quot;&amp;gt;'''Absolute Purity'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:PitFiend-s.png|Pit Fiend]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Pit Fiend&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|53-59||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||275||45||7 T||8||5||L||1690 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When retaliating, creature deals Damage damage (Fire) to all creatures that have previously attacked him. Damage is equal to damage from creature’s standard attack.&amp;quot;&amp;gt;Hateful Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacked creatures are inflicted by Hatred and will attack random adjacent creatures. Hatred lasts for 1 turn and it is dispelled if damage is dealt to its target.&amp;quot;&amp;gt;Blade of Hatred&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to harmful Mind Influence and effects reducing Movement.&amp;quot;&amp;gt;Blinded by Rage&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PitLord-s.png|Pit Lord]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Pit Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61.5&amp;quot;|'''57-66'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||data-sort-value=&amp;quot;26&amp;quot;|'''26''' / '''44'''||'''290'''||'''50'''||7 T||'''9'''||5||L||'''2195''' C||2||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When retaliating, creature deals Damage damage (Fire) to all creatures that have previously attacked him. Damage is equal to damage from creature’s standard attack.&amp;quot;&amp;gt;Hateful Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacked creatures are inflicted by Hatred and will attack random adjacent creatures. Hatred lasts for 1 turn and it is dispelled if damage is dealt to its target.&amp;quot;&amp;gt;Blade of Hatred&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to harmful Mind Influence and effects reducing Movement.&amp;quot;&amp;gt;Blinded by Rage&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals 15 (+stats, +num) damage (Fire) to all enemy creatures. Cooldown: 3.&amp;quot;&amp;gt;'''Boundless Hate'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;49.5&amp;quot;|49-55||data-sort-value=&amp;quot;30&amp;quot;|30 / 48||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||280||40||6 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;59.5&amp;quot;|54-59 FM||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||280||45||5 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|'''53-59'''||data-sort-value=&amp;quot;35&amp;quot;|'''35''' / '''53'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||'''300'''||'''45'''||6 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals damage (Prime) to all adjacent living creatures worth of 10(+stats)% of their initial Health and hastens all effects on all adjacent creatures by 1 turn producing all related consequences. This damage cannot be healed.&amp;quot;&amp;gt;'''Dance of Decay'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;63.5&amp;quot;|'''57-64''' FM||data-sort-value=&amp;quot;25&amp;quot;|'''25''' / '''43'''||data-sort-value=&amp;quot;24&amp;quot;|'''24''' / '''42'''||'''300'''||45||5 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Enemy stacks adjacent to the creature cannot act for 1.1 (+stats, +power) turn.&amp;quot;&amp;gt;'''Freezing Web'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Kirin-s.png|Kirin]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Kirin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;55&amp;quot;|54-58||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||260||55||6 W||10||7||L||1705 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Mist is created on the squares crossed by the creature. Each mist square reduces Movement of crossing enemy creatures by 1. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;Trail of Mist&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SacredKirin-s.png|Sacred Kirin]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Sacred Kirin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;57&amp;quot;|'''58-62'''||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||'''275'''||'''60'''||6 W||10||'''8'''||L||'''2130''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Clouds are created on the squares crossed by the creature. Each clouded square reduces Movement of crossing enemy creatures by 1. Friendly creatures moving into the clouds are granted an extra action. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;'''Trail of Clouds'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing 30 (+stats, +num) damage (Water) in addition to its normal attack damage. Victims are also inflicted by the “Frozen” effect. Cooldown: 3.&amp;quot;&amp;gt;'''Hailstorm Aura'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Cyclops-s.png|Cyclops]]||data-sort-value=&amp;quot;571&amp;quot; align=&amp;quot;left&amp;quot;|Cyclops&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61&amp;quot;|57-65||data-sort-value=&amp;quot;26&amp;quot;|26 / 44||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||340||35||7 W||7||7||L||1685 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases structural damage dealt by the creature by +1.&amp;quot;&amp;gt;Sunder&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature only suffers casualties at the start of its next turn.&amp;quot;&amp;gt;Impervious to Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing its normal attack damage. Small targets are pushed back one square and cannot retaliate. Cooldown: 3.&amp;quot;&amp;gt;Slam&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EnragedCyclops-s.png|Enraged Cyclops]]||data-sort-value=&amp;quot;572&amp;quot; align=&amp;quot;left&amp;quot;|'''Enraged Cyclops'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61&amp;quot;|57-65 '''HMF'''||data-sort-value=&amp;quot;26&amp;quot;|26 / 44||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||'''365'''||'''40'''||7 W||7||7||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases structural damage dealt by the creature by +1.&amp;quot;&amp;gt;Sunder&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature only suffers casualties at the start of its next turn.&amp;quot;&amp;gt;Impervious to Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack and all lateral adjacent stacks dealing 100% of its normal attack damage. Small targets are pushed back one square and cannot retaliate. Cooldown: 3.&amp;quot;&amp;gt;'''Mighty Slam'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gains a ranged attack which sets its target on fire. Deals DirectDamage damage (Fire) to target and further 20% of the damage dealt the next 2 turns. DirectDamage is damage from creature’s standard ranged attack.&amp;quot;&amp;gt;'''Burning Rage'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Shadow Dragon-s.png|Shadow Dragon]]||data-sort-value=&amp;quot;671&amp;quot; align=&amp;quot;left&amp;quot;|Shadow Dragon&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Champ&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;58&amp;quot;|55-61||data-sort-value=&amp;quot;25&amp;quot;|25 / 43||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||290||45||7 F||7||7||L||1700 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Enemy creatures adjacent to the Shadow Dragon have a 20% chance of remaining Catatonic and a 80% chance of suffering a 15 decrease in Morale.&amp;quot;&amp;gt;Terrifying Presence&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each Shadow Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5%.&amp;quot;&amp;gt;Heart of Darkness&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Dragon attacks, dealing 100% Darkness damage and inflicting a 15% Darkness damage-over-time to the target enemy creature whenever it acts, until the target dies or at the end of combat. Each turn, the damage-over-time is increased by 1% of the Shadow Dragon's base damage up to a maximum of 20%. Cooldown: 3 turns.&amp;quot;&amp;gt;Withering Breath&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Black Dragon-s.png|Black Dragon]]||data-sort-value=&amp;quot;672&amp;quot; align=&amp;quot;left&amp;quot;|'''Black Dragon'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Champ+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;62&amp;quot;|'''59-65'''||data-sort-value=&amp;quot;27&amp;quot;|'''27''' / '''45'''||data-sort-value=&amp;quot;35&amp;quot;|'''35''' / '''53'''||'''310'''||'''50'''||7 F||'''8'''||'''8'''||L||'''2200''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Enemy creatures adjacent to the Black Dragon have a 20% chance of remaining Catatonic and a 80% chance of suffering a 15 decrease in Morale.&amp;quot;&amp;gt;Terrifying Presence&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each Black Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5%.&amp;quot;&amp;gt;Heart of Darkness&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Black Dragon attacks, dealing 100% Darkness damage and inflicting a 15% Darkness damage-over-time to the target enemy creature whenever it acts, until the target dies or at the end of combat. Each turn, the damage-over-time is increased by 1% of the Shadow Dragon's base damage up to a maximum of 20%. Cooldown: 3 turns.&amp;quot;&amp;gt;Withering Breath&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Black Dragon is immune to all spell effects. Incoming spell damage from enemy units attacking the Black Dragon is also reduced by 30%.&amp;quot;&amp;gt;'''Immunity to Magic'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Elite_Creatures</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Elite_Creatures"/>
				<updated>2013-05-24T15:20:55Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: stronghold patch 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Griffin-s.png|Griffin]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Griffin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-18||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||35||6 F||7||8||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and dives on his target at the end of the turn dealing its normal attack damage. Cooldown: 3.&amp;quot;&amp;gt;Diving Attack&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialGriffin-s.png|Imperial Griffin]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Imperial Griffin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-20'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''90'''||'''40'''||6 F||7||8||L||'''600'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and attacks all enemies in line at the end of the turn dealing its normal attack damage to each target. Cooldown: 3. Actual damage is 14-30 (+stats, +num).&amp;quot;&amp;gt;'''Diving Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RadiantGlory-s.png|Radiant Glory]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|Radiant Glory&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|13-15?||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||70||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the creature teleports this turn, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks. Cooldown: 3.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BlazingGlory-s.png|Blazing Glory]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Blazing Glory'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|13-15?||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||'''75'''||'''50'''||'''8''' T||'''8'''||7||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the creature teleports this turn, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks. Cooldown: 3.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy is dealt 13-15 Damage (Light) and is blinded for 2 (+stat, +power) turns. Consumes the creature’s substance (takes 4(+num) self damage, which regenerates after the combat). Cooldown: 3.&amp;quot;&amp;gt;'''Searing Light'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunRider-s.png|Sun Rider]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Sun Rider&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||90||35||6 W||7||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases the creature’s Damage by 10% for each square crossed during its attack.&amp;quot;&amp;gt;Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunCrusader-s.png|Sun Crusader]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Sun Crusader'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;22&amp;quot;|'''22''' / '''39'''||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''95'''||'''40'''||6 W||7||'''12'''||L||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack cannot be retaliated and increases its Damage by 10% for each square crossed.&amp;quot;&amp;gt;'''Blinding Charge'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s mount turns into light for 1 turn. Enables him to move through all stacks and objects and makes him immune to effects reducing Movement. This ability does not consume the current action. Cooldown: 3.&amp;quot;&amp;gt;'''Sun Steed'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Breeder-s.png|Breeder]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Breeder&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.75&amp;quot;|7-9 / 14-17M||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||70||40||5 W||8||4||L||410||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreederMother-s.png|Breeder Mother]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Breeder Mother'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.25&amp;quot;|'''8-10''' / '''16-19M'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''75'''||'''45'''||5 W||'''10'''||'''6'''||L||'''550'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature grows by 20% in the first turn of the combat. Creatures above the stack’s original maximum will not remain in the Hero’s army after the combat.&amp;quot;&amp;gt;'''Proliferation'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tormentor-s.png|Tormentor]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Tormentor&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|15-20||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||76||40||6 W||8||4||S||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;Retractable Spikes&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lacerator-s.png|Lacerator]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Lacerator'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''17-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''80'''||'''45'''||6 W||'''10'''||'''5'''||S||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing 125% of its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;'''Exploding Spikes'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Juggernaut-s.png|Juggernaut]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Juggernaut&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18.5&amp;quot;|17-20||data-sort-value=&amp;quot;16&amp;quot;|16 / 31||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||90||50||6 W||12||5||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ravager-s.png|Ravager]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravager'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''18-21'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||'''100'''||'''55'''||'''7''' W||12||'''6'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Forces enemy stacks within two squares of the creature to focus attacks and abilities on him. Moving away will clear this effect.&amp;quot;&amp;gt;'''Taunting Presence'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Lich-s.png|Lich]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Lich&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15.5&amp;quot;|14-17 F||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||65||25||4 W||6||0||S||420||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Archlich-s.png|Archlich]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Archlich'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20''' F||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.&amp;quot;&amp;gt;'''Life Drain'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt 5 (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Vampire Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''35'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The first attack targeting the Vampire Lord this turn will automatically fail. Does not consume the Vampire Lords current action. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;25% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;'''Vampiric Grasp'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Spring Spirit&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;10.5&amp;quot;|9-12 MW||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||70||45||5 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;Sprirt Link&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Mizu-Kami'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.5&amp;quot;|'''10-13''' MW||data-sort-value=&amp;quot;15&amp;quot;|'''15''' / '''29'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;'''Spirit Bond'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases resistance to damage by 15%.&amp;quot;&amp;gt;'''Lifeguard Membrane'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SnowMaiden-s.png|Snow Maiden]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Snow Maiden&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 MWF||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||65||40||6 W||6||7||S||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature inflicts the “Chilled” effect with her attacks.&amp;quot;&amp;gt;Frozen Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yuki-Onna-s.png|Yuki-Onna]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Yuki-Onna'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16''' MWF||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''72'''||'''45'''||6 W||6||7||S||'''520'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 1 turn and also inflicts the “Chilled” effect.&amp;quot;&amp;gt;'''Frozen Caress'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a 3x3 trap on the combat map. Enemies moving across it are dealt 10 (+stats, +num) damage (Water) and “Chilled”.&amp;quot;&amp;gt;'''Ice Shards'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kenshi-s.png|Kenshi]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Kenshi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19&amp;quot;|17-21||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||80||45||5 W||8||10||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kensei-s.png|Kensei]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Kensei'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20.5&amp;quot;|'''19-22'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''90'''||'''50'''||5 W||8||'''11'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to 3 times. Damage is halved by each attack.&amp;quot;&amp;gt;'''Four Waves'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Dreamwalker-s.png|Dreamwalker]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Dreamwalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 M||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||85||30||6 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: Dreamwalker: 2 Dreamreaver: 3.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamreaver-s.png|Dreamreaver]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Dreamreaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17&amp;quot;|'''15-19''' M||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''100'''||'''35'''||6 W||'''10'''||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: Dreamwalker: 2 Dreamreaver: 3.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Initiative by 1 and Movement by 1 (+stats) for all friendly stacks, or deals 3 (+stats, +num) damage (Earth) / turn to all enemy non-flyer stacks and reduces their Movement by 1. Lasts 2 turns. Cooldown: 3. Prime.&amp;quot;&amp;gt;'''Mass'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Centaur-s.png|Centaur]]||data-sort-value=&amp;quot;551&amp;quot; align=&amp;quot;left&amp;quot;|Centaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||70||50||6 W||7||7||L||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CentaurMarauder-s.png|Centaur Marauder]]||data-sort-value=&amp;quot;552&amp;quot; align=&amp;quot;left&amp;quot;|'''Centaur Marauder'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|'''14-18''' F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''80'''||50||'''8''' W||7||7||L||'''625'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JaguarWarrior-s.png|Jaguar Warrior]]||data-sort-value=&amp;quot;561&amp;quot; align=&amp;quot;left&amp;quot;|Jaguar Warrior&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-18||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;9&amp;quot;|9 / 19||85||50||7 W||6||8||L||415||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy and dealing his normal attack damage. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;Feral Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PantherWarrior-s.png|Panther Warrior]]||data-sort-value=&amp;quot;562&amp;quot; align=&amp;quot;left&amp;quot;|'''Panther Warrior'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20'''||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''90'''||'''55'''||7 W||6||'''10'''||L||'''535'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy dealing his normal attack damage to the target and all stacks adjacent to the creature. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;'''All-around Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Manticore-s.png|Manticore]]||data-sort-value=&amp;quot;641&amp;quot; align=&amp;quot;left&amp;quot;|Manticore&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|16-20||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||data-sort-value=&amp;quot;17&amp;quot;|17 / 32||80||50||6 F||6||6||L||475||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Manticore deals 80% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 4 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;Crippling Sting&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Manticore's attack reduces the enemy creature stack's Might Defence by 10. Lasts 1 turn.&amp;quot;&amp;gt;Corroding Venom&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scorpicore-s.png|Scorpicore]]||data-sort-value=&amp;quot;642&amp;quot; align=&amp;quot;left&amp;quot;|'''Scorpicore'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''85'''||'''55'''||6 F||'''7'''||'''7'''||L||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Scorpicore deals 100% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 6 and Initiative by 10 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Paralyzing Sting'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Scorpicore's attack reduces the enemy creature stack's Might Defence by 15. Lasts 1 turn.&amp;quot;&amp;gt;'''Dissolving Venom'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faceless-s.png|Faceless]]||data-sort-value=&amp;quot;651&amp;quot; align=&amp;quot;left&amp;quot;|Faceless&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 MD||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||65||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faceless_Puppeteer-s.png|Faceless Puppeteer]]||data-sort-value=&amp;quot;652&amp;quot; align=&amp;quot;left&amp;quot;|'''Faceless Puppeteer'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-18''' MD||data-sort-value=&amp;quot;12&amp;quot;|'''12''' / '''25'''||data-sort-value=&amp;quot;21&amp;quot;|'''21''' / '''38'''||'''70'''||'''50'''||'''8''' T||'''8'''||'''8'''||S||'''505'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer gains temporary control over the target enemy stack for 2 turns. If the victim takes damage, the effect is dispelled. Charges: 1.&amp;quot;&amp;gt;'''Mind Leash'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the Faceless Puppeteer attacks this turn, it dispels all positive effects from its target. Does not consume the Faceless Puppeteer's current action. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Dark Purge'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur-s.png|Minotaur]]||data-sort-value=&amp;quot;661&amp;quot; align=&amp;quot;left&amp;quot;|Minotaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-19||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||90||35||5||5||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur_Guard-s.png|Minotaur Guard]]||data-sort-value=&amp;quot;662&amp;quot; align=&amp;quot;left&amp;quot;|'''Minotaur Guard'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||data-sort-value=&amp;quot;19&amp;quot;|'''19''' / '''35'''||'''100'''||'''40'''||5||'''6'''||'''11'''||L||'''475'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur Guard retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur Guards's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Minotaur Guard attacks target enemy stack, dealing its normal damage and avoiding retaliation. Small targets are pushed back 2 squares. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Mighty Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Core_Creatures</id>
		<title>Core Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Core_Creatures"/>
				<updated>2013-05-24T15:19:31Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: patch version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 60px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sentinel-s.png|Sentinel]]||data-sort-value=&amp;quot;111&amp;quot; align=&amp;quot;left&amp;quot;|Sentinel&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|2-4||data-sort-value=&amp;quot;7&amp;quot;|7 / 16||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||25||20||5 W||7||7||S||75||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.&amp;quot;&amp;gt;Shieldguard&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Praetorian-s.png|Praetorian]]||data-sort-value=&amp;quot;112&amp;quot; align=&amp;quot;left&amp;quot;|'''Praetorian'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5'''||data-sort-value=&amp;quot;10&amp;quot;|'''10''' / '''21'''||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||'''32'''||'''25'''||5 W||7||'''9'''||S||'''110'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.&amp;quot;&amp;gt;Shieldguard&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;When a friendly stack is attacked, the creature gets a free attack on the attacker if it is in range.&amp;quot;&amp;gt;'''Shield Bash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crossbowman-s.png|Crossbowman]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Crossbowman&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|2-5||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||20||30||5 W||6||6||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature ignores 35% of the target’s Might Defense.&amp;quot;&amp;gt;Armor Piercing&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marksman-s.png|Marksman]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Marksman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''4-6'''||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||'''24'''||'''35'''||5 W||'''14'''||6||S||'''150'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature ignores 35% of the target’s Might Defense.&amp;quot;&amp;gt;Armor Piercing&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s shots pierce through stacks hitting multiple aligned targets.&amp;quot;&amp;gt;'''Piercing Bolt'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sister-s.png|Sister]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Sister&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||17||20||5 W||7||10||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 2 (+stats, +power) turns. Pacification is dispelled if damage is dealt to the target.&amp;quot;&amp;gt;Pacification&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vestal-s.png|Vestal]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Vestal'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;10&amp;quot;|'''10''' / '''21'''||'''22'''||'''25'''||5 W||'''14'''||'''12'''||S||'''150'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 2 (+stats, +power) turns. Pacification is dispelled if damage is dealt to the target.&amp;quot;&amp;gt;Pacification&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target stack is instantly healed by 5HP (+stats, +num). Hurts Undead, Demons, or Orcs. Cooldown: 2.&amp;quot;&amp;gt;'''Heal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Maniac-s.png|Maniac]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Maniac&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|3-6||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||35||5 W||14||9||S||95||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to Mind Influence and effects decreasing its Morale.&amp;quot;&amp;gt;Twisted Mind&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Demented-s.png|Demented]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Demented'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''4-8'''||data-sort-value=&amp;quot;8&amp;quot;|'''8''' / '''18'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''28'''||'''40'''||5 W||'''16'''||9||S||'''145'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to Mind Influence and effects decreasing its Morale.&amp;quot;&amp;gt;Twisted Mind&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacks of the creature drain damage of the attacked creature to benefit itself. Reduces damage of each enemy creature in target stack by 1 and increases damage of each creature in the creature stack by 1. Lasts for 1 turn.&amp;quot;&amp;gt;'''Maniac Laughter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HellHound-s.png|Hell Hound]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Hell Hound&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6.5&amp;quot;|5-8||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||25||35||6 W||12||4||L||135||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases damage of the creature by 20% on all targets that have previously damaged it.&amp;quot;&amp;gt;Eye of Gluttony&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cerberus-s.png|Cerberus]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Cerberus'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7.5&amp;quot;|5-'''10'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||'''32'''||'''40'''||'''7''' W||'''16'''||4||L||'''205'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases damage of the creature by 20% on all targets that have previously damaged it.&amp;quot;&amp;gt;Eye of Gluttony&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The melee attacks of the creature deal damage to all enemies in a front arc.&amp;quot;&amp;gt;'''Voracious'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Succubus-s.png|Succubus]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Succubus&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|1-3 / 3-5||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||20||25||6 F||15||5||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Melee attackers deal only 90% of their normal damage to the creature. The remaining 10% is dealt to themselves.&amp;quot;&amp;gt;Pleasure in Pain&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lilim-s.png|Lilim]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Lilim'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|'''2-4''' / '''5-7'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||'''24'''||'''30'''||6 F||'''18'''||5||S||'''150'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Melee attackers deal only 80% of their normal damage to the creature. The remaining 20% is dealt to themselves.&amp;quot;&amp;gt;'''Rapture in Agony'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 2 (+stats, +power) turns. Enthrall is dispelled if damage is dealt to the target. Cooldown: 3.&amp;quot;&amp;gt;'''Enthrall'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Skeleton-s.png|Skeleton]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Skeleton&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||18||20||4 W||5||0||S||85||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkeletalSpearman-s.png|Skeletal Spearman]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Skeletal Spearman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' H||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''23'''||'''25'''||4 W||5||0||S||'''125'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces Movement of target and all adjacent enemy stacks by 1 for 4 (+stats, +power) turns.&amp;quot;&amp;gt;'''Webbing Spears'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghoul-s.png|Ghoul]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Ghoul&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||30||5 W||6||0||S||120||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RavenousGhoul-s.png|Ravenous Ghoul]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravenous Ghoul'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''6-8'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||'''30'''||'''35'''||5 W||6||0||S||'''175'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage by 30% and Movement by 2 when attacking living targets.&amp;quot;&amp;gt;'''Rage Agaisnt the Living'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghost-s.png|Ghost]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Ghost&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-7 M||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||19||30||6 F||7||0||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 25%.&amp;quot;&amp;gt;Incorporeal&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Specter-s.png|Specter]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Specter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''5'''-7 M||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''23'''||'''35'''||6 F||7||0||S||'''160'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 35%.&amp;quot;&amp;gt;'''Immaterial'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Heals target undead stack by 2 (+stats, +num) Health. All living creatures adjacent to the target are drained of 2 (+stats, +num) Health which adds to the amount healed.&amp;quot;&amp;gt;'''Wail of the Netherworld'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:SharkGuard-s.png|Shark Guard]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Shark Guard&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||25||30||4 W||3||7||S||95||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wanizame-s.png|Wanizame]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Wanizame'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-'''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''31'''||'''35'''||'''5''' W||3||7||S||'''130'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature deals +30% damage on stacks suffering by Ferocious Wound.&amp;quot;&amp;gt;'''Blood Frenzy'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CoralPriestess-s.png|Coral Priestess]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Coral Priestess&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 FM||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||18||40||5 W||5||7||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PearlPriestess-s.png|Pearl Priestess]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Pearl Priestess'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' FM||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''22'''||'''45'''||5 W||'''6'''||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target is healed for 3 (+stats, +num) Health and dispelled of one random negative effect. Lasts 3 turns.&amp;quot;&amp;gt;'''Waves of Renewal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kappa-s.png|Kappa]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Kappa&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3.5&amp;quot;|3-4||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||21||50||4 W||7||5||S||90||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased by 5% for each square jumped. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current). Cooldown: 2.&amp;quot;&amp;gt;Leap&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KappaShoya-s.png|Kappa Shoya]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Kappa Shoya'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||'''25'''||'''55'''||4 W||'''8'''||'''6'''||S||'''135'''||'''13'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased 5% for each square jumped and 2-3 (+stats, +num) damage (Water) to all enemy stacks in a 3x3 area. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current).&amp;quot;&amp;gt;'''Crushing Leap'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Mauler-s.png|Mauler]]||data-sort-value=&amp;quot;511&amp;quot; align=&amp;quot;left&amp;quot;|Mauler&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|4-8||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||30||25||5 W||6||5||S||130||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage (Minimum) of each creature in the creature stack by 1. Stacks up to 4 times. Lasts until the end of the combat.&amp;quot;&amp;gt;Taste of Blood&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crusher-s.png|Crusher]]||data-sort-value=&amp;quot;512&amp;quot; align=&amp;quot;left&amp;quot;|'''Crusher'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|4-8||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''34'''||'''30'''||'''6''' W||6||'''6'''||S||'''185'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage (Minimum) of each creature in the creature stack by 1. Stacks up to 4 times. Lasts until the end of the combat.&amp;quot;&amp;gt;Taste of Blood&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may attack a second time.&amp;quot;&amp;gt;'''Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Goblin-s.png|Goblin]]||data-sort-value=&amp;quot;521&amp;quot; align=&amp;quot;left&amp;quot;|Goblin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;2.5&amp;quot;|2-3 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||19||40||5 W||5||4||S||75||12||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Creates a trap on the combat map which activates on the first enemy creature moving across it. Deals 2 (+stats, +num) damage (Might) and reduces Movement by 4 (+stats). Cooldown: 3.&amp;quot;&amp;gt;Crippling Traps&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoblinHunter-s.png|Goblin Hunter]]||data-sort-value=&amp;quot;522&amp;quot; align=&amp;quot;left&amp;quot;|'''Goblin Hunter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5''' H||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''22'''||'''45'''||'''6''' W||'''6'''||4||S||'''100'''||'''18'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Creates a trap on the combat map which activates on the first enemy creature moving across it. Deals 2 (+stats, +num) damage (Might) and reduces Movement by 4 (+stats). Cooldown: 3.&amp;quot;&amp;gt;Crippling Traps&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases the creature’s damage by 50% against immobile opponents.&amp;quot;&amp;gt;'''Vicious Strike'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Harpy-s.png|Harpy]]||data-sort-value=&amp;quot;531&amp;quot; align=&amp;quot;left&amp;quot;|Harpy&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|4-6||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||29||45||6 F||7||7||S||110||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature returns to its previous position after its attack.&amp;quot;&amp;gt;Strike and Return&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fury-s.png|Fury]]||data-sort-value=&amp;quot;532&amp;quot; align=&amp;quot;left&amp;quot;|'''Fury'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''5-9'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''33'''||'''50'''||'''7''' F||7||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature returns to its previous position after its attack.&amp;quot;&amp;gt;Strike and Return&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks cannot be retaliated.&amp;quot;&amp;gt;'''No Retaliation'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Assassin-s.png|Assassin]]||data-sort-value=&amp;quot;611&amp;quot; align=&amp;quot;left&amp;quot;|Assassin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6.5&amp;quot;|5-8||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||22||40||6||7||6||S||130||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;If the Assassin does not attack for 2 turns, it will become invisible. When the Assassin is invisible, it cannot be seen by the enemy Hero or creatures. Attacking, being adjacent to an enemy creature stack, or receiving indirect damage will dispel Shadow Cloak. The Assassin will attack adjacent enemy creatures automatically.&amp;quot;&amp;gt;Shadow Cloak&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacking an enemy creature stack while invisible allows the Assassin to deal an extra 20% damage and avoid all retaliation. Backstabbing immediately dispels Shadow Cloak.&amp;quot;&amp;gt;Backstab&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shade-s.png|Shade]]||data-sort-value=&amp;quot;612&amp;quot; align=&amp;quot;left&amp;quot;|'''Shade'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7.5&amp;quot;|'''6-9'''||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||'''28'''||'''45'''||6||7||6||S||'''170'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;If the Shade does not attack for 2 turns, it will become invisible. When the Shade is invisible, it cannot be seen by the enemy Hero or creatures. Attacking, being adjacent to an enemy creature stack, or receiving indirect damage will dispel Shadow Cloak. The Shade will attack adjacent enemy creatures automatically.&amp;quot;&amp;gt;Shadow Cloak&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacking an enemy creature stack while invisible allows the Shade to deal an extra 20% damage and avoid all retaliation. Backstabbing immediately dispels Shadow Cloak.&amp;quot;&amp;gt;Backstab&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shade's soul venom-imbued blades inflict 1 damage-over-time (Darkness) per Shade and reduces any enemy creature stack's Initiative by 5. Lasts 3 turns.&amp;quot;&amp;gt;'''Poisoned Blades'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stalker-s.png|Stalker]]||data-sort-value=&amp;quot;621&amp;quot; align=&amp;quot;left&amp;quot;|Stalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|4-6 F||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||21||35||5||6||6||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Stalker's attack reduces the enemy's Movement by 1, lasts 3 turns.&amp;quot;&amp;gt;Curse of Shadow&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chakram_Dancer-s.png|Chakram Dancer]]||data-sort-value=&amp;quot;622&amp;quot; align=&amp;quot;left&amp;quot;|'''Chakram Dancer'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''5-7''' F||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||'''25'''||'''40'''||5||'''7'''||'''7'''||S||'''160'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Chakram Dancer's attack reduces the enemy's Movement by 1, lasts 3 turns.&amp;quot;&amp;gt;Curse of Shadow&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Chakram Dancer's projectile pierces through allied and enemy creature stacks, hitting multiple targets on its curved trajectory.&amp;quot;&amp;gt;'''Whirling Death'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow_Lurker-s.png|Shadow Lurker]]||data-sort-value=&amp;quot;631&amp;quot; align=&amp;quot;left&amp;quot;|Shadow Lurker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|1-3 F 3-6 MD||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||data-sort-value=&amp;quot;10.5&amp;quot;|10.5 / 22||18||30||4||6||6||S||125||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Lurker's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.&amp;quot;&amp;gt;Harrowing Vision&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow_Watcher-s.png|Shadow Watcher]]||data-sort-value=&amp;quot;632&amp;quot; align=&amp;quot;left&amp;quot;|'''Shadow Watcher'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5.5&amp;quot;|'''2-4''' F '''4-7''' MD||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||data-sort-value=&amp;quot;10.5&amp;quot;|10.5 / 22||'''22'''||'''35'''||4||'''7'''||6||S||'''180'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Watcher's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.&amp;quot;&amp;gt;Harrowing Vision&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy creature stack suffers from a +15% damage increase from all sources until the end of combat. Only one enmy crature stack may suffer from Mind Probe at a time. Does not consume the Shadow Watcher's current action. Cooldown: 2 turns.&amp;quot;&amp;gt;'''Mind Probe'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Stronghold_Creatures</id>
		<title>Stronghold Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Stronghold_Creatures"/>
				<updated>2013-05-24T15:18:45Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: Stronghold patch 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mauler-s.png|Mauler]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Mauler&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|4-8||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||30||25||5 W||6||5||S||130||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage (Minimum) of each creature in the creature stack by 1 if attacked. Stacks up to 4 times. Lasts until the end of the combat.&amp;quot;&amp;gt;Taste of Blood&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crusher-s.png|Crusher]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Crusher'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|4-8||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''34'''||'''30'''||'''6''' W||6||'''6'''||S||'''185'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage (Minimum) of each creature in the creature stack by 1 if attacked. Stacks up to 4 times. Lasts until the end of the combat.&amp;quot;&amp;gt;Taste of Blood&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may attack a second time.&amp;quot;&amp;gt;'''Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Goblin-s.png|Goblin]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Goblin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;2.5&amp;quot;|2-3 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||19||40||5 W||5||4||S||75||12||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Creates a trap on the combat map which activates on the first enemy creature moving across it. Deals 2 (+stats, +num) damage (Might) and reduces Movement by 4 (+stats). Cooldown: 3.&amp;quot;&amp;gt;Crippling Traps&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoblinHunter-s.png|Goblin Hunter]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Goblin Hunter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5''' H||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''22'''||'''45'''||'''6''' W||'''6'''||4||S||'''100'''||'''18'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Creates a trap on the combat map which activates on the first enemy creature moving across it. Deals 2 (+stats, +num) damage (Might) and reduces Movement by 4 (+stats). Cooldown: 3.&amp;quot;&amp;gt;Crippling Traps&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases the creature’s damage by 50% against immobile opponents.&amp;quot;&amp;gt;'''Vicious Strike'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Harpy-s.png|Harpy]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Harpy&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|4-6||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||29||45||6 F||7||7||S||110||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature returns to its previous position after its attack.&amp;quot;&amp;gt;Strike and Return&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fury-s.png|Fury]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Fury'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''5-9'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''33'''||'''50'''||'''7''' F||7||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature returns to its previous position after its attack.&amp;quot;&amp;gt;Strike and Return&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks cannot be retaliated.&amp;quot;&amp;gt;'''No Retaliation'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamwalker-s.png|Dreamwalker]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Dreamwalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 M||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||85||30||6 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: Dreamwalker: 2 Dreamreaver: 3.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamreaver-s.png|Dreamreaver]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Dreamreaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17&amp;quot;|'''15-19''' M||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''100'''||'''35'''||6 W||'''10'''||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: Dreamwalker: 2 Dreamreaver: 3.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Initiative by 1 and Movement by 1 (+stats) for all friendly stacks, or deals 3 (+stats, +num) damage (Earth) / turn to all enemy non-flyer stacks and reduces their Movement by 1. Lasts 2 turns. Cooldown: 3. Prime.&amp;quot;&amp;gt;'''Mass'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Centaur-s.png|Centaur]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Centaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||70||50||6 W||7||7||L||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CentaurMarauder-s.png|Centaur Marauder]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Centaur Marauder'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|'''14-18''' F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''80'''||50||'''8''' W||7||7||L||'''625'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JaguarWarrior-s.png|Jaguar Warrior]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Jaguar Warrior&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-18||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;9&amp;quot;|9 / 19||85||50||7 W||6||8||L||415||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy and dealing his normal attack damage. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;Feral Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PantherWarrior-s.png|Panther Warrior]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Panther Warrior'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20'''||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''90'''||'''55'''||7 W||6||'''10'''||L||'''535'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy dealing his normal attack damage to the target and all stacks adjacent to the creature. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;'''All-around Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyclops-s.png|Cyclops]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Cyclops&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61&amp;quot;|57-65||data-sort-value=&amp;quot;26&amp;quot;|26 / 44||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||340||35||7 W||7||7||L||1685 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases structural damage dealt by the creature by +1.&amp;quot;&amp;gt;Sunder&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature only suffers casualties at the start of its next turn.&amp;quot;&amp;gt;Impervious to Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing its normal attack damage. Small targets are pushed back one square and cannot retaliate. Cooldown: 3.&amp;quot;&amp;gt;Slam&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EnragedCyclops-s.png|Enraged Cyclops]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Enraged Cyclops'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61&amp;quot;|57-65 '''HMF'''||data-sort-value=&amp;quot;26&amp;quot;|26 / 44||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||'''365'''||'''40'''||7 W||7||7||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases structural damage dealt by the creature by +1.&amp;quot;&amp;gt;Sunder&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature only suffers casualties at the start of its next turn.&amp;quot;&amp;gt;Impervious to Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack and all lateral adjacent stacks dealing 100% of its normal attack damage. Small targets are pushed back one square and cannot retaliate. Cooldown: 3.&amp;quot;&amp;gt;'''Mighty Slam'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gains a ranged attack which sets its target on fire. Deals DirectDamage damage (Fire) to target and further 20% of the damage dealt the next 2 turns. DirectDamage is damage from creature’s standard ranged attack.&amp;quot;&amp;gt;'''Burning Rage'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All creatures in the Stronghold town have the &amp;lt;abbr title=&amp;quot;Can be healed and resurrected. Susceptible to morale.&amp;quot;&amp;gt;Living&amp;lt;/abbr&amp;gt; and &amp;lt;abbr title=&amp;quot;Orcs have some demonic heritage which partially gives them the same resistances and vulnerabilities demons have. +10% resistance to damage (Fire), +10% vulnerability to damage (Light), healing spells from the light school can heal friendly orcs or damage enemy orcs.&amp;quot;&amp;gt;Demonic Lineage&amp;lt;/abbr&amp;gt; abilities.&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Champion_Creatures</id>
		<title>Champion Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Champion_Creatures"/>
				<updated>2013-05-24T14:26:37Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: Seraph blade of mercy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seraph-s.png|Seraph]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Seraph&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;51.5&amp;quot;|51-52||data-sort-value=&amp;quot;37&amp;quot;|37 / 54||data-sort-value=&amp;quot;29&amp;quot;|29 / 47||300||40||6 F||7||12||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s damage is increased by 20% on targets who have previously destroyed friendly stacks.&amp;quot;&amp;gt;Blade of Judgement&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can use his benedictory blade to resurrect friendly creatures within two squares. Heals for a total of 41-42 (+stats, +num) Health. All enemy undead, demons and orcs in target zone are dealt 40 (+stats, +num) damage (Light). Charges: 1.&amp;quot;&amp;gt;Blade of Mercy&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Celestial-s.png|Celestial]]||data-sort-value=&amp;quot;172&amp;quot; align=&amp;quot;left&amp;quot;|'''Celestial'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Champion+&amp;lt;/small&amp;gt;||'''54'''||data-sort-value=&amp;quot;40&amp;quot;|'''40''' / '''57'''||data-sort-value=&amp;quot;32&amp;quot;|'''32''' / '''50'''||'''325'''||'''45'''||6 F||7||12||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s damage is increased by 20% on targets who have previously destroyed friendly stacks.&amp;quot;&amp;gt;Blade of Judgement&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can use his benedictory blade to resurrect friendly creatures within two squares. Heals for a total of 43 (+stats, +num) Health. Resurrected creatures gain 30 Morale and 10 Initiative for 2 turns. All enemy undead, demons and orcs in target zone are dealt 43 (+stats, +num) damage (Light). Charges: 2.&amp;quot;&amp;gt;'''Blade of Epiphany'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to negative effects.&amp;quot;&amp;gt;'''Absolute Purity'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:PitFiend-s.png|Pit Fiend]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Pit Fiend&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|53-59||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||275||45||7 T||8||5||L||1690 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When retaliating, creature deals Damage damage (Fire) to all creatures that have previously attacked him. Damage is equal to damage from creature’s standard attack.&amp;quot;&amp;gt;Hateful Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacked creatures are inflicted by Hatred and will attack random adjacent creatures. Hatred lasts for 1 turn and it is dispelled if damage is dealt to its target.&amp;quot;&amp;gt;Blade of Hatred&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to harmful Mind Influence and effects reducing Movement.&amp;quot;&amp;gt;Blinded by Rage&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PitLord-s.png|Pit Lord]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Pit Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61.5&amp;quot;|'''57-66'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||data-sort-value=&amp;quot;26&amp;quot;|'''26''' / '''44'''||'''290'''||'''50'''||7 T||'''9'''||5||L||'''2195''' C||2||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When retaliating, creature deals Damage damage (Fire) to all creatures that have previously attacked him. Damage is equal to damage from creature’s standard attack.&amp;quot;&amp;gt;Hateful Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacked creatures are inflicted by Hatred and will attack random adjacent creatures. Hatred lasts for 1 turn and it is dispelled if damage is dealt to its target.&amp;quot;&amp;gt;Blade of Hatred&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to harmful Mind Influence and effects reducing Movement.&amp;quot;&amp;gt;Blinded by Rage&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals 15 (+stats, +num) damage (Fire) to all enemy creatures. Cooldown: 3.&amp;quot;&amp;gt;'''Boundless Hate'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;49.5&amp;quot;|49-55||data-sort-value=&amp;quot;30&amp;quot;|30 / 48||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||280||40||6 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;59.5&amp;quot;|54-59 FM||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||280||45||5 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|'''53-59'''||data-sort-value=&amp;quot;35&amp;quot;|'''35''' / '''53'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||'''300'''||'''45'''||6 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals damage (Prime) to all adjacent living creatures worth of 10(+stats)% of their initial Health and hastens all effects on all adjacent creatures by 1 turn producing all related consequences. This damage cannot be healed.&amp;quot;&amp;gt;'''Dance of Decay'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;63.5&amp;quot;|'''57-64''' FM||data-sort-value=&amp;quot;25&amp;quot;|'''25''' / '''43'''||data-sort-value=&amp;quot;24&amp;quot;|'''24''' / '''42'''||'''300'''||45||5 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Enemy stacks adjacent to the creature cannot act for 1.1 (+stats, +power) turn.&amp;quot;&amp;gt;'''Freezing Web'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Kirin-s.png|Kirin]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Kirin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;55&amp;quot;|54-58||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||260||55||6 W||10||7||L||1705 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Mist is created on the squares crossed by the creature. Each mist square reduces Movement of crossing enemy creatures by 1. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;Trail of Mist&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SacredKirin-s.png|Sacred Kirin]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Sacred Kirin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;57&amp;quot;|'''58-62'''||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||'''275'''||'''60'''||6 W||10||'''8'''||L||'''2130''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Clouds are created on the squares crossed by the creature. Each clouded square reduces Movement of crossing enemy creatures by 1. Friendly creatures moving into the clouds are granted an extra action. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;'''Trail of Clouds'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing 30 (+stats, +num) damage (Water) in addition to its normal attack damage. Victims are also inflicted by the “Frozen” effect. Cooldown: 3.&amp;quot;&amp;gt;'''Hailstorm Aura'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Cyclops-s.png|Cyclops]]||data-sort-value=&amp;quot;571&amp;quot; align=&amp;quot;left&amp;quot;|Cyclops&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61&amp;quot;|57-65||data-sort-value=&amp;quot;26&amp;quot;|26 / 44||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||340||35||7 W||7||7||L||1685 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases structural damage dealt by the creature by +1.&amp;quot;&amp;gt;Sunder&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature only suffers casualties at the start of its next turn.&amp;quot;&amp;gt;Impervious to Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing its normal attack damage. Small targets are pushed back one square and cannot retaliate. Cooldown: 3.&amp;quot;&amp;gt;Slam&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EnragedCyclops-s.png|Enraged Cyclops]]||data-sort-value=&amp;quot;572&amp;quot; align=&amp;quot;left&amp;quot;|'''Enraged Cyclops'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61&amp;quot;|57-65 '''HMF'''||data-sort-value=&amp;quot;26&amp;quot;|26 / 44||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||'''365'''||'''40'''||7 W||7||7||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases structural damage dealt by the creature by +1.&amp;quot;&amp;gt;Sunder&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature only suffers casualties at the start of its next turn.&amp;quot;&amp;gt;Impervious to Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack and all lateral adjacent stacks dealing 100% of its normal attack damage. Small targets are pushed back one square and cannot retaliate. Cooldown: 3.&amp;quot;&amp;gt;'''Mighty Slam'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gains a ranged attack which sets its target on fire. Deals DirectDamage damage (Fire) to target and further 20% of the damage dealt the next 2 turns. DirectDamage is damage from creature’s standard ranged attack.&amp;quot;&amp;gt;'''Burning Rage'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Shadow Dragon-s.png|Shadow Dragon]]||data-sort-value=&amp;quot;671&amp;quot; align=&amp;quot;left&amp;quot;|Shadow Dragon&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Champ&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;58&amp;quot;|55-61||data-sort-value=&amp;quot;25&amp;quot;|25 / 43||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||290||45||7 F||7||7||L||1700 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Enemy creatures adjacent to the Shadow Dragon have a 20% chance of remaining Catatonic and a 80% chance of suffering a 15 decrease in Morale.&amp;quot;&amp;gt;Terrifying Presence&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each Shadow Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5%.&amp;quot;&amp;gt;Heart of Darkness&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Dragon attacks, dealing 100% Darkness damage and inflicting a 15% Darkness damage-over-time to the target enemy creature whenever it acts, until the target dies or at the end of combat. Each turn, the damage-over-time is increased by 1% of the Shadow Dragon's base damage up to a maximum of 20%. Cooldown: 3 turns.&amp;quot;&amp;gt;Withering Breath&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Black Dragon-s.png|Black Dragon]]||data-sort-value=&amp;quot;672&amp;quot; align=&amp;quot;left&amp;quot;|'''Black Dragon'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Champ+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;62&amp;quot;|'''59-65'''||data-sort-value=&amp;quot;27&amp;quot;|'''27''' / '''45'''||data-sort-value=&amp;quot;35&amp;quot;|'''35''' / '''53'''||'''310'''||'''50'''||7 F||'''8'''||'''8'''||L||'''2200''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Enemy creatures adjacent to the Black Dragon have a 20% chance of remaining Catatonic and a 80% chance of suffering a 15 decrease in Morale.&amp;quot;&amp;gt;Terrifying Presence&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each Black Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5%.&amp;quot;&amp;gt;Heart of Darkness&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Black Dragon attacks, dealing 100% Darkness damage and inflicting a 15% Darkness damage-over-time to the target enemy creature whenever it acts, until the target dies or at the end of combat. Each turn, the damage-over-time is increased by 1% of the Shadow Dragon's base damage up to a maximum of 20%. Cooldown: 3 turns.&amp;quot;&amp;gt;Withering Breath&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Black Dragon is immune to all spell effects. Incoming spell damage from enemy units attacking the Black Dragon is also reduced by 30%.&amp;quot;&amp;gt;'''Immunity to Magic'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Elite_Creatures</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Elite_Creatures"/>
				<updated>2013-05-24T14:24:54Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: haven update 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Griffin-s.png|Griffin]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Griffin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-18||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||35||6 F||7||8||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and dives on his target at the end of the turn dealing its normal attack damage. Cooldown: 3.&amp;quot;&amp;gt;Diving Attack&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialGriffin-s.png|Imperial Griffin]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Imperial Griffin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-20'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''90'''||'''40'''||6 F||7||8||L||'''600'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and attacks all enemies in line at the end of the turn dealing its normal attack damage to each target. Cooldown: 3. Actual damage is 14-30 (+stats, +num).&amp;quot;&amp;gt;'''Diving Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RadiantGlory-s.png|Radiant Glory]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|Radiant Glory&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|13-15?||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||70||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the creature teleports this turn, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks. Cooldown: 3.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BlazingGlory-s.png|Blazing Glory]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Blazing Glory'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|13-15?||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||'''75'''||'''50'''||'''8''' T||'''8'''||7||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the creature teleports this turn, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks. Cooldown: 3.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy is dealt 13-15 Damage (Light) and is blinded for 2 (+stat, +power) turns. Consumes the creature’s substance (takes 4(+num) self damage, which regenerates after the combat). Cooldown: 3.&amp;quot;&amp;gt;'''Searing Light'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunRider-s.png|Sun Rider]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Sun Rider&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||90||35||6 W||7||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases the creature’s Damage by 10% for each square crossed during its attack.&amp;quot;&amp;gt;Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunCrusader-s.png|Sun Crusader]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Sun Crusader'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;22&amp;quot;|'''22''' / '''39'''||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''95'''||'''40'''||6 W||7||'''12'''||L||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack cannot be retaliated and increases its Damage by 10% for each square crossed.&amp;quot;&amp;gt;'''Blinding Charge'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s mount turns into light for 1 turn. Enables him to move through all stacks and objects and makes him immune to effects reducing Movement. This ability does not consume the current action. Cooldown: 3.&amp;quot;&amp;gt;'''Sun Steed'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Breeder-s.png|Breeder]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Breeder&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.75&amp;quot;|7-9 / 14-17M||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||70||40||5 W||8||4||L||410||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreederMother-s.png|Breeder Mother]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Breeder Mother'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.25&amp;quot;|'''8-10''' / '''16-19M'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''75'''||'''45'''||5 W||'''10'''||'''6'''||L||'''550'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature grows by 20% in the first turn of the combat. Creatures above the stack’s original maximum will not remain in the Hero’s army after the combat.&amp;quot;&amp;gt;'''Proliferation'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tormentor-s.png|Tormentor]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Tormentor&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|15-20||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||76||40||6 W||8||4||S||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;Retractable Spikes&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lacerator-s.png|Lacerator]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Lacerator'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''17-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''80'''||'''45'''||6 W||'''10'''||'''5'''||S||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing 125% of its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;'''Exploding Spikes'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Juggernaut-s.png|Juggernaut]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Juggernaut&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18.5&amp;quot;|17-20||data-sort-value=&amp;quot;16&amp;quot;|16 / 31||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||90||50||6 W||12||5||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ravager-s.png|Ravager]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravager'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''18-21'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||'''100'''||'''55'''||'''7''' W||12||'''6'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Forces enemy stacks within two squares of the creature to focus attacks and abilities on him. Moving away will clear this effect.&amp;quot;&amp;gt;'''Taunting Presence'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Lich-s.png|Lich]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Lich&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15.5&amp;quot;|14-17 F||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||65||25||4 W||6||0||S||420||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Archlich-s.png|Archlich]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Archlich'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20''' F||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.&amp;quot;&amp;gt;'''Life Drain'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt 5 (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Vampire Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''35'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The first attack targeting the Vampire Lord this turn will automatically fail. Does not consume the Vampire Lords current action. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;25% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;'''Vampiric Grasp'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Spring Spirit&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;10.5&amp;quot;|9-12 MW||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||70||45||5 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;Sprirt Link&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Mizu-Kami'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.5&amp;quot;|'''10-13''' MW||data-sort-value=&amp;quot;15&amp;quot;|'''15''' / '''29'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;'''Spirit Bond'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases resistance to damage by 15%.&amp;quot;&amp;gt;'''Lifeguard Membrane'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SnowMaiden-s.png|Snow Maiden]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Snow Maiden&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 MWF||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||65||40||6 W||6||7||S||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature inflicts the “Chilled” effect with her attacks.&amp;quot;&amp;gt;Frozen Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yuki-Onna-s.png|Yuki-Onna]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Yuki-Onna'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16''' MWF||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''72'''||'''45'''||6 W||6||7||S||'''520'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 1 turn and also inflicts the “Chilled” effect.&amp;quot;&amp;gt;'''Frozen Caress'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a 3x3 trap on the combat map. Enemies moving across it are dealt 10 (+stats, +num) damage (Water) and “Chilled”.&amp;quot;&amp;gt;'''Ice Shards'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kenshi-s.png|Kenshi]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Kenshi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19&amp;quot;|17-21||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||80||45||5 W||8||10||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kensei-s.png|Kensei]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Kensei'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20.5&amp;quot;|'''19-22'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''90'''||'''50'''||5 W||8||'''11'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to 3 times. Damage is halved by each attack.&amp;quot;&amp;gt;'''Four Waves'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Dreamwalker-s.png|Dreamwalker]]||data-sort-value=&amp;quot;541&amp;quot; align=&amp;quot;left&amp;quot;|Dreamwalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 M||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||85||30||6 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamreaver-s.png|Dreamreaver]]||data-sort-value=&amp;quot;542&amp;quot; align=&amp;quot;left&amp;quot;|'''Dreamreaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17&amp;quot;|'''15-19''' M||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''100'''||'''35'''||6 W||'''10'''||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Initiative by 1 and Movement by 1 (+stats) for all friendly stacks, or deals 3 (+stats, +num) damage (Earth) / turn to all enemy non-flyer stacks and reduces their Movement by 1. Lasts 2 turns. Cooldown: 2. Prime.&amp;quot;&amp;gt;'''Mass'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Centaur-s.png|Centaur]]||data-sort-value=&amp;quot;551&amp;quot; align=&amp;quot;left&amp;quot;|Centaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||70||50||6 W||7||7||L||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CentaurMarauder-s.png|Centaur Marauder]]||data-sort-value=&amp;quot;552&amp;quot; align=&amp;quot;left&amp;quot;|'''Centaur Marauder'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|'''14-18''' F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''80'''||50||'''8''' W||7||7||L||'''625'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JaguarWarrior-s.png|Jaguar Warrior]]||data-sort-value=&amp;quot;561&amp;quot; align=&amp;quot;left&amp;quot;|Jaguar Warrior&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-18||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;9&amp;quot;|9 / 19||85||50||7 W||6||8||L||415||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy and dealing his normal attack damage. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;Feral Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PantherWarrior-s.png|Panther Warrior]]||data-sort-value=&amp;quot;562&amp;quot; align=&amp;quot;left&amp;quot;|'''Panther Warrior'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20'''||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''90'''||'''55'''||7 W||6||'''10'''||L||'''535'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy dealing his normal attack damage to the target and all stacks adjacent to the creature. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;'''All-around Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Manticore-s.png|Manticore]]||data-sort-value=&amp;quot;641&amp;quot; align=&amp;quot;left&amp;quot;|Manticore&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|16-20||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||data-sort-value=&amp;quot;17&amp;quot;|17 / 32||80||50||6 F||6||6||L||475||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Manticore deals 80% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 4 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;Crippling Sting&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Manticore's attack reduces the enemy creature stack's Might Defence by 10. Lasts 1 turn.&amp;quot;&amp;gt;Corroding Venom&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scorpicore-s.png|Scorpicore]]||data-sort-value=&amp;quot;642&amp;quot; align=&amp;quot;left&amp;quot;|'''Scorpicore'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''85'''||'''55'''||6 F||'''7'''||'''7'''||L||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Scorpicore deals 100% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 6 and Initiative by 10 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Paralyzing Sting'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Scorpicore's attack reduces the enemy creature stack's Might Defence by 15. Lasts 1 turn.&amp;quot;&amp;gt;'''Dissolving Venom'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faceless-s.png|Faceless]]||data-sort-value=&amp;quot;651&amp;quot; align=&amp;quot;left&amp;quot;|Faceless&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 MD||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||65||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faceless_Puppeteer-s.png|Faceless Puppeteer]]||data-sort-value=&amp;quot;652&amp;quot; align=&amp;quot;left&amp;quot;|'''Faceless Puppeteer'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-18''' MD||data-sort-value=&amp;quot;12&amp;quot;|'''12''' / '''25'''||data-sort-value=&amp;quot;21&amp;quot;|'''21''' / '''38'''||'''70'''||'''50'''||'''8''' T||'''8'''||'''8'''||S||'''505'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer gains temporary control over the target enemy stack for 2 turns. If the victim takes damage, the effect is dispelled. Charges: 1.&amp;quot;&amp;gt;'''Mind Leash'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the Faceless Puppeteer attacks this turn, it dispels all positive effects from its target. Does not consume the Faceless Puppeteer's current action. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Dark Purge'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur-s.png|Minotaur]]||data-sort-value=&amp;quot;661&amp;quot; align=&amp;quot;left&amp;quot;|Minotaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-19||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||90||35||5||5||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur_Guard-s.png|Minotaur Guard]]||data-sort-value=&amp;quot;662&amp;quot; align=&amp;quot;left&amp;quot;|'''Minotaur Guard'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||data-sort-value=&amp;quot;19&amp;quot;|'''19''' / '''35'''||'''100'''||'''40'''||5||'''6'''||'''11'''||L||'''475'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur Guard retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur Guards's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Minotaur Guard attacks target enemy stack, dealing its normal damage and avoiding retaliation. Small targets are pushed back 2 squares. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Mighty Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Core_Creatures</id>
		<title>Core Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Core_Creatures"/>
				<updated>2013-05-24T14:23:27Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: Haven update 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 60px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sentinel-s.png|Sentinel]]||data-sort-value=&amp;quot;111&amp;quot; align=&amp;quot;left&amp;quot;|Sentinel&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|2-4||data-sort-value=&amp;quot;7&amp;quot;|7 / 16||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||25||20||5 W||7||7||S||75||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.&amp;quot;&amp;gt;Shieldguard&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Praetorian-s.png|Praetorian]]||data-sort-value=&amp;quot;112&amp;quot; align=&amp;quot;left&amp;quot;|'''Praetorian'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5'''||data-sort-value=&amp;quot;10&amp;quot;|'''10''' / '''21'''||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||'''32'''||'''25'''||5 W||7||'''9'''||S||'''110'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.&amp;quot;&amp;gt;Shieldguard&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;When a friendly stack is attacked, the creature gets a free attack on the attacker if it is in range.&amp;quot;&amp;gt;'''Shield Bash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crossbowman-s.png|Crossbowman]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Crossbowman&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|2-5||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||20||30||5 W||6||6||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature ignores 35% of the target’s Might Defense.&amp;quot;&amp;gt;Armor Piercing&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marksman-s.png|Marksman]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Marksman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''4-6'''||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||'''24'''||'''35'''||5 W||'''14'''||6||S||'''150'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature ignores 35% of the target’s Might Defense.&amp;quot;&amp;gt;Armor Piercing&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s shots pierce through stacks hitting multiple aligned targets.&amp;quot;&amp;gt;'''Piercing Bolt'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sister-s.png|Sister]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Sister&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||17||20||5 W||7||10||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 2 (+stats, +power) turns. Pacification is dispelled if damage is dealt to the target.&amp;quot;&amp;gt;Pacification&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vestal-s.png|Vestal]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Vestal'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;10&amp;quot;|'''10''' / '''21'''||'''22'''||'''25'''||5 W||'''14'''||'''12'''||S||'''150'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 2 (+stats, +power) turns. Pacification is dispelled if damage is dealt to the target.&amp;quot;&amp;gt;Pacification&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target stack is instantly healed by 5HP (+stats, +num). Hurts Undead, Demons, or Orcs. Cooldown: 2.&amp;quot;&amp;gt;'''Heal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Maniac-s.png|Maniac]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Maniac&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|3-6||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||35||5 W||14||9||S||95||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to Mind Influence and effects decreasing its Morale.&amp;quot;&amp;gt;Twisted Mind&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Demented-s.png|Demented]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Demented'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''4-8'''||data-sort-value=&amp;quot;8&amp;quot;|'''8''' / '''18'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''28'''||'''40'''||5 W||'''16'''||9||S||'''145'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to Mind Influence and effects decreasing its Morale.&amp;quot;&amp;gt;Twisted Mind&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacks of the creature drain damage of the attacked creature to benefit itself. Reduces damage of each enemy creature in target stack by 1 and increases damage of each creature in the creature stack by 1. Lasts for 1 turn.&amp;quot;&amp;gt;'''Maniac Laughter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HellHound-s.png|Hell Hound]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Hell Hound&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6.5&amp;quot;|5-8||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||25||35||6 W||12||4||L||135||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases damage of the creature by 20% on all targets that have previously damaged it.&amp;quot;&amp;gt;Eye of Gluttony&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cerberus-s.png|Cerberus]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Cerberus'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7.5&amp;quot;|5-'''10'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||'''32'''||'''40'''||'''7''' W||'''16'''||4||L||'''205'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases damage of the creature by 20% on all targets that have previously damaged it.&amp;quot;&amp;gt;Eye of Gluttony&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The melee attacks of the creature deal damage to all enemies in a front arc.&amp;quot;&amp;gt;'''Voracious'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Succubus-s.png|Succubus]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Succubus&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|1-3 / 3-5||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||20||25||6 F||15||5||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Melee attackers deal only 90% of their normal damage to the creature. The remaining 10% is dealt to themselves.&amp;quot;&amp;gt;Pleasure in Pain&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lilim-s.png|Lilim]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Lilim'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|'''2-4''' / '''5-7'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||'''24'''||'''30'''||6 F||'''18'''||5||S||'''150'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Melee attackers deal only 80% of their normal damage to the creature. The remaining 20% is dealt to themselves.&amp;quot;&amp;gt;'''Rapture in Agony'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 2 (+stats, +power) turns. Enthrall is dispelled if damage is dealt to the target. Cooldown: 3.&amp;quot;&amp;gt;'''Enthrall'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Skeleton-s.png|Skeleton]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Skeleton&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||18||20||4 W||5||0||S||85||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkeletalSpearman-s.png|Skeletal Spearman]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Skeletal Spearman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' H||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''23'''||'''25'''||4 W||5||0||S||'''125'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces Movement of target and all adjacent enemy stacks by 1 for 4 (+stats, +power) turns.&amp;quot;&amp;gt;'''Webbing Spears'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghoul-s.png|Ghoul]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Ghoul&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||30||5 W||6||0||S||120||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RavenousGhoul-s.png|Ravenous Ghoul]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravenous Ghoul'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''6-8'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||'''30'''||'''35'''||5 W||6||0||S||'''175'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage by 30% and Movement by 2 when attacking living targets.&amp;quot;&amp;gt;'''Rage Agaisnt the Living'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghost-s.png|Ghost]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Ghost&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-7 M||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||19||30||6 F||7||0||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 25%.&amp;quot;&amp;gt;Incorporeal&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Specter-s.png|Specter]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Specter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''5'''-7 M||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''23'''||'''35'''||6 F||7||0||S||'''160'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 35%.&amp;quot;&amp;gt;'''Immaterial'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Heals target undead stack by 2 (+stats, +num) Health. All living creatures adjacent to the target are drained of 2 (+stats, +num) Health which adds to the amount healed.&amp;quot;&amp;gt;'''Wail of the Netherworld'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:SharkGuard-s.png|Shark Guard]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Shark Guard&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||25||30||4 W||3||7||S||95||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wanizame-s.png|Wanizame]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Wanizame'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-'''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''31'''||'''35'''||'''5''' W||3||7||S||'''130'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature deals +30% damage on stacks suffering by Ferocious Wound.&amp;quot;&amp;gt;'''Blood Frenzy'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CoralPriestess-s.png|Coral Priestess]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Coral Priestess&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 FM||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||18||40||5 W||5||7||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PearlPriestess-s.png|Pearl Priestess]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Pearl Priestess'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' FM||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''22'''||'''45'''||5 W||'''6'''||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target is healed for 3 (+stats, +num) Health and dispelled of one random negative effect. Lasts 3 turns.&amp;quot;&amp;gt;'''Waves of Renewal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kappa-s.png|Kappa]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Kappa&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3.5&amp;quot;|3-4||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||21||50||4 W||7||5||S||90||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased by 5% for each square jumped. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current). Cooldown: 2.&amp;quot;&amp;gt;Leap&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KappaShoya-s.png|Kappa Shoya]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Kappa Shoya'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||'''25'''||'''55'''||4 W||'''8'''||'''6'''||S||'''135'''||'''13'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased 5% for each square jumped and 2-3 (+stats, +num) damage (Water) to all enemy stacks in a 3x3 area. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current).&amp;quot;&amp;gt;'''Crushing Leap'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Mauler-s.png|Mauler]]||data-sort-value=&amp;quot;511&amp;quot; align=&amp;quot;left&amp;quot;|Mauler&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|4-8||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||30||25||5 W||6||5||S||130||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage (Minimum) of each creature in the creature stack by 1. Stacks up to 4 times. Lasts until the end of the combat.&amp;quot;&amp;gt;Taste of Blood&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crusher-s.png|Crusher]]||data-sort-value=&amp;quot;512&amp;quot; align=&amp;quot;left&amp;quot;|'''Crusher'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|4-8||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''34'''||'''30'''||'''6''' W||6||'''6'''||S||'''185'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage (Minimum) of each creature in the creature stack by 1. Stacks up to 4 times. Lasts until the end of the combat.&amp;quot;&amp;gt;Taste of Blood&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may attack a second time.&amp;quot;&amp;gt;'''Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Goblin-s.png|Goblin]]||data-sort-value=&amp;quot;521&amp;quot; align=&amp;quot;left&amp;quot;|Goblin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;2.5&amp;quot;|2-3 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||19||40||5 W||5||4||S||75||12||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Creates a trap on the combat map which activates on the first enemy creature moving across it. Deals 2 (+stats, +num) damage (Might) and reduces Movement by 4 (+stats). Cooldown: 3.&amp;quot;&amp;gt;Crippling Traps&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoblinHunter-s.png|Goblin Hunter]]||data-sort-value=&amp;quot;522&amp;quot; align=&amp;quot;left&amp;quot;|'''Goblin Hunter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5''' H||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''22'''||'''45'''||'''6''' W||'''6'''||4||S||'''100'''||'''18'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Creates a trap on the combat map which activates on the first enemy creature moving across it. Deals 2 (+stats, +num) damage (Might) and reduces Movement by 4 (+stats). Cooldown: 3.&amp;quot;&amp;gt;Crippling Traps&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases the creature’s damage by 50% against immobile opponents.&amp;quot;&amp;gt;'''Vicious Strike'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Harpy-s.png|Harpy]]||data-sort-value=&amp;quot;531&amp;quot; align=&amp;quot;left&amp;quot;|Harpy&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|4-6||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||29||45||6 F||7||7||S||110||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature returns to its previous position after its attack.&amp;quot;&amp;gt;Strike and Return&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fury-s.png|Fury]]||data-sort-value=&amp;quot;532&amp;quot; align=&amp;quot;left&amp;quot;|'''Fury'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''5-9'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''33'''||'''50'''||'''7''' F||7||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature returns to its previous position after its attack.&amp;quot;&amp;gt;Strike and Return&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks cannot be retaliated.&amp;quot;&amp;gt;'''No Retaliation'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Assassin-s.png|Assassin]]||data-sort-value=&amp;quot;611&amp;quot; align=&amp;quot;left&amp;quot;|Assassin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6.5&amp;quot;|5-8||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||22||40||6||7||6||S||130||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;If the Assassin does not attack for 2 turns, it will become invisible. When the Assassin is invisible, it cannot be seen by the enemy Hero or creatures. Attacking, being adjacent to an enemy creature stack, or receiving indirect damage will dispel Shadow Cloak. The Assassin will attack adjacent enemy creatures automatically.&amp;quot;&amp;gt;Shadow Cloak&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacking an enemy creature stack while invisible allows the Assassin to deal an extra 20% damage and avoid all retaliation. Backstabbing immediately dispels Shadow Cloak.&amp;quot;&amp;gt;Backstab&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shade-s.png|Shade]]||data-sort-value=&amp;quot;612&amp;quot; align=&amp;quot;left&amp;quot;|'''Shade'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7.5&amp;quot;|'''6-9'''||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||'''28'''||'''45'''||6||7||6||S||'''170'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;If the Shade does not attack for 2 turns, it will become invisible. When the Shade is invisible, it cannot be seen by the enemy Hero or creatures. Attacking, being adjacent to an enemy creature stack, or receiving indirect damage will dispel Shadow Cloak. The Shade will attack adjacent enemy creatures automatically.&amp;quot;&amp;gt;Shadow Cloak&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacking an enemy creature stack while invisible allows the Shade to deal an extra 20% damage and avoid all retaliation. Backstabbing immediately dispels Shadow Cloak.&amp;quot;&amp;gt;Backstab&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shade's soul venom-imbued blades inflict 1 damage-over-time (Darkness) per Shade and reduces any enemy creature stack's Initiative by 5. Lasts 3 turns.&amp;quot;&amp;gt;'''Poisoned Blades'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stalker-s.png|Stalker]]||data-sort-value=&amp;quot;621&amp;quot; align=&amp;quot;left&amp;quot;|Stalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|4-6 F||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||21||35||5||6||6||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Stalker's attack reduces the enemy's Movement by 1, lasts 3 turns.&amp;quot;&amp;gt;Curse of Shadow&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chakram_Dancer-s.png|Chakram Dancer]]||data-sort-value=&amp;quot;622&amp;quot; align=&amp;quot;left&amp;quot;|'''Chakram Dancer'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''5-7''' F||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||'''25'''||'''40'''||5||'''7'''||'''7'''||S||'''160'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Chakram Dancer's attack reduces the enemy's Movement by 1, lasts 3 turns.&amp;quot;&amp;gt;Curse of Shadow&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Chakram Dancer's projectile pierces through allied and enemy creature stacks, hitting multiple targets on its curved trajectory.&amp;quot;&amp;gt;'''Whirling Death'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow_Lurker-s.png|Shadow Lurker]]||data-sort-value=&amp;quot;631&amp;quot; align=&amp;quot;left&amp;quot;|Shadow Lurker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|1-3 F 3-6 MD||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||data-sort-value=&amp;quot;10.5&amp;quot;|10.5 / 22||18||30||4||6||6||S||125||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Lurker's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.&amp;quot;&amp;gt;Harrowing Vision&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow_Watcher-s.png|Shadow Watcher]]||data-sort-value=&amp;quot;632&amp;quot; align=&amp;quot;left&amp;quot;|'''Shadow Watcher'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5.5&amp;quot;|'''2-4''' F '''4-7''' MD||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||data-sort-value=&amp;quot;10.5&amp;quot;|10.5 / 22||'''22'''||'''35'''||4||'''7'''||6||S||'''180'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Watcher's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.&amp;quot;&amp;gt;Harrowing Vision&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy creature stack suffers from a +15% damage increase from all sources until the end of combat. Only one enmy crature stack may suffer from Mind Probe at a time. Does not consume the Shadow Watcher's current action. Cooldown: 2 turns.&amp;quot;&amp;gt;'''Mind Probe'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Haven_Creatures</id>
		<title>Haven Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Haven_Creatures"/>
				<updated>2013-05-24T14:19:55Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: Haven update 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sentinel-s.png|Sentinel]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Sentinel&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|2-4||data-sort-value=&amp;quot;7&amp;quot;|7 / 16||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||25||20||5 W||7||7||S||75||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.&amp;quot;&amp;gt;Shieldguard&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Praetorian-s.png|Praetorian]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Praetorian'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5'''||data-sort-value=&amp;quot;10&amp;quot;|'''10''' / '''21'''||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||'''32'''||'''25'''||5 W||7||'''9'''||S||'''110'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.&amp;quot;&amp;gt;Shieldguard&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;When a friendly stack is attacked, the creature gets a free attack on the attacker if it is in range.&amp;quot;&amp;gt;'''Shield Bash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crossbowman-s.png|Crossbowman]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Crossbowman&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|2-5||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||20||30||5 W||6||6||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature ignores 35% of the target’s Might Defense.&amp;quot;&amp;gt;Armor Piercing&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marksman-s.png|Marksman]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Marksman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''4-6'''||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||'''24'''||'''35'''||5 W||'''14'''||6||S||'''150'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature ignores 35% of the target’s Might Defense.&amp;quot;&amp;gt;Armor Piercing&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s shots pierce through stacks hitting multiple aligned targets.&amp;quot;&amp;gt;'''Piercing Bolt'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sister-s.png|Sister]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Sister&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||17||20||5 W||7||10||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 2 (+stats, +power) turns. Pacification is dispelled if damage is dealt to the target.&amp;quot;&amp;gt;Pacification&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vestal-s.png|Vestal]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Vestal'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;10&amp;quot;|'''10''' / '''21'''||'''22'''||'''25'''||5 W||'''14'''||'''12'''||S||'''150'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 2 (+stats, +power) turns. Pacification is dispelled if damage is dealt to the target.&amp;quot;&amp;gt;Pacification&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target stack is instantly healed by 5HP (+stats, +num). Hurts Undead, Demons, or Orcs. Cooldown: 2.&amp;quot;&amp;gt;'''Heal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Griffin-s.png|Griffin]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Griffin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-18||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||35||6 F||7||8||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and dives on his target at the end of the turn dealing its normal attack damage. Cooldown: 3.&amp;quot;&amp;gt;Diving Attack&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialGriffin-s.png|Imperial Griffin]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Imperial Griffin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-20'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''90'''||'''40'''||6 F||7||8||L||'''600'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and attacks all enemies in line at the end of the turn dealing its normal attack damage to each target. Cooldown: 3. Actual damage is 14-30 (+stats, +num).&amp;quot;&amp;gt;'''Diving Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RadiantGlory-s.png|Radiant Glory]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|Radiant Glory&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|13-15?||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||70||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the creature teleports this turn, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks. Cooldown: 3.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BlazingGlory-s.png|Blazing Glory]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Blazing Glory'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|13-15?||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||'''75'''||'''50'''||'''8''' T||'''8'''||7||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the creature teleports this turn, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks. Cooldown: 3.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy is dealt 13-15 Damage (Light) and is blinded for 2 (+stat, +power) turns. Consumes the creature’s substance (takes 4(+num) self damage, which regenerates after the combat). Cooldown: 3.&amp;quot;&amp;gt;'''Searing Light'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunRider-s.png|Sun Rider]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Sun Rider&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||90||35||6 W||7||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases the creature’s Damage by 10% for each square crossed during its attack.&amp;quot;&amp;gt;Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunCrusader-s.png|Sun Crusader]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Sun Crusader'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;22&amp;quot;|'''22''' / '''39'''||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''95'''||'''40'''||6 W||7||'''12'''||L||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack cannot be retaliated and increases its Damage by 10% for each square crossed.&amp;quot;&amp;gt;'''Blinding Charge'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s mount turns into light for 1 turn. Enables him to move through all stacks and objects and makes him immune to effects reducing Movement. This ability does not consume the current action. Cooldown: 3.&amp;quot;&amp;gt;'''Sun Steed'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seraph-s.png|Seraph]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Seraph&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;51.5&amp;quot;|51-52||data-sort-value=&amp;quot;37&amp;quot;|37 / 54||data-sort-value=&amp;quot;29&amp;quot;|29 / 47||300||40||6 F||7||12||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s damage is increased by 20% on targets who have previously destroyed friendly stacks.&amp;quot;&amp;gt;Blade of Judgement&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can use his benedictory blade to resurrect friendly creatures within two squares. Heals for a total of 41-42 (+stats, +num) Health. All enemy undead, demons and orcs in target zone are dealt 40 (+stats, +num) damage (Light). Charges: 1.&amp;quot;&amp;gt;Blade of Mercy&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Celestial-s.png|Celestial]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Celestial'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||'''54'''||data-sort-value=&amp;quot;40&amp;quot;|'''40''' / '''57'''||data-sort-value=&amp;quot;32&amp;quot;|'''32''' / '''50'''||'''325'''||'''45'''||6 F||7||12||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s damage is increased by 20% on targets who have previously destroyed friendly stacks.&amp;quot;&amp;gt;Blade of Judgement&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can use his benedictory blade to resurrect friendly creatures within two squares. Heals for a total of 43 (+stats, +num) Health. Resurrected creatures gain 30 Morale and 10 Initiative for 2 turns. All enemy undead, demons and orcs in target zone are dealt 43 (+stats, +num) damage (Light). Charges: 2.&amp;quot;&amp;gt;'''Blade of Epiphany'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to negative effects.&amp;quot;&amp;gt;'''Absolute Purity'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All creatures in the Haven town have the &amp;lt;abbr title=&amp;quot;Can be healed and resurrected. Susceptible to morale.&amp;quot;&amp;gt;Living&amp;lt;/abbr&amp;gt; ability.&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Champion_Creatures</id>
		<title>Champion Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Champion_Creatures"/>
				<updated>2013-05-24T02:55:15Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: Inferno patch 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seraph-s.png|Seraph]]||data-sort-value=&amp;quot;171&amp;quot; align=&amp;quot;left&amp;quot;|Seraph&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;51.5&amp;quot;|51-52||data-sort-value=&amp;quot;37&amp;quot;|37 / 54||data-sort-value=&amp;quot;29&amp;quot;|29 / 47||300||40||6 F||7||12||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s damage is increased by 20% on targets who have previously destroyed friendly stacks.&amp;quot;&amp;gt;Blade of Judgement&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can use his benedictory blade to resurrect friendly creatures within two squares. Heals for a total of 41 (+stats, +num) Health. All enemy undead, demons and orcs in target zone are dealt 40 (+stats, +num) damage (Light). Charges: 1.&amp;quot;&amp;gt;Blade of Mercy&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Celestial-s.png|Celestial]]||data-sort-value=&amp;quot;172&amp;quot; align=&amp;quot;left&amp;quot;|'''Celestial'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Champion+&amp;lt;/small&amp;gt;||'''54'''||data-sort-value=&amp;quot;40&amp;quot;|'''40''' / '''57'''||data-sort-value=&amp;quot;32&amp;quot;|'''32''' / '''50'''||'''325'''||'''45'''||6 F||7||12||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s damage is increased by 20% on targets who have previously destroyed friendly stacks.&amp;quot;&amp;gt;Blade of Judgement&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can use his benedictory blade to resurrect friendly creatures within two squares. Heals for a total of 43 (+stats, +num) Health. Resurrected creatures gain 30 Morale and 10 Initiative for 2 turns. All enemy undead, demons and orcs in target zone are dealt 43 (+stats, +num) damage (Light). Charges: 2.&amp;quot;&amp;gt;'''Blade of Epiphany'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to negative effects.&amp;quot;&amp;gt;'''Absolute Purity'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:PitFiend-s.png|Pit Fiend]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Pit Fiend&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|53-59||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||275||45||7 T||8||5||L||1690 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When retaliating, creature deals Damage damage (Fire) to all creatures that have previously attacked him. Damage is equal to damage from creature’s standard attack.&amp;quot;&amp;gt;Hateful Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacked creatures are inflicted by Hatred and will attack random adjacent creatures. Hatred lasts for 1 turn and it is dispelled if damage is dealt to its target.&amp;quot;&amp;gt;Blade of Hatred&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to harmful Mind Influence and effects reducing Movement.&amp;quot;&amp;gt;Blinded by Rage&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PitLord-s.png|Pit Lord]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Pit Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61.5&amp;quot;|'''57-66'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||data-sort-value=&amp;quot;26&amp;quot;|'''26''' / '''44'''||'''290'''||'''50'''||7 T||'''9'''||5||L||'''2195''' C||2||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When retaliating, creature deals Damage damage (Fire) to all creatures that have previously attacked him. Damage is equal to damage from creature’s standard attack.&amp;quot;&amp;gt;Hateful Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacked creatures are inflicted by Hatred and will attack random adjacent creatures. Hatred lasts for 1 turn and it is dispelled if damage is dealt to its target.&amp;quot;&amp;gt;Blade of Hatred&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to harmful Mind Influence and effects reducing Movement.&amp;quot;&amp;gt;Blinded by Rage&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals 15 (+stats, +num) damage (Fire) to all enemy creatures. Cooldown: 3.&amp;quot;&amp;gt;'''Boundless Hate'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;49.5&amp;quot;|49-55||data-sort-value=&amp;quot;30&amp;quot;|30 / 48||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||280||40||6 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;59.5&amp;quot;|54-59 FM||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||280||45||5 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|'''53-59'''||data-sort-value=&amp;quot;35&amp;quot;|'''35''' / '''53'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||'''300'''||'''45'''||6 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals damage (Prime) to all adjacent living creatures worth of 10(+stats)% of their initial Health and hastens all effects on all adjacent creatures by 1 turn producing all related consequences. This damage cannot be healed.&amp;quot;&amp;gt;'''Dance of Decay'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;63.5&amp;quot;|'''57-64''' FM||data-sort-value=&amp;quot;25&amp;quot;|'''25''' / '''43'''||data-sort-value=&amp;quot;24&amp;quot;|'''24''' / '''42'''||'''300'''||45||5 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Enemy stacks adjacent to the creature cannot act for 1.1 (+stats, +power) turn.&amp;quot;&amp;gt;'''Freezing Web'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Kirin-s.png|Kirin]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Kirin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;55&amp;quot;|54-58||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||260||55||6 W||10||7||L||1705 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Mist is created on the squares crossed by the creature. Each mist square reduces Movement of crossing enemy creatures by 1. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;Trail of Mist&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SacredKirin-s.png|Sacred Kirin]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Sacred Kirin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;57&amp;quot;|'''58-62'''||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||'''275'''||'''60'''||6 W||10||'''8'''||L||'''2130''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Clouds are created on the squares crossed by the creature. Each clouded square reduces Movement of crossing enemy creatures by 1. Friendly creatures moving into the clouds are granted an extra action. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;'''Trail of Clouds'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing 30 (+stats, +num) damage (Water) in addition to its normal attack damage. Victims are also inflicted by the “Frozen” effect. Cooldown: 3.&amp;quot;&amp;gt;'''Hailstorm Aura'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Cyclops-s.png|Cyclops]]||data-sort-value=&amp;quot;571&amp;quot; align=&amp;quot;left&amp;quot;|Cyclops&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61&amp;quot;|57-65||data-sort-value=&amp;quot;26&amp;quot;|26 / 44||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||340||35||7 W||7||7||L||1685 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases structural damage dealt by the creature by +1.&amp;quot;&amp;gt;Sunder&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature only suffers casualties at the start of its next turn.&amp;quot;&amp;gt;Impervious to Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing its normal attack damage. Small targets are pushed back one square and cannot retaliate. Cooldown: 3.&amp;quot;&amp;gt;Slam&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EnragedCyclops-s.png|Enraged Cyclops]]||data-sort-value=&amp;quot;572&amp;quot; align=&amp;quot;left&amp;quot;|'''Enraged Cyclops'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61&amp;quot;|57-65 '''HMF'''||data-sort-value=&amp;quot;26&amp;quot;|26 / 44||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||'''365'''||'''40'''||7 W||7||7||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases structural damage dealt by the creature by +1.&amp;quot;&amp;gt;Sunder&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature only suffers casualties at the start of its next turn.&amp;quot;&amp;gt;Impervious to Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack and all lateral adjacent stacks dealing 100% of its normal attack damage. Small targets are pushed back one square and cannot retaliate. Cooldown: 3.&amp;quot;&amp;gt;'''Mighty Slam'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gains a ranged attack which sets its target on fire. Deals DirectDamage damage (Fire) to target and further 20% of the damage dealt the next 2 turns. DirectDamage is damage from creature’s standard ranged attack.&amp;quot;&amp;gt;'''Burning Rage'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Shadow Dragon-s.png|Shadow Dragon]]||data-sort-value=&amp;quot;671&amp;quot; align=&amp;quot;left&amp;quot;|Shadow Dragon&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Champ&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;58&amp;quot;|55-61||data-sort-value=&amp;quot;25&amp;quot;|25 / 43||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||290||45||7 F||7||7||L||1700 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Enemy creatures adjacent to the Shadow Dragon have a 20% chance of remaining Catatonic and a 80% chance of suffering a 15 decrease in Morale.&amp;quot;&amp;gt;Terrifying Presence&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each Shadow Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5%.&amp;quot;&amp;gt;Heart of Darkness&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Dragon attacks, dealing 100% Darkness damage and inflicting a 15% Darkness damage-over-time to the target enemy creature whenever it acts, until the target dies or at the end of combat. Each turn, the damage-over-time is increased by 1% of the Shadow Dragon's base damage up to a maximum of 20%. Cooldown: 3 turns.&amp;quot;&amp;gt;Withering Breath&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Black Dragon-s.png|Black Dragon]]||data-sort-value=&amp;quot;672&amp;quot; align=&amp;quot;left&amp;quot;|'''Black Dragon'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Champ+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;62&amp;quot;|'''59-65'''||data-sort-value=&amp;quot;27&amp;quot;|'''27''' / '''45'''||data-sort-value=&amp;quot;35&amp;quot;|'''35''' / '''53'''||'''310'''||'''50'''||7 F||'''8'''||'''8'''||L||'''2200''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Enemy creatures adjacent to the Black Dragon have a 20% chance of remaining Catatonic and a 80% chance of suffering a 15 decrease in Morale.&amp;quot;&amp;gt;Terrifying Presence&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each Black Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5%.&amp;quot;&amp;gt;Heart of Darkness&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Black Dragon attacks, dealing 100% Darkness damage and inflicting a 15% Darkness damage-over-time to the target enemy creature whenever it acts, until the target dies or at the end of combat. Each turn, the damage-over-time is increased by 1% of the Shadow Dragon's base damage up to a maximum of 20%. Cooldown: 3 turns.&amp;quot;&amp;gt;Withering Breath&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Black Dragon is immune to all spell effects. Incoming spell damage from enemy units attacking the Black Dragon is also reduced by 30%.&amp;quot;&amp;gt;'''Immunity to Magic'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Elite_Creatures</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Elite_Creatures"/>
				<updated>2013-05-24T02:53:15Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: Inferno patch 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Griffin-s.png|Griffin]]||data-sort-value=&amp;quot;141&amp;quot; align=&amp;quot;left&amp;quot;|Griffin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-18||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||35||6 F||7||8||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and dives on his target at the end of the turn dealing its normal attack damage. Cooldown: 3.&amp;quot;&amp;gt;Diving Attack&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialGriffin-s.png|Imperial Griffin]]||data-sort-value=&amp;quot;142&amp;quot; align=&amp;quot;left&amp;quot;|'''Imperial Griffin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-20'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||80||'''40'''||6 F||7||8||L||'''600'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and attacks all enemies in line at the end of the turn dealing its normal attack damage to each target. Cooldown: 3. Actual damage is 14-30 (+stats, +num).&amp;quot;&amp;gt;'''Diving Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RadiantGlory-s.png|Radiant Glory]]||data-sort-value=&amp;quot;152&amp;quot; align=&amp;quot;left&amp;quot;|Radiant Glory&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|ATT||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||70||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature teleports, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BlazingGlory-s.png|Blazing Glory]]||data-sort-value=&amp;quot;152&amp;quot; align=&amp;quot;left&amp;quot;|'''Blazing Glory'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|ATT||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||'''75'''||'''50'''||'''8''' T||'''8'''||7||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature teleports, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy is dealt Damage damage (Light) and is blinded for 0.9 (+stat, +power) turn. Consumes the creature’s substance (takes 1(+num)% self damage, which regenerates after the combat). Cooldown: 3.&amp;quot;&amp;gt;'''Searing Light'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunRider-s.png|Sun Rider]]||data-sort-value=&amp;quot;161&amp;quot; align=&amp;quot;left&amp;quot;|Sun Rider&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||90||35||6 W||7||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases the creature’s Damage by 10% for each square crossed during its attack.&amp;quot;&amp;gt;Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunCrusader-s.png|Sun Crusader]]||data-sort-value=&amp;quot;162&amp;quot; align=&amp;quot;left&amp;quot;|'''Sun Crusader'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;22&amp;quot;|'''22''' / '''39'''||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''95'''||'''40'''||6 W||7||'''12'''||L||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack cannot be retaliated and increases its Damage by 10% for each square crossed.&amp;quot;&amp;gt;'''Blinding Charge'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s mount turns into light for 1 turn. Enables him to move through all stacks and objects and makes him immune to effects reducing Movement. This ability does not consume the current action. Cooldown: 3.&amp;quot;&amp;gt;'''Sun Steed'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Breeder-s.png|Breeder]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Breeder&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.75&amp;quot;|7-9 / 14-17M||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||70||40||5 W||8||4||L||410||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreederMother-s.png|Breeder Mother]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Breeder Mother'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.25&amp;quot;|'''8-10''' / '''16-19M'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''75'''||'''45'''||5 W||'''10'''||'''6'''||L||'''550'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature grows by 20% in the first turn of the combat. Creatures above the stack’s original maximum will not remain in the Hero’s army after the combat.&amp;quot;&amp;gt;'''Proliferation'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tormentor-s.png|Tormentor]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Tormentor&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|15-20||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||76||40||6 W||8||4||S||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;Retractable Spikes&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lacerator-s.png|Lacerator]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Lacerator'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''17-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''80'''||'''45'''||6 W||'''10'''||'''5'''||S||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing 125% of its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;'''Exploding Spikes'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Juggernaut-s.png|Juggernaut]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Juggernaut&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18.5&amp;quot;|17-20||data-sort-value=&amp;quot;16&amp;quot;|16 / 31||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||90||50||6 W||12||5||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ravager-s.png|Ravager]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravager'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''18-21'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||'''100'''||'''55'''||'''7''' W||12||'''6'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Forces enemy stacks within two squares of the creature to focus attacks and abilities on him. Moving away will clear this effect.&amp;quot;&amp;gt;'''Taunting Presence'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Lich-s.png|Lich]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Lich&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15.5&amp;quot;|14-17 F||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||65||25||4 W||6||0||S||420||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Archlich-s.png|Archlich]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Archlich'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20''' F||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.&amp;quot;&amp;gt;'''Life Drain'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt 5 (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Vampire Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''35'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The first attack targeting the Vampire Lord this turn will automatically fail. Does not consume the Vampire Lords current action. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;25% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;'''Vampiric Grasp'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Spring Spirit&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;10.5&amp;quot;|9-12 MW||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||70||45||5 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;Sprirt Link&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Mizu-Kami'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.5&amp;quot;|'''10-13''' MW||data-sort-value=&amp;quot;15&amp;quot;|'''15''' / '''29'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;'''Spirit Bond'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases resistance to damage by 15%.&amp;quot;&amp;gt;'''Lifeguard Membrane'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SnowMaiden-s.png|Snow Maiden]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Snow Maiden&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 MWF||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||65||40||6 W||6||7||S||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature inflicts the “Chilled” effect with her attacks.&amp;quot;&amp;gt;Frozen Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yuki-Onna-s.png|Yuki-Onna]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Yuki-Onna'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16''' MWF||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''72'''||'''45'''||6 W||6||7||S||'''520'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 1 turn and also inflicts the “Chilled” effect.&amp;quot;&amp;gt;'''Frozen Caress'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a 3x3 trap on the combat map. Enemies moving across it are dealt 10 (+stats, +num) damage (Water) and “Chilled”.&amp;quot;&amp;gt;'''Ice Shards'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kenshi-s.png|Kenshi]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Kenshi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19&amp;quot;|17-21||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||80||45||5 W||8||10||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kensei-s.png|Kensei]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Kensei'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20.5&amp;quot;|'''19-22'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''90'''||'''50'''||5 W||8||'''11'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to 3 times. Damage is halved by each attack.&amp;quot;&amp;gt;'''Four Waves'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Dreamwalker-s.png|Dreamwalker]]||data-sort-value=&amp;quot;541&amp;quot; align=&amp;quot;left&amp;quot;|Dreamwalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 M||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||85||30||6 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamreaver-s.png|Dreamreaver]]||data-sort-value=&amp;quot;542&amp;quot; align=&amp;quot;left&amp;quot;|'''Dreamreaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17&amp;quot;|'''15-19''' M||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''100'''||'''35'''||6 W||'''10'''||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Initiative by 1 and Movement by 1 (+stats) for all friendly stacks, or deals 3 (+stats, +num) damage (Earth) / turn to all enemy non-flyer stacks and reduces their Movement by 1. Lasts 2 turns. Cooldown: 2. Prime.&amp;quot;&amp;gt;'''Mass'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Centaur-s.png|Centaur]]||data-sort-value=&amp;quot;551&amp;quot; align=&amp;quot;left&amp;quot;|Centaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||70||50||6 W||7||7||L||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CentaurMarauder-s.png|Centaur Marauder]]||data-sort-value=&amp;quot;552&amp;quot; align=&amp;quot;left&amp;quot;|'''Centaur Marauder'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|'''14-18''' F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''80'''||50||'''8''' W||7||7||L||'''625'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JaguarWarrior-s.png|Jaguar Warrior]]||data-sort-value=&amp;quot;561&amp;quot; align=&amp;quot;left&amp;quot;|Jaguar Warrior&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-18||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;9&amp;quot;|9 / 19||85||50||7 W||6||8||L||415||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy and dealing his normal attack damage. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;Feral Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PantherWarrior-s.png|Panther Warrior]]||data-sort-value=&amp;quot;562&amp;quot; align=&amp;quot;left&amp;quot;|'''Panther Warrior'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20'''||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''90'''||'''55'''||7 W||6||'''10'''||L||'''535'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy dealing his normal attack damage to the target and all stacks adjacent to the creature. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;'''All-around Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Manticore-s.png|Manticore]]||data-sort-value=&amp;quot;641&amp;quot; align=&amp;quot;left&amp;quot;|Manticore&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|16-20||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||data-sort-value=&amp;quot;17&amp;quot;|17 / 32||80||50||6 F||6||6||L||475||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Manticore deals 80% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 4 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;Crippling Sting&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Manticore's attack reduces the enemy creature stack's Might Defence by 10. Lasts 1 turn.&amp;quot;&amp;gt;Corroding Venom&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scorpicore-s.png|Scorpicore]]||data-sort-value=&amp;quot;642&amp;quot; align=&amp;quot;left&amp;quot;|'''Scorpicore'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''85'''||'''55'''||6 F||'''7'''||'''7'''||L||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Scorpicore deals 100% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 6 and Initiative by 10 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Paralyzing Sting'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Scorpicore's attack reduces the enemy creature stack's Might Defence by 15. Lasts 1 turn.&amp;quot;&amp;gt;'''Dissolving Venom'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faceless-s.png|Faceless]]||data-sort-value=&amp;quot;651&amp;quot; align=&amp;quot;left&amp;quot;|Faceless&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 MD||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||65||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faceless_Puppeteer-s.png|Faceless Puppeteer]]||data-sort-value=&amp;quot;652&amp;quot; align=&amp;quot;left&amp;quot;|'''Faceless Puppeteer'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-18''' MD||data-sort-value=&amp;quot;12&amp;quot;|'''12''' / '''25'''||data-sort-value=&amp;quot;21&amp;quot;|'''21''' / '''38'''||'''70'''||'''50'''||'''8''' T||'''8'''||'''8'''||S||'''505'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer gains temporary control over the target enemy stack for 2 turns. If the victim takes damage, the effect is dispelled. Charges: 1.&amp;quot;&amp;gt;'''Mind Leash'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the Faceless Puppeteer attacks this turn, it dispels all positive effects from its target. Does not consume the Faceless Puppeteer's current action. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Dark Purge'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur-s.png|Minotaur]]||data-sort-value=&amp;quot;661&amp;quot; align=&amp;quot;left&amp;quot;|Minotaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-19||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||90||35||5||5||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur_Guard-s.png|Minotaur Guard]]||data-sort-value=&amp;quot;662&amp;quot; align=&amp;quot;left&amp;quot;|'''Minotaur Guard'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||data-sort-value=&amp;quot;19&amp;quot;|'''19''' / '''35'''||'''100'''||'''40'''||5||'''6'''||'''11'''||L||'''475'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur Guard retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur Guards's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Minotaur Guard attacks target enemy stack, dealing its normal damage and avoiding retaliation. Small targets are pushed back 2 squares. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Mighty Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Core_Creatures</id>
		<title>Core Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Core_Creatures"/>
				<updated>2013-05-24T02:50:51Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: Inferno patch 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 60px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sentinel-s.png|Sentinel]]||data-sort-value=&amp;quot;111&amp;quot; align=&amp;quot;left&amp;quot;|Sentinel&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|2-4||data-sort-value=&amp;quot;7&amp;quot;|7 / 16||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||25||20||5 W||7||7||S||75||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.&amp;quot;&amp;gt;Shieldguard&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Praetorian-s.png|Praetorian]]||data-sort-value=&amp;quot;112&amp;quot; align=&amp;quot;left&amp;quot;|'''Praetorian'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5'''||data-sort-value=&amp;quot;10&amp;quot;|'''10''' / '''21'''||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||'''32'''||'''25'''||5 W||7||'''9'''||S||'''110'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.&amp;quot;&amp;gt;Shieldguard&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;When a friendly stack is attacked, the creature gets a free attack on the attacker if it is in range.&amp;quot;&amp;gt;'''Shield Bash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crossbowman-s.png|Crossbowman]]||data-sort-value=&amp;quot;121&amp;quot; align=&amp;quot;left&amp;quot;|Crossbowman&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|2-4||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||20||30||6 W||6||6||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature ignores 35% of the target’s Might Defense.&amp;quot;&amp;gt;Armor Piercing&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marksman-s.png|Marksman]]||data-sort-value=&amp;quot;122&amp;quot; align=&amp;quot;left&amp;quot;|'''Marksman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5'''||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||'''24'''||'''35'''||6 W||'''14'''||6||S||'''150'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature ignores 35% of the target’s Might Defense.&amp;quot;&amp;gt;Armor Piercing&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s shots pierce through stacks hitting multiple aligned targets.&amp;quot;&amp;gt;'''Piercing Bolt'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sister-s.png|Sister]]||data-sort-value=&amp;quot;131&amp;quot; align=&amp;quot;left&amp;quot;|Sister&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||17||20||5 W||7||10||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 0.9 (+stats, +power) turn. Pacification is dispelled if damage is dealt to the target.&amp;quot;&amp;gt;Pacification&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vestal-s.png|Vestal]]||data-sort-value=&amp;quot;132&amp;quot; align=&amp;quot;left&amp;quot;|'''Vestal'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;10&amp;quot;|'''10''' / '''21'''||'''22'''||'''25'''||5 W||'''14'''||'''12'''||S||'''150'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 0.9 (+stats, +power) turn. Pacification is dispelled if damage is dealt to the target.&amp;quot;&amp;gt;Pacification&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target stack is instantly healed by HP (+stats, +num). Hurts Undead, Demons, or Orcs. Cooldown: 2.&amp;quot;&amp;gt;'''Heal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Maniac-s.png|Maniac]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Maniac&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|3-6||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||35||5 W||14||9||S||95||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to Mind Influence and effects decreasing its Morale.&amp;quot;&amp;gt;Twisted Mind&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Demented-s.png|Demented]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Demented'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''4-8'''||data-sort-value=&amp;quot;8&amp;quot;|'''8''' / '''18'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''28'''||'''40'''||5 W||'''16'''||9||S||'''145'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to Mind Influence and effects decreasing its Morale.&amp;quot;&amp;gt;Twisted Mind&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacks of the creature drain damage of the attacked creature to benefit itself. Reduces damage of each enemy creature in target stack by 1 and increases damage of each creature in the creature stack by 1. Lasts for 1 turn.&amp;quot;&amp;gt;'''Maniac Laughter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HellHound-s.png|Hell Hound]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Hell Hound&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6.5&amp;quot;|5-8||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||25||35||6 W||12||4||L||135||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases damage of the creature by 20% on all targets that have previously damaged it.&amp;quot;&amp;gt;Eye of Gluttony&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cerberus-s.png|Cerberus]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Cerberus'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7.5&amp;quot;|5-'''10'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||'''32'''||'''40'''||'''7''' W||'''16'''||4||L||'''205'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases damage of the creature by 20% on all targets that have previously damaged it.&amp;quot;&amp;gt;Eye of Gluttony&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The melee attacks of the creature deal damage to all enemies in a front arc.&amp;quot;&amp;gt;'''Voracious'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Succubus-s.png|Succubus]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Succubus&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|1-3 / 3-5||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||20||25||6 F||15||5||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Melee attackers deal only 90% of their normal damage to the creature. The remaining 10% is dealt to themselves.&amp;quot;&amp;gt;Pleasure in Pain&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lilim-s.png|Lilim]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Lilim'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|'''2-4''' / '''5-7'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||'''24'''||'''30'''||6 F||'''18'''||5||S||'''150'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Melee attackers deal only 80% of their normal damage to the creature. The remaining 20% is dealt to themselves.&amp;quot;&amp;gt;'''Rapture in Agony'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 2 (+stats, +power) turns. Enthrall is dispelled if damage is dealt to the target. Cooldown: 3.&amp;quot;&amp;gt;'''Enthrall'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Skeleton-s.png|Skeleton]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Skeleton&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||18||20||4 W||5||0||S||85||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkeletalSpearman-s.png|Skeletal Spearman]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Skeletal Spearman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' H||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''23'''||'''25'''||4 W||5||0||S||'''125'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces Movement of target and all adjacent enemy stacks by 1 for 4 (+stats, +power) turns.&amp;quot;&amp;gt;'''Webbing Spears'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghoul-s.png|Ghoul]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Ghoul&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||30||5 W||6||0||S||120||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RavenousGhoul-s.png|Ravenous Ghoul]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravenous Ghoul'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''6-8'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||'''30'''||'''35'''||5 W||6||0||S||'''175'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage by 30% and Movement by 2 when attacking living targets.&amp;quot;&amp;gt;'''Rage Agaisnt the Living'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghost-s.png|Ghost]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Ghost&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-7 M||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||19||30||6 F||7||0||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 25%.&amp;quot;&amp;gt;Incorporeal&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Specter-s.png|Specter]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Specter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''5'''-7 M||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''23'''||'''35'''||6 F||7||0||S||'''160'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 35%.&amp;quot;&amp;gt;'''Immaterial'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Heals target undead stack by 2 (+stats, +num) Health. All living creatures adjacent to the target are drained of 2 (+stats, +num) Health which adds to the amount healed.&amp;quot;&amp;gt;'''Wail of the Netherworld'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:SharkGuard-s.png|Shark Guard]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Shark Guard&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||25||30||4 W||3||7||S||95||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wanizame-s.png|Wanizame]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Wanizame'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-'''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''31'''||'''35'''||'''5''' W||3||7||S||'''130'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature deals +30% damage on stacks suffering by Ferocious Wound.&amp;quot;&amp;gt;'''Blood Frenzy'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CoralPriestess-s.png|Coral Priestess]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Coral Priestess&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 FM||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||18||40||5 W||5||7||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PearlPriestess-s.png|Pearl Priestess]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Pearl Priestess'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' FM||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''22'''||'''45'''||5 W||'''6'''||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target is healed for 3 (+stats, +num) Health and dispelled of one random negative effect. Lasts 3 turns.&amp;quot;&amp;gt;'''Waves of Renewal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kappa-s.png|Kappa]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Kappa&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3.5&amp;quot;|3-4||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||21||50||4 W||7||5||S||90||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased by 5% for each square jumped. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current). Cooldown: 2.&amp;quot;&amp;gt;Leap&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KappaShoya-s.png|Kappa Shoya]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Kappa Shoya'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||'''25'''||'''55'''||4 W||'''8'''||'''6'''||S||'''135'''||'''13'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased 5% for each square jumped and 2-3 (+stats, +num) damage (Water) to all enemy stacks in a 3x3 area. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current).&amp;quot;&amp;gt;'''Crushing Leap'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Mauler-s.png|Mauler]]||data-sort-value=&amp;quot;511&amp;quot; align=&amp;quot;left&amp;quot;|Mauler&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|4-8||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||30||25||5 W||6||5||S||130||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage (Minimum) of each creature in the creature stack by 1. Stacks up to 4 times. Lasts until the end of the combat.&amp;quot;&amp;gt;Taste of Blood&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crusher-s.png|Crusher]]||data-sort-value=&amp;quot;512&amp;quot; align=&amp;quot;left&amp;quot;|'''Crusher'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|4-8||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''34'''||'''30'''||'''6''' W||6||'''6'''||S||'''185'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage (Minimum) of each creature in the creature stack by 1. Stacks up to 4 times. Lasts until the end of the combat.&amp;quot;&amp;gt;Taste of Blood&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may attack a second time.&amp;quot;&amp;gt;'''Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Goblin-s.png|Goblin]]||data-sort-value=&amp;quot;521&amp;quot; align=&amp;quot;left&amp;quot;|Goblin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;2.5&amp;quot;|2-3 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||19||40||5 W||5||4||S||75||12||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Creates a trap on the combat map which activates on the first enemy creature moving across it. Deals 2 (+stats, +num) damage (Might) and reduces Movement by 4 (+stats). Cooldown: 3.&amp;quot;&amp;gt;Crippling Traps&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoblinHunter-s.png|Goblin Hunter]]||data-sort-value=&amp;quot;522&amp;quot; align=&amp;quot;left&amp;quot;|'''Goblin Hunter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5''' H||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''22'''||'''45'''||'''6''' W||'''6'''||4||S||'''100'''||'''18'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Creates a trap on the combat map which activates on the first enemy creature moving across it. Deals 2 (+stats, +num) damage (Might) and reduces Movement by 4 (+stats). Cooldown: 3.&amp;quot;&amp;gt;Crippling Traps&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases the creature’s damage by 50% against immobile opponents.&amp;quot;&amp;gt;'''Vicious Strike'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Harpy-s.png|Harpy]]||data-sort-value=&amp;quot;531&amp;quot; align=&amp;quot;left&amp;quot;|Harpy&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|4-6||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||29||45||6 F||7||7||S||110||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature returns to its previous position after its attack.&amp;quot;&amp;gt;Strike and Return&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fury-s.png|Fury]]||data-sort-value=&amp;quot;532&amp;quot; align=&amp;quot;left&amp;quot;|'''Fury'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''5-9'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''33'''||'''50'''||'''7''' F||7||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature returns to its previous position after its attack.&amp;quot;&amp;gt;Strike and Return&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks cannot be retaliated.&amp;quot;&amp;gt;'''No Retaliation'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Assassin-s.png|Assassin]]||data-sort-value=&amp;quot;611&amp;quot; align=&amp;quot;left&amp;quot;|Assassin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6.5&amp;quot;|5-8||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||22||40||6||7||6||S||130||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;If the Assassin does not attack for 2 turns, it will become invisible. When the Assassin is invisible, it cannot be seen by the enemy Hero or creatures. Attacking, being adjacent to an enemy creature stack, or receiving indirect damage will dispel Shadow Cloak. The Assassin will attack adjacent enemy creatures automatically.&amp;quot;&amp;gt;Shadow Cloak&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacking an enemy creature stack while invisible allows the Assassin to deal an extra 20% damage and avoid all retaliation. Backstabbing immediately dispels Shadow Cloak.&amp;quot;&amp;gt;Backstab&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shade-s.png|Shade]]||data-sort-value=&amp;quot;612&amp;quot; align=&amp;quot;left&amp;quot;|'''Shade'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7.5&amp;quot;|'''6-9'''||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||'''28'''||'''45'''||6||7||6||S||'''170'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;If the Shade does not attack for 2 turns, it will become invisible. When the Shade is invisible, it cannot be seen by the enemy Hero or creatures. Attacking, being adjacent to an enemy creature stack, or receiving indirect damage will dispel Shadow Cloak. The Shade will attack adjacent enemy creatures automatically.&amp;quot;&amp;gt;Shadow Cloak&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacking an enemy creature stack while invisible allows the Shade to deal an extra 20% damage and avoid all retaliation. Backstabbing immediately dispels Shadow Cloak.&amp;quot;&amp;gt;Backstab&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shade's soul venom-imbued blades inflict 1 damage-over-time (Darkness) per Shade and reduces any enemy creature stack's Initiative by 5. Lasts 3 turns.&amp;quot;&amp;gt;'''Poisoned Blades'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stalker-s.png|Stalker]]||data-sort-value=&amp;quot;621&amp;quot; align=&amp;quot;left&amp;quot;|Stalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|4-6 F||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||21||35||5||6||6||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Stalker's attack reduces the enemy's Movement by 1, lasts 3 turns.&amp;quot;&amp;gt;Curse of Shadow&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chakram_Dancer-s.png|Chakram Dancer]]||data-sort-value=&amp;quot;622&amp;quot; align=&amp;quot;left&amp;quot;|'''Chakram Dancer'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''5-7''' F||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||'''25'''||'''40'''||5||'''7'''||'''7'''||S||'''160'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Chakram Dancer's attack reduces the enemy's Movement by 1, lasts 3 turns.&amp;quot;&amp;gt;Curse of Shadow&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Chakram Dancer's projectile pierces through allied and enemy creature stacks, hitting multiple targets on its curved trajectory.&amp;quot;&amp;gt;'''Whirling Death'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow_Lurker-s.png|Shadow Lurker]]||data-sort-value=&amp;quot;631&amp;quot; align=&amp;quot;left&amp;quot;|Shadow Lurker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|1-3 F 3-6 MD||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||data-sort-value=&amp;quot;10.5&amp;quot;|10.5 / 22||18||30||4||6||6||S||125||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Lurker's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.&amp;quot;&amp;gt;Harrowing Vision&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow_Watcher-s.png|Shadow Watcher]]||data-sort-value=&amp;quot;632&amp;quot; align=&amp;quot;left&amp;quot;|'''Shadow Watcher'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5.5&amp;quot;|'''2-4''' F '''4-7''' MD||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||data-sort-value=&amp;quot;10.5&amp;quot;|10.5 / 22||'''22'''||'''35'''||4||'''7'''||6||S||'''180'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Watcher's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.&amp;quot;&amp;gt;Harrowing Vision&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy creature stack suffers from a +15% damage increase from all sources until the end of combat. Only one enmy crature stack may suffer from Mind Probe at a time. Does not consume the Shadow Watcher's current action. Cooldown: 2 turns.&amp;quot;&amp;gt;'''Mind Probe'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Inferno_Creatures</id>
		<title>Inferno Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Inferno_Creatures"/>
				<updated>2013-05-24T02:48:28Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: update to patch 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Maniac-s.png|Maniac]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Maniac&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|3-6||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||35||5 W||14||9||S||95||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to Mind Influence and effects decreasing its Morale.&amp;quot;&amp;gt;Twisted Mind&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Demented-s.png|Demented]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Demented'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''4-8'''||data-sort-value=&amp;quot;8&amp;quot;|'''8''' / '''18'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''28'''||'''40'''||5 W||'''16'''||9||S||'''145'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to Mind Influence and effects decreasing its Morale.&amp;quot;&amp;gt;Twisted Mind&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacks of the creature drain damage of the attacked creature to benefit itself. Reduces damage of each enemy creature in target stack by 1 and increases damage of each creature in the creature stack by 1. Lasts for 1 turn.&amp;quot;&amp;gt;'''Maniac Laughter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HellHound-s.png|Hell Hound]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Hell Hound&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6.5&amp;quot;|5-8||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||25||35||6 W||12||4||L||135||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases damage of the creature by 20% on all targets that have previously damaged it.&amp;quot;&amp;gt;Eye of Gluttony&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cerberus-s.png|Cerberus]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Cerberus'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7.5&amp;quot;|5-'''10'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||'''32'''||'''40'''||'''7''' W||'''16'''||4||L||'''205'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases damage of the creature by 20% on all targets that have previously damaged it.&amp;quot;&amp;gt;Eye of Gluttony&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The melee attacks of the creature deal damage to all enemies in a front arc.&amp;quot;&amp;gt;'''Voracious'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Succubus-s.png|Succubus]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Succubus&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|1-3 / 3-5||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||20||25||6 F||15||5||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Melee attackers deal only 90% of their normal damage to the creature. The remaining 10% is dealt to themselves.&amp;quot;&amp;gt;Pleasure in Pain&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lilim-s.png|Lilim]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Lilim'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|'''2-4''' / '''5-7'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||'''24'''||'''30'''||6 F||'''18'''||5||S||'''150'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Melee attackers deal only 80% of their normal damage to the creature. The remaining 20% is dealt to themselves.&amp;quot;&amp;gt;'''Rapture in Agony'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 2 (+stats, +power) turns. Enthrall is dispelled if damage is dealt to the target. Cooldown: 3.&amp;quot;&amp;gt;'''Enthrall'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breeder-s.png|Breeder]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Breeder&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.75&amp;quot;|7-9 / 14-17M||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||70||40||5 W||8||4||L||410||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreederMother-s.png|Breeder Mother]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Breeder Mother'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.25&amp;quot;|'''8-10''' / '''16-19M'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''75'''||'''45'''||5 W||'''10'''||'''6'''||L||'''550'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature grows by 20% in the first turn of the combat. Creatures above the stack’s original maximum will not remain in the Hero’s army after the combat.&amp;quot;&amp;gt;'''Proliferation'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tormentor-s.png|Tormentor]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Tormentor&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|15-20||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||76||40||6 W||8||4||S||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;Retractable Spikes&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lacerator-s.png|Lacerator]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Lacerator'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''17-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''80'''||'''45'''||6 W||'''10'''||'''5'''||S||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing 125% of its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;'''Exploding Spikes'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Juggernaut-s.png|Juggernaut]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Juggernaut&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18.5&amp;quot;|17-20||data-sort-value=&amp;quot;16&amp;quot;|16 / 31||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||90||50||6 W||12||5||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ravager-s.png|Ravager]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravager'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''18-21'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||'''100'''||'''55'''||'''7''' W||12||'''6'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Forces enemy stacks within two squares of the creature to focus attacks and abilities on him. Moving away will clear this effect.&amp;quot;&amp;gt;'''Taunting Presence'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PitFiend-s.png|Pit Fiend]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Pit Fiend&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|53-59||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||275||45||7 T||8||5||L||1690 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When retaliating, creature deals Damage damage (Fire) to all creatures that have previously attacked him. Damage is equal to damage from creature’s standard attack.&amp;quot;&amp;gt;Hateful Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacked creatures are inflicted by Hatred and will attack random adjacent creatures. Hatred lasts for 1 turn and it is dispelled if damage is dealt to its target.&amp;quot;&amp;gt;Blade of Hatred&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to harmful Mind Influence and effects reducing Movement.&amp;quot;&amp;gt;Blinded by Rage&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PitLord-s.png|Pit Lord]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Pit Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61.5&amp;quot;|'''57-66'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||data-sort-value=&amp;quot;26&amp;quot;|'''26''' / '''44'''||'''290'''||'''50'''||7 T||'''9'''||5||L||'''2195''' C||2||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When retaliating, creature deals Damage damage (Fire) to all creatures that have previously attacked him. Damage is equal to damage from creature’s standard attack.&amp;quot;&amp;gt;Hateful Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacked creatures are inflicted by Hatred and will attack random adjacent creatures. Hatred lasts for 1 turn and it is dispelled if damage is dealt to its target.&amp;quot;&amp;gt;Blade of Hatred&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to harmful Mind Influence and effects reducing Movement.&amp;quot;&amp;gt;Blinded by Rage&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals 15 (+stats, +num) damage (Fire) to all enemy creatures. Cooldown: 3.&amp;quot;&amp;gt;'''Boundless Hate'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All creatures in the Inferno town have the &amp;lt;abbr title=&amp;quot;Can be healed and resurrected. Susceptible to morale.&amp;quot;&amp;gt;Living&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Having adapted to the volcanic environment of their prison-world Sheogh, demons are 20% more resistant to damage (Fire).&amp;quot;&amp;gt;Fireproof Skin&amp;lt;/abbr&amp;gt;, and &amp;lt;abbr title=&amp;quot;Light spells which damage the living are empowered against undead and demons by 20%. Light spells which heal the living damage undead and demons.&amp;quot;&amp;gt;Vulnerability to Light abilities&amp;lt;/abbr&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Elite_Creatures</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Elite_Creatures"/>
				<updated>2013-05-23T11:21:45Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
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|[[File:Griffin-s.png|Griffin]]||data-sort-value=&amp;quot;141&amp;quot; align=&amp;quot;left&amp;quot;|Griffin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-18||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||35||6 F||7||8||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and dives on his target at the end of the turn dealing its normal attack damage. Cooldown: 3.&amp;quot;&amp;gt;Diving Attack&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:ImperialGriffin-s.png|Imperial Griffin]]||data-sort-value=&amp;quot;142&amp;quot; align=&amp;quot;left&amp;quot;|'''Imperial Griffin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-20'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||80||'''40'''||6 F||7||8||L||'''600'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and attacks all enemies in line at the end of the turn dealing its normal attack damage to each target. Cooldown: 3. Actual damage is 14-30 (+stats, +num).&amp;quot;&amp;gt;'''Diving Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:RadiantGlory-s.png|Radiant Glory]]||data-sort-value=&amp;quot;152&amp;quot; align=&amp;quot;left&amp;quot;|Radiant Glory&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|ATT||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||70||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature teleports, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:BlazingGlory-s.png|Blazing Glory]]||data-sort-value=&amp;quot;152&amp;quot; align=&amp;quot;left&amp;quot;|'''Blazing Glory'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|ATT||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||'''75'''||'''50'''||'''8''' T||'''8'''||7||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature teleports, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy is dealt Damage damage (Light) and is blinded for 0.9 (+stat, +power) turn. Consumes the creature’s substance (takes 1(+num)% self damage, which regenerates after the combat). Cooldown: 3.&amp;quot;&amp;gt;'''Searing Light'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:SunRider-s.png|Sun Rider]]||data-sort-value=&amp;quot;161&amp;quot; align=&amp;quot;left&amp;quot;|Sun Rider&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||90||35||6 W||7||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases the creature’s Damage by 10% for each square crossed during its attack.&amp;quot;&amp;gt;Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:SunCrusader-s.png|Sun Crusader]]||data-sort-value=&amp;quot;162&amp;quot; align=&amp;quot;left&amp;quot;|'''Sun Crusader'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;22&amp;quot;|'''22''' / '''39'''||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''95'''||'''40'''||6 W||7||'''12'''||L||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack cannot be retaliated and increases its Damage by 10% for each square crossed.&amp;quot;&amp;gt;'''Blinding Charge'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s mount turns into light for 1 turn. Enables him to move through all stacks and objects and makes him immune to effects reducing Movement. This ability does not consume the current action. Cooldown: 3.&amp;quot;&amp;gt;'''Sun Steed'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:Breeder-s.png|Breeder]]||data-sort-value=&amp;quot;241&amp;quot; align=&amp;quot;left&amp;quot;|Breeder&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.75&amp;quot;|7-9 / 14-17M||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||70||40||5 W||8||4||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:BreederMother-s.png|Breeder Mother]]||data-sort-value=&amp;quot;242&amp;quot; align=&amp;quot;left&amp;quot;|'''Breeder Mother'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.25&amp;quot;|'''8-10''' / '''16-19'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''75'''||'''45'''||5 W||'''10'''||4||L||'''550'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature grows by 20% in the first turn of the combat. Creatures above the stack’s original maximum will not remain in the Hero’s army after the combat.&amp;quot;&amp;gt;'''Proliferation'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:Tormentor-s.png|Tormentor]]||data-sort-value=&amp;quot;251&amp;quot; align=&amp;quot;left&amp;quot;|Tormentor&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|15-20||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||76||40||6 W||20||4||S||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;Retractable Spikes&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:Lacerator-s.png|Lacerator]]||data-sort-value=&amp;quot;252&amp;quot; align=&amp;quot;left&amp;quot;|'''Lacerator'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''17-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''80'''||'''45'''||6 W||'''24'''||'''5'''||S||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing 125% of its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;'''Exploding Spikes'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:Juggernaut-s.png|Juggernaut]]||data-sort-value=&amp;quot;261&amp;quot; align=&amp;quot;left&amp;quot;|Juggernaut&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18.5&amp;quot;|17-20||data-sort-value=&amp;quot;16&amp;quot;|16 / 31||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||90||50||6 W||20||5||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:Ravager-s.png|Ravager]]||data-sort-value=&amp;quot;262&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravager'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''18-21'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||'''100'''||'''55'''||6 W||'''22'''||'''6'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Forces enemy stacks within two squares of the creature to focus attacks and abilities on him. Moving away will clear this effect.&amp;quot;&amp;gt;'''Taunting Presence'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:Lich-s.png|Lich]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Lich&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15.5&amp;quot;|14-17 F||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||65||25||4 W||6||0||S||420||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:Archlich-s.png|Archlich]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Archlich'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20''' F||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.&amp;quot;&amp;gt;'''Life Drain'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt 5 (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Vampire Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''35'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The first attack targeting the Vampire Lord this turn will automatically fail. Does not consume the Vampire Lords current action. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;25% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;'''Vampiric Grasp'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
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|[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Spring Spirit&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;10.5&amp;quot;|9-12 MW||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||70||45||5 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;Sprirt Link&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Mizu-Kami'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.5&amp;quot;|'''10-13''' MW||data-sort-value=&amp;quot;15&amp;quot;|'''15''' / '''29'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;'''Spirit Bond'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases resistance to damage by 15%.&amp;quot;&amp;gt;'''Lifeguard Membrane'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SnowMaiden-s.png|Snow Maiden]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Snow Maiden&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 MWF||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||65||40||6 W||6||7||S||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature inflicts the “Chilled” effect with her attacks.&amp;quot;&amp;gt;Frozen Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yuki-Onna-s.png|Yuki-Onna]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Yuki-Onna'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16''' MWF||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''72'''||'''45'''||6 W||6||7||S||'''520'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 1 turn and also inflicts the “Chilled” effect.&amp;quot;&amp;gt;'''Frozen Caress'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a 3x3 trap on the combat map. Enemies moving across it are dealt 10 (+stats, +num) damage (Water) and “Chilled”.&amp;quot;&amp;gt;'''Ice Shards'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kenshi-s.png|Kenshi]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Kenshi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19&amp;quot;|17-21||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||80||45||5 W||8||10||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kensei-s.png|Kensei]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Kensei'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20.5&amp;quot;|'''19-22'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''90'''||'''50'''||5 W||8||'''11'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to 3 times. Damage is halved by each attack.&amp;quot;&amp;gt;'''Four Waves'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Dreamwalker-s.png|Dreamwalker]]||data-sort-value=&amp;quot;541&amp;quot; align=&amp;quot;left&amp;quot;|Dreamwalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 M||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||85||30||6 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamreaver-s.png|Dreamreaver]]||data-sort-value=&amp;quot;542&amp;quot; align=&amp;quot;left&amp;quot;|'''Dreamreaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17&amp;quot;|'''15-19''' M||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''100'''||'''35'''||6 W||'''10'''||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Initiative by 1 and Movement by 1 (+stats) for all friendly stacks, or deals 3 (+stats, +num) damage (Earth) / turn to all enemy non-flyer stacks and reduces their Movement by 1. Lasts 2 turns. Cooldown: 2. Prime.&amp;quot;&amp;gt;'''Mass'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Centaur-s.png|Centaur]]||data-sort-value=&amp;quot;551&amp;quot; align=&amp;quot;left&amp;quot;|Centaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||70||50||6 W||7||7||L||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CentaurMarauder-s.png|Centaur Marauder]]||data-sort-value=&amp;quot;552&amp;quot; align=&amp;quot;left&amp;quot;|'''Centaur Marauder'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|'''14-18''' F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''80'''||50||'''8''' W||7||7||L||'''625'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JaguarWarrior-s.png|Jaguar Warrior]]||data-sort-value=&amp;quot;561&amp;quot; align=&amp;quot;left&amp;quot;|Jaguar Warrior&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-18||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;9&amp;quot;|9 / 19||85||50||7 W||6||8||L||415||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy and dealing his normal attack damage. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;Feral Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PantherWarrior-s.png|Panther Warrior]]||data-sort-value=&amp;quot;562&amp;quot; align=&amp;quot;left&amp;quot;|'''Panther Warrior'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20'''||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''90'''||'''55'''||7 W||6||'''10'''||L||'''535'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy dealing his normal attack damage to the target and all stacks adjacent to the creature. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;'''All-around Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Manticore-s.png|Manticore]]||data-sort-value=&amp;quot;641&amp;quot; align=&amp;quot;left&amp;quot;|Manticore&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|16-20||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||data-sort-value=&amp;quot;17&amp;quot;|17 / 32||80||50||6 F||6||6||L||475||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Manticore deals 80% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 4 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;Crippling Sting&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Manticore's attack reduces the enemy creature stack's Might Defence by 10. Lasts 1 turn.&amp;quot;&amp;gt;Corroding Venom&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scorpicore-s.png|Scorpicore]]||data-sort-value=&amp;quot;642&amp;quot; align=&amp;quot;left&amp;quot;|'''Scorpicore'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''85'''||'''55'''||6 F||'''7'''||'''7'''||L||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Scorpicore deals 100% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 6 and Initiative by 10 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Paralyzing Sting'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Scorpicore's attack reduces the enemy creature stack's Might Defence by 15. Lasts 1 turn.&amp;quot;&amp;gt;'''Dissolving Venom'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faceless-s.png|Faceless]]||data-sort-value=&amp;quot;651&amp;quot; align=&amp;quot;left&amp;quot;|Faceless&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 MD||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||65||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faceless_Puppeteer-s.png|Faceless Puppeteer]]||data-sort-value=&amp;quot;652&amp;quot; align=&amp;quot;left&amp;quot;|'''Faceless Puppeteer'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-18''' MD||data-sort-value=&amp;quot;12&amp;quot;|'''12''' / '''25'''||data-sort-value=&amp;quot;21&amp;quot;|'''21''' / '''38'''||'''70'''||'''50'''||'''8''' T||'''8'''||'''8'''||S||'''505'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer gains temporary control over the target enemy stack for 2 turns. If the victim takes damage, the effect is dispelled. Charges: 1.&amp;quot;&amp;gt;'''Mind Leash'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the Faceless Puppeteer attacks this turn, it dispels all positive effects from its target. Does not consume the Faceless Puppeteer's current action. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Dark Purge'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur-s.png|Minotaur]]||data-sort-value=&amp;quot;661&amp;quot; align=&amp;quot;left&amp;quot;|Minotaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-19||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||90||35||5||5||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur_Guard-s.png|Minotaur Guard]]||data-sort-value=&amp;quot;662&amp;quot; align=&amp;quot;left&amp;quot;|'''Minotaur Guard'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||data-sort-value=&amp;quot;19&amp;quot;|'''19''' / '''35'''||'''100'''||'''40'''||5||'''6'''||'''11'''||L||'''475'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur Guard retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur Guards's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Minotaur Guard attacks target enemy stack, dealing its normal damage and avoiding retaliation. Small targets are pushed back 2 squares. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Mighty Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Necropolis_Creatures</id>
		<title>Necropolis Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Necropolis_Creatures"/>
				<updated>2013-05-23T11:21:17Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Skeleton-s.png|Skeleton]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Skeleton&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||18||20||4 W||5||0||S||85||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkeletalSpearman-s.png|Skeletal Spearman]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Skeletal Spearman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' H||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''23'''||'''25'''||4 W||5||0||S||'''125'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces Movement of target and all adjacent enemy stacks by 1 for 4 (+stats, +power) turns.&amp;quot;&amp;gt;'''Webbing Spears'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghoul-s.png|Ghoul]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Ghoul&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||30||5 W||6||0||S||120||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RavenousGhoul-s.png|Ravenous Ghoul]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravenous Ghoul'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''6-8'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||'''30'''||'''35'''||5 W||6||0||S||'''175'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage by 30% and Movement by 2 when attacking living targets.&amp;quot;&amp;gt;'''Rage Agaisnt the Living'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghost-s.png|Ghost]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Ghost&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-7 M||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||19||30||6 F||7||0||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 25%.&amp;quot;&amp;gt;Incorporeal&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Specter-s.png|Specter]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Specter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''5'''-7 M||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''23'''||'''35'''||6 F||7||0||S||'''160'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 35%.&amp;quot;&amp;gt;'''Immaterial'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Heals target undead stack by 2 (+stats, +num) Health. All living creatures adjacent to the target are drained of 2 (+stats, +num) Health which adds to the amount healed.&amp;quot;&amp;gt;'''Wail of the Netherworld'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lich-s.png|Lich]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Lich&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15.5&amp;quot;|14-17 F||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||65||25||4 W||6||0||S||420||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Archlich-s.png|Archlich]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Archlich'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20''' F||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.&amp;quot;&amp;gt;'''Life Drain'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt 5 (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Vampire Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''35'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The first attack targeting the Vampire Lord this turn will automatically fail. Does not consume the Vampire Lords current action. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;25% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;'''Vampiric Grasp'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;49.5&amp;quot;|49-55||data-sort-value=&amp;quot;30&amp;quot;|30 / 48||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||280||40||6 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;59.5&amp;quot;|54-59 FM||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||280||45||5 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|'''53-59'''||data-sort-value=&amp;quot;35&amp;quot;|'''35''' / '''53'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||'''300'''||'''45'''||6 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals damage (Prime) to all adjacent living creatures worth of 10(+stats)% of their initial Health and hastens all effects on all adjacent creatures by 1 turn producing all related consequences. This damage cannot be healed.&amp;quot;&amp;gt;'''Dance of Decay'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;63.5&amp;quot;|'''57-64''' FM||data-sort-value=&amp;quot;25&amp;quot;|'''25''' / '''43'''||data-sort-value=&amp;quot;24&amp;quot;|'''24''' / '''42'''||'''300'''||45||5 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Enemy stacks adjacent to the creature cannot act for 1.1 (+stats, +power) turn.&amp;quot;&amp;gt;'''Freezing Web'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All creatures in the Necropolis town have the &amp;lt;abbr title=&amp;quot;This creature is not alive. Its Morale is always neutral and it has +20% resistance to damage (Water). It is also immune to Poison, Disease, Blind and Mind Influence effects.&amp;quot;&amp;gt;Undead&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Having no emotions, undead are immune to Morale effects.&amp;quot;&amp;gt;Emotionless&amp;lt;/abbr&amp;gt;, and &amp;lt;abbr title=&amp;quot;Light spells which damage the living are empowered against undead and demons by 20%. Light spells which heal the living damage undead and demons.&amp;quot;&amp;gt;Vulnerability to Light abilities&amp;lt;/abbr&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Core_Creatures</id>
		<title>Core Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Core_Creatures"/>
				<updated>2013-05-23T01:28:36Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: Necropolis + Sanctuary update 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 60px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sentinel-s.png|Sentinel]]||data-sort-value=&amp;quot;111&amp;quot; align=&amp;quot;left&amp;quot;|Sentinel&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|2-4||data-sort-value=&amp;quot;7&amp;quot;|7 / 16||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||25||20||5 W||7||7||S||75||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.&amp;quot;&amp;gt;Shieldguard&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Praetorian-s.png|Praetorian]]||data-sort-value=&amp;quot;112&amp;quot; align=&amp;quot;left&amp;quot;|'''Praetorian'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5'''||data-sort-value=&amp;quot;10&amp;quot;|'''10''' / '''21'''||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||'''32'''||'''25'''||5 W||7||'''9'''||S||'''110'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When an enemy attacks an adjacent friendly stack, 35% of damage is dealt to the creature with 25% reduced effect.&amp;quot;&amp;gt;Shieldguard&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;When a friendly stack is attacked, the creature gets a free attack on the attacker if it is in range.&amp;quot;&amp;gt;'''Shield Bash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crossbowman-s.png|Crossbowman]]||data-sort-value=&amp;quot;121&amp;quot; align=&amp;quot;left&amp;quot;|Crossbowman&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|2-4||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||20||30||6 W||6||6||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature ignores 35% of the target’s Might Defense.&amp;quot;&amp;gt;Armor Piercing&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Marksman-s.png|Marksman]]||data-sort-value=&amp;quot;122&amp;quot; align=&amp;quot;left&amp;quot;|'''Marksman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5'''||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||'''24'''||'''35'''||6 W||'''14'''||6||S||'''150'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature ignores 35% of the target’s Might Defense.&amp;quot;&amp;gt;Armor Piercing&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s shots pierce through stacks hitting multiple aligned targets.&amp;quot;&amp;gt;'''Piercing Bolt'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sister-s.png|Sister]]||data-sort-value=&amp;quot;131&amp;quot; align=&amp;quot;left&amp;quot;|Sister&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||17||20||5 W||7||10||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 0.9 (+stats, +power) turn. Pacification is dispelled if damage is dealt to the target.&amp;quot;&amp;gt;Pacification&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vestal-s.png|Vestal]]||data-sort-value=&amp;quot;132&amp;quot; align=&amp;quot;left&amp;quot;|'''Vestal'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;10&amp;quot;|'''10''' / '''21'''||'''22'''||'''25'''||5 W||'''14'''||'''12'''||S||'''150'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 0.9 (+stats, +power) turn. Pacification is dispelled if damage is dealt to the target.&amp;quot;&amp;gt;Pacification&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target stack is instantly healed by HP (+stats, +num). Hurts Undead, Demons, or Orcs. Cooldown: 2.&amp;quot;&amp;gt;'''Heal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Maniac-s.png|Maniac]]||data-sort-value=&amp;quot;211&amp;quot; align=&amp;quot;left&amp;quot;|Maniac&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|3-6||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||35||5 W||20||9||S||95||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to Mind Influence and effects decreasing its Morale.&amp;quot;&amp;gt;Twisted Mind&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Demented-s.png|Demented]]||data-sort-value=&amp;quot;212&amp;quot; align=&amp;quot;left&amp;quot;|'''Demented'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''4-8'''||data-sort-value=&amp;quot;8&amp;quot;|'''8''' / '''18'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''28'''||'''40'''||5 W||'''24'''||9||S||'''145'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to Mind Influence and effects decreasing its Morale.&amp;quot;&amp;gt;Twisted Mind&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacks of the creature drain damage of the attacked creature to benefit itself. Reduces damage of each enemy creature in target stack by 1 and increases damage of each creature in the creature stack by 1. Lasts for 1 turn.&amp;quot;&amp;gt;'''Maniac Laughter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HellHound-s.png|Hell Hound]]||data-sort-value=&amp;quot;221&amp;quot; align=&amp;quot;left&amp;quot;|Hell Hound&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6.5&amp;quot;|5-8||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||25||35||6 W||18||4||L||135||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases damage of the creature by 20% on all targets that have previously damaged it.&amp;quot;&amp;gt;Eye of Gluttony&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cerberus-s.png|Cerberus]]||data-sort-value=&amp;quot;222&amp;quot; align=&amp;quot;left&amp;quot;|'''Cerberus'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7.5&amp;quot;|5-'''10'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||'''32'''||'''40'''||'''7''' W||'''22'''||4||L||'''205'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases damage of the creature by 20% on all targets that have previously damaged it.&amp;quot;&amp;gt;Eye of Gluttony&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The melee attacks of the creature deal damage to all enemies in a front arc.&amp;quot;&amp;gt;'''Voracious'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Succubus-s.png|Succubus]]||data-sort-value=&amp;quot;231&amp;quot; align=&amp;quot;left&amp;quot;|Succubus&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3&amp;quot;|1-3 / 3-5||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||20||25||6 F||16||5||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Melee attackers deal only 90% of their normal damage to the creature. The remaining 10% is dealt to themselves.&amp;quot;&amp;gt;Pleasure in Pain&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lilim-s.png|Lilim]]||data-sort-value=&amp;quot;232&amp;quot; align=&amp;quot;left&amp;quot;|'''Lilim'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|'''2-4''' / '''5-7'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||'''24'''||'''30'''||6 F||'''20'''||5||S||'''150'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Melee attackers deal only 80% of their normal damage to the creature. The remaining 20% is dealt to themselves.&amp;quot;&amp;gt;'''Rapture in Agony'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy creature cannot move, attack or use any abilities for 0.9 (+stats, +power) turn. Enthrall is dispelled if damage is dealt to the target. Cooldown: 3.&amp;quot;&amp;gt;'''Enthrall'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Skeleton-s.png|Skeleton]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Skeleton&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||18||20||4 W||5||0||S||85||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkeletalSpearman-s.png|Skeletal Spearman]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Skeletal Spearman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' H||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''23'''||'''25'''||4 W||5||0||S||'''125'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces Movement of target and all adjacent enemy stacks by 1 for 4 (+stats, +power) turns.&amp;quot;&amp;gt;'''Webbing Spears'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghoul-s.png|Ghoul]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Ghoul&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||30||5 W||6||0||S||120||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RavenousGhoul-s.png|Ravenous Ghoul]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravenous Ghoul'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''6-8'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||'''30'''||'''35'''||5 W||6||0||S||'''175'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage by 30% and Movement by 2 when attacking living targets.&amp;quot;&amp;gt;'''Rage Agaisnt the Living'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghost-s.png|Ghost]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Ghost&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-7 M||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||19||30||6 F||7||0||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 25%.&amp;quot;&amp;gt;Incorporeal&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Specter-s.png|Specter]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Specter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''5'''-7 M||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''23'''||'''35'''||6 F||7||0||S||'''160'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 35%.&amp;quot;&amp;gt;'''Immaterial'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Heals target undead stack by 2 (+stats, +num) Health. All living creatures adjacent to the target are drained of 2 (+stats, +num) Health which adds to the amount healed.&amp;quot;&amp;gt;'''Wail of the Netherworld'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:SharkGuard-s.png|Shark Guard]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Shark Guard&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||25||30||4 W||3||7||S||95||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wanizame-s.png|Wanizame]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Wanizame'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-'''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''31'''||'''35'''||'''5''' W||3||7||S||'''130'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature deals +30% damage on stacks suffering by Ferocious Wound.&amp;quot;&amp;gt;'''Blood Frenzy'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CoralPriestess-s.png|Coral Priestess]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Coral Priestess&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 FM||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||18||40||5 W||5||7||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PearlPriestess-s.png|Pearl Priestess]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Pearl Priestess'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' FM||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''22'''||'''45'''||5 W||'''6'''||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target is healed for 3 (+stats, +num) Health and dispelled of one random negative effect. Lasts 3 turns.&amp;quot;&amp;gt;'''Waves of Renewal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kappa-s.png|Kappa]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Kappa&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3.5&amp;quot;|3-4||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||21||50||4 W||7||5||S||90||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased by 5% for each square jumped. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current). Cooldown: 2.&amp;quot;&amp;gt;Leap&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KappaShoya-s.png|Kappa Shoya]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Kappa Shoya'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||'''25'''||'''55'''||4 W||'''8'''||'''6'''||S||'''135'''||'''13'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased 5% for each square jumped and 2-3 (+stats, +num) damage (Water) to all enemy stacks in a 3x3 area. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current).&amp;quot;&amp;gt;'''Crushing Leap'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Mauler-s.png|Mauler]]||data-sort-value=&amp;quot;511&amp;quot; align=&amp;quot;left&amp;quot;|Mauler&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|4-8||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||30||25||5 W||6||5||S||130||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage (Minimum) of each creature in the creature stack by 1. Stacks up to 4 times. Lasts until the end of the combat.&amp;quot;&amp;gt;Taste of Blood&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crusher-s.png|Crusher]]||data-sort-value=&amp;quot;512&amp;quot; align=&amp;quot;left&amp;quot;|'''Crusher'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|4-8||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''34'''||'''30'''||'''6''' W||6||'''6'''||S||'''185'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage dealt to the creature by 25%.&amp;quot;&amp;gt;Shielded&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage (Minimum) of each creature in the creature stack by 1. Stacks up to 4 times. Lasts until the end of the combat.&amp;quot;&amp;gt;Taste of Blood&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may attack a second time.&amp;quot;&amp;gt;'''Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Goblin-s.png|Goblin]]||data-sort-value=&amp;quot;521&amp;quot; align=&amp;quot;left&amp;quot;|Goblin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;2.5&amp;quot;|2-3 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||19||40||5 W||5||4||S||75||12||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Creates a trap on the combat map which activates on the first enemy creature moving across it. Deals 2 (+stats, +num) damage (Might) and reduces Movement by 4 (+stats). Cooldown: 3.&amp;quot;&amp;gt;Crippling Traps&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoblinHunter-s.png|Goblin Hunter]]||data-sort-value=&amp;quot;522&amp;quot; align=&amp;quot;left&amp;quot;|'''Goblin Hunter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|'''3-5''' H||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''22'''||'''45'''||'''6''' W||'''6'''||4||S||'''100'''||'''18'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Creates a trap on the combat map which activates on the first enemy creature moving across it. Deals 2 (+stats, +num) damage (Might) and reduces Movement by 4 (+stats). Cooldown: 3.&amp;quot;&amp;gt;Crippling Traps&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases the creature’s damage by 50% against immobile opponents.&amp;quot;&amp;gt;'''Vicious Strike'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Harpy-s.png|Harpy]]||data-sort-value=&amp;quot;531&amp;quot; align=&amp;quot;left&amp;quot;|Harpy&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|4-6||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||29||45||6 F||7||7||S||110||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature returns to its previous position after its attack.&amp;quot;&amp;gt;Strike and Return&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fury-s.png|Fury]]||data-sort-value=&amp;quot;532&amp;quot; align=&amp;quot;left&amp;quot;|'''Fury'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''5-9'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''33'''||'''50'''||'''7''' F||7||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature returns to its previous position after its attack.&amp;quot;&amp;gt;Strike and Return&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks cannot be retaliated.&amp;quot;&amp;gt;'''No Retaliation'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Assassin-s.png|Assassin]]||data-sort-value=&amp;quot;611&amp;quot; align=&amp;quot;left&amp;quot;|Assassin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6.5&amp;quot;|5-8||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||22||40||6||7||6||S||130||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;If the Assassin does not attack for 2 turns, it will become invisible. When the Assassin is invisible, it cannot be seen by the enemy Hero or creatures. Attacking, being adjacent to an enemy creature stack, or receiving indirect damage will dispel Shadow Cloak. The Assassin will attack adjacent enemy creatures automatically.&amp;quot;&amp;gt;Shadow Cloak&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacking an enemy creature stack while invisible allows the Assassin to deal an extra 20% damage and avoid all retaliation. Backstabbing immediately dispels Shadow Cloak.&amp;quot;&amp;gt;Backstab&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shade-s.png|Shade]]||data-sort-value=&amp;quot;612&amp;quot; align=&amp;quot;left&amp;quot;|'''Shade'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7.5&amp;quot;|'''6-9'''||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||'''28'''||'''45'''||6||7||6||S||'''170'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;If the Shade does not attack for 2 turns, it will become invisible. When the Shade is invisible, it cannot be seen by the enemy Hero or creatures. Attacking, being adjacent to an enemy creature stack, or receiving indirect damage will dispel Shadow Cloak. The Shade will attack adjacent enemy creatures automatically.&amp;quot;&amp;gt;Shadow Cloak&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacking an enemy creature stack while invisible allows the Shade to deal an extra 20% damage and avoid all retaliation. Backstabbing immediately dispels Shadow Cloak.&amp;quot;&amp;gt;Backstab&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shade's soul venom-imbued blades inflict 1 damage-over-time (Darkness) per Shade and reduces any enemy creature stack's Initiative by 5. Lasts 3 turns.&amp;quot;&amp;gt;'''Poisoned Blades'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stalker-s.png|Stalker]]||data-sort-value=&amp;quot;621&amp;quot; align=&amp;quot;left&amp;quot;|Stalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|4-6 F||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;6&amp;quot;|6 / 14||21||35||5||6||6||S||105||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Stalker's attack reduces the enemy's Movement by 1, lasts 3 turns.&amp;quot;&amp;gt;Curse of Shadow&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chakram_Dancer-s.png|Chakram Dancer]]||data-sort-value=&amp;quot;622&amp;quot; align=&amp;quot;left&amp;quot;|'''Chakram Dancer'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''5-7''' F||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||'''25'''||'''40'''||5||'''7'''||'''7'''||S||'''160'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Chakram Dancer's attack reduces the enemy's Movement by 1, lasts 3 turns.&amp;quot;&amp;gt;Curse of Shadow&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Chakram Dancer's projectile pierces through allied and enemy creature stacks, hitting multiple targets on its curved trajectory.&amp;quot;&amp;gt;'''Whirling Death'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow_Lurker-s.png|Shadow Lurker]]||data-sort-value=&amp;quot;631&amp;quot; align=&amp;quot;left&amp;quot;|Shadow Lurker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4.5&amp;quot;|1-3 F 3-6 MD||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||data-sort-value=&amp;quot;10.5&amp;quot;|10.5 / 22||18||30||4||6||6||S||125||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Lurker's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.&amp;quot;&amp;gt;Harrowing Vision&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shadow_Watcher-s.png|Shadow Watcher]]||data-sort-value=&amp;quot;632&amp;quot; align=&amp;quot;left&amp;quot;|'''Shadow Watcher'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5.5&amp;quot;|'''2-4''' F '''4-7''' MD||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||data-sort-value=&amp;quot;10.5&amp;quot;|10.5 / 22||'''22'''||'''35'''||4||'''7'''||6||S||'''180'''||'''9'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Watcher's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.&amp;quot;&amp;gt;Harrowing Vision&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy creature stack suffers from a +15% damage increase from all sources until the end of combat. Only one enmy crature stack may suffer from Mind Probe at a time. Does not consume the Shadow Watcher's current action. Cooldown: 2 turns.&amp;quot;&amp;gt;'''Mind Probe'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Elite_Creatures</id>
		<title>Elite Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Elite_Creatures"/>
				<updated>2013-05-23T01:25:18Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: Necropolis + Sanctuary update 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Griffin-s.png|Griffin]]||data-sort-value=&amp;quot;141&amp;quot; align=&amp;quot;left&amp;quot;|Griffin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-18||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||35||6 F||7||8||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and dives on his target at the end of the turn dealing its normal attack damage. Cooldown: 3.&amp;quot;&amp;gt;Diving Attack&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialGriffin-s.png|Imperial Griffin]]||data-sort-value=&amp;quot;142&amp;quot; align=&amp;quot;left&amp;quot;|'''Imperial Griffin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-20'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||80||'''40'''||6 F||7||8||L||'''600'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and attacks all enemies in line at the end of the turn dealing its normal attack damage to each target. Cooldown: 3. Actual damage is 14-30 (+stats, +num).&amp;quot;&amp;gt;'''Diving Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RadiantGlory-s.png|Radiant Glory]]||data-sort-value=&amp;quot;152&amp;quot; align=&amp;quot;left&amp;quot;|Radiant Glory&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|ATT||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||70||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature teleports, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BlazingGlory-s.png|Blazing Glory]]||data-sort-value=&amp;quot;152&amp;quot; align=&amp;quot;left&amp;quot;|'''Blazing Glory'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|ATT||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||'''75'''||'''50'''||'''8''' T||'''8'''||7||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature teleports, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy is dealt Damage damage (Light) and is blinded for 0.9 (+stat, +power) turn. Consumes the creature’s substance (takes 1(+num)% self damage, which regenerates after the combat). Cooldown: 3.&amp;quot;&amp;gt;'''Searing Light'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunRider-s.png|Sun Rider]]||data-sort-value=&amp;quot;161&amp;quot; align=&amp;quot;left&amp;quot;|Sun Rider&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||90||35||6 W||7||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases the creature’s Damage by 10% for each square crossed during its attack.&amp;quot;&amp;gt;Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunCrusader-s.png|Sun Crusader]]||data-sort-value=&amp;quot;162&amp;quot; align=&amp;quot;left&amp;quot;|'''Sun Crusader'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;22&amp;quot;|'''22''' / '''39'''||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''95'''||'''40'''||6 W||7||'''12'''||L||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack cannot be retaliated and increases its Damage by 10% for each square crossed.&amp;quot;&amp;gt;'''Blinding Charge'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s mount turns into light for 1 turn. Enables him to move through all stacks and objects and makes him immune to effects reducing Movement. This ability does not consume the current action. Cooldown: 3.&amp;quot;&amp;gt;'''Sun Steed'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Breeder-s.png|Breeder]]||data-sort-value=&amp;quot;241&amp;quot; align=&amp;quot;left&amp;quot;|Breeder&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.75&amp;quot;|7-9 / 14-17M||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||70||40||5 W||8||4||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreederMother-s.png|Breeder Mother]]||data-sort-value=&amp;quot;242&amp;quot; align=&amp;quot;left&amp;quot;|'''Breeder Mother'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.25&amp;quot;|'''8-10''' / '''16-19'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''75'''||'''45'''||5 W||'''10'''||4||L||'''550'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature grows by 20% in the first turn of the combat. Creatures above the stack’s original maximum will not remain in the Hero’s army after the combat.&amp;quot;&amp;gt;'''Proliferation'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tormentor-s.png|Tormentor]]||data-sort-value=&amp;quot;251&amp;quot; align=&amp;quot;left&amp;quot;|Tormentor&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|15-20||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||76||40||6 W||20||4||S||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;Retractable Spikes&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lacerator-s.png|Lacerator]]||data-sort-value=&amp;quot;252&amp;quot; align=&amp;quot;left&amp;quot;|'''Lacerator'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''17-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''80'''||'''45'''||6 W||'''24'''||'''5'''||S||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing 125% of its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;'''Exploding Spikes'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Juggernaut-s.png|Juggernaut]]||data-sort-value=&amp;quot;261&amp;quot; align=&amp;quot;left&amp;quot;|Juggernaut&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18.5&amp;quot;|17-20||data-sort-value=&amp;quot;16&amp;quot;|16 / 31||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||90||50||6 W||20||5||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ravager-s.png|Ravager]]||data-sort-value=&amp;quot;262&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravager'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''18-21'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||'''100'''||'''55'''||6 W||'''22'''||'''6'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Forces enemy stacks within two squares of the creature to focus attacks and abilities on him. Moving away will clear this effect.&amp;quot;&amp;gt;'''Taunting Presence'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Lich-s.png|Lich]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Lich&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15.5&amp;quot;|14-17 F||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||65||25||4 W||6||0||S||420||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Archlich-s.png|Archlich]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Archlich'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20''' F||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.&amp;quot;&amp;gt;'''Life Drain'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt ~5.8 (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Vampire Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''35'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The first attack targeting the Vampire Lord this turn will automatically fail. Does not consume the Vampire Lords current action. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;25% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;'''Vampiric Grasp'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Spring Spirit&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;10.5&amp;quot;|9-12 MW||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||70||45||5 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;Sprirt Link&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Mizu-Kami'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.5&amp;quot;|'''10-13''' MW||data-sort-value=&amp;quot;15&amp;quot;|'''15''' / '''29'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;'''Spirit Bond'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases resistance to damage by 15%.&amp;quot;&amp;gt;'''Lifeguard Membrane'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SnowMaiden-s.png|Snow Maiden]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Snow Maiden&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 MWF||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||65||40||6 W||6||7||S||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature inflicts the “Chilled” effect with her attacks.&amp;quot;&amp;gt;Frozen Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yuki-Onna-s.png|Yuki-Onna]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Yuki-Onna'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16''' MWF||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''72'''||'''45'''||6 W||6||7||S||'''520'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 1 turn and also inflicts the “Chilled” effect.&amp;quot;&amp;gt;'''Frozen Caress'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a 3x3 trap on the combat map. Enemies moving across it are dealt 10 (+stats, +num) damage (Water) and “Chilled”.&amp;quot;&amp;gt;'''Ice Shards'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kenshi-s.png|Kenshi]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Kenshi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19&amp;quot;|17-21||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||80||45||5 W||8||10||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kensei-s.png|Kensei]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Kensei'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20.5&amp;quot;|'''19-22'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''90'''||'''50'''||5 W||8||'''11'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to 3 times. Damage is halved by each attack.&amp;quot;&amp;gt;'''Four Waves'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Dreamwalker-s.png|Dreamwalker]]||data-sort-value=&amp;quot;541&amp;quot; align=&amp;quot;left&amp;quot;|Dreamwalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 M||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||85||30||6 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamreaver-s.png|Dreamreaver]]||data-sort-value=&amp;quot;542&amp;quot; align=&amp;quot;left&amp;quot;|'''Dreamreaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17&amp;quot;|'''15-19''' M||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''100'''||'''35'''||6 W||'''10'''||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Initiative by 1 and Movement by 1 (+stats) for all friendly stacks, or deals 3 (+stats, +num) damage (Earth) / turn to all enemy non-flyer stacks and reduces their Movement by 1. Lasts 2 turns. Cooldown: 2. Prime.&amp;quot;&amp;gt;'''Mass'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Centaur-s.png|Centaur]]||data-sort-value=&amp;quot;551&amp;quot; align=&amp;quot;left&amp;quot;|Centaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||70||50||6 W||7||7||L||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CentaurMarauder-s.png|Centaur Marauder]]||data-sort-value=&amp;quot;552&amp;quot; align=&amp;quot;left&amp;quot;|'''Centaur Marauder'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|'''14-18''' F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''80'''||50||'''8''' W||7||7||L||'''625'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JaguarWarrior-s.png|Jaguar Warrior]]||data-sort-value=&amp;quot;561&amp;quot; align=&amp;quot;left&amp;quot;|Jaguar Warrior&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-18||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;9&amp;quot;|9 / 19||85||50||7 W||6||8||L||415||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy and dealing his normal attack damage. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;Feral Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PantherWarrior-s.png|Panther Warrior]]||data-sort-value=&amp;quot;562&amp;quot; align=&amp;quot;left&amp;quot;|'''Panther Warrior'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20'''||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''90'''||'''55'''||7 W||6||'''10'''||L||'''535'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy dealing his normal attack damage to the target and all stacks adjacent to the creature. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;'''All-around Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Manticore-s.png|Manticore]]||data-sort-value=&amp;quot;641&amp;quot; align=&amp;quot;left&amp;quot;|Manticore&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|16-20||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||data-sort-value=&amp;quot;17&amp;quot;|17 / 32||80||50||6 F||6||6||L||475||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Manticore deals 80% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 4 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;Crippling Sting&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Manticore's attack reduces the enemy creature stack's Might Defence by 10. Lasts 1 turn.&amp;quot;&amp;gt;Corroding Venom&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Scorpicore-s.png|Scorpicore]]||data-sort-value=&amp;quot;642&amp;quot; align=&amp;quot;left&amp;quot;|'''Scorpicore'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''85'''||'''55'''||6 F||'''7'''||'''7'''||L||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Scorpicore deals 100% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 6 and Initiative by 10 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Paralyzing Sting'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Scorpicore's attack reduces the enemy creature stack's Might Defence by 15. Lasts 1 turn.&amp;quot;&amp;gt;'''Dissolving Venom'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faceless-s.png|Faceless]]||data-sort-value=&amp;quot;651&amp;quot; align=&amp;quot;left&amp;quot;|Faceless&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 MD||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||65||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faceless_Puppeteer-s.png|Faceless Puppeteer]]||data-sort-value=&amp;quot;652&amp;quot; align=&amp;quot;left&amp;quot;|'''Faceless Puppeteer'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-18''' MD||data-sort-value=&amp;quot;12&amp;quot;|'''12''' / '''25'''||data-sort-value=&amp;quot;21&amp;quot;|'''21''' / '''38'''||'''70'''||'''50'''||'''8''' T||'''8'''||'''8'''||S||'''505'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer gains temporary control over the target enemy stack for 2 turns. If the victim takes damage, the effect is dispelled. Charges: 1.&amp;quot;&amp;gt;'''Mind Leash'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the Faceless Puppeteer attacks this turn, it dispels all positive effects from its target. Does not consume the Faceless Puppeteer's current action. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Dark Purge'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur-s.png|Minotaur]]||data-sort-value=&amp;quot;661&amp;quot; align=&amp;quot;left&amp;quot;|Minotaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-19||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||90||35||5||5||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Minotaur_Guard-s.png|Minotaur Guard]]||data-sort-value=&amp;quot;662&amp;quot; align=&amp;quot;left&amp;quot;|'''Minotaur Guard'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||data-sort-value=&amp;quot;19&amp;quot;|'''19''' / '''35'''||'''100'''||'''40'''||5||'''6'''||'''11'''||L||'''475'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur Guard retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur Guards's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Minotaur Guard attacks target enemy stack, dealing its normal damage and avoiding retaliation. Small targets are pushed back 2 squares. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Mighty Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Champion_Creatures</id>
		<title>Champion Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Champion_Creatures"/>
				<updated>2013-05-23T01:22:11Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: Kirin and Weaver update 2.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seraph-s.png|Seraph]]||data-sort-value=&amp;quot;171&amp;quot; align=&amp;quot;left&amp;quot;|Seraph&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;51.5&amp;quot;|51-52||data-sort-value=&amp;quot;37&amp;quot;|37 / 54||data-sort-value=&amp;quot;29&amp;quot;|29 / 47||300||40||6 F||7||12||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s damage is increased by 20% on targets who have previously destroyed friendly stacks.&amp;quot;&amp;gt;Blade of Judgement&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can use his benedictory blade to resurrect friendly creatures within two squares. Heals for a total of 41 (+stats, +num) Health. All enemy undead, demons and orcs in target zone are dealt 40 (+stats, +num) damage (Light). Charges: 1.&amp;quot;&amp;gt;Blade of Mercy&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Celestial-s.png|Celestial]]||data-sort-value=&amp;quot;172&amp;quot; align=&amp;quot;left&amp;quot;|'''Celestial'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Champion+&amp;lt;/small&amp;gt;||'''54'''||data-sort-value=&amp;quot;40&amp;quot;|'''40''' / '''57'''||data-sort-value=&amp;quot;32&amp;quot;|'''32''' / '''50'''||'''325'''||'''45'''||6 F||7||12||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s damage is increased by 20% on targets who have previously destroyed friendly stacks.&amp;quot;&amp;gt;Blade of Judgement&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can use his benedictory blade to resurrect friendly creatures within two squares. Heals for a total of 43 (+stats, +num) Health. Resurrected creatures gain 30 Morale and 10 Initiative for 2 turns. All enemy undead, demons and orcs in target zone are dealt 43 (+stats, +num) damage (Light). Charges: 2.&amp;quot;&amp;gt;'''Blade of Epiphany'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to negative effects.&amp;quot;&amp;gt;'''Absolute Purity'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:PitFiend-s.png|Pit Fiend]]||data-sort-value=&amp;quot;271&amp;quot; align=&amp;quot;left&amp;quot;|Pit Fiend&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|53-59||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||275||45||7 T||16||5||L||1690 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When retaliating, creature deals Damage damage (Fire) to all creatures that have previously attacked him. Damage is equal to damage from creature’s standard attack.&amp;quot;&amp;gt;Hateful Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacked creatures are inflicted by Hatred and will attack random adjacent creatures. Hatred lasts for 1 turn and it is dispelled if damage is dealt to its target.&amp;quot;&amp;gt;Blade of Hatred&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to harmful Mind Influence and effects reducing Movement.&amp;quot;&amp;gt;Blinded by Rage&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PitLord-s.png|Pit Lord]]||data-sort-value=&amp;quot;272&amp;quot; align=&amp;quot;left&amp;quot;|'''Pit Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61.5&amp;quot;|'''57-66'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||data-sort-value=&amp;quot;26&amp;quot;|'''26''' / '''44'''||'''290'''||'''50'''||7 T||'''18'''||5||L||'''2195''' C||2||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When retaliating, creature deals Damage damage (Fire) to all creatures that have previously attacked him. Damage is equal to damage from creature’s standard attack.&amp;quot;&amp;gt;Hateful Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Attacked creatures are inflicted by Hatred and will attack random adjacent creatures. Hatred lasts for 1 turn and it is dispelled if damage is dealt to its target.&amp;quot;&amp;gt;Blade of Hatred&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to harmful Mind Influence and effects reducing Movement.&amp;quot;&amp;gt;Blinded by Rage&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals 15 (+stats, +num) damage (Fire) to all enemy creatures. Cooldown: 3.&amp;quot;&amp;gt;'''Boundless Hate'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;49.5&amp;quot;|49-55||data-sort-value=&amp;quot;30&amp;quot;|30 / 48||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||280||40||6 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;59.5&amp;quot;|54-59 FM||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||280||45||5 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|'''53-59'''||data-sort-value=&amp;quot;35&amp;quot;|'''35''' / '''53'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||'''300'''||'''45'''||6 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals damage (Prime) to all adjacent living creatures worth of 10(+stats)% of their initial Health and hastens all effects on all adjacent creatures by 1 turn producing all related consequences. This damage cannot be healed.&amp;quot;&amp;gt;'''Dance of Decay'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;63.5&amp;quot;|'''57-64''' FM||data-sort-value=&amp;quot;25&amp;quot;|'''25''' / '''43'''||data-sort-value=&amp;quot;24&amp;quot;|'''24''' / '''42'''||'''300'''||45||5 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Enemy stacks adjacent to the creature cannot act for 1.1 (+stats, +power) turn.&amp;quot;&amp;gt;'''Freezing Web'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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|[[File:Kirin-s.png|Kirin]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Kirin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;55&amp;quot;|54-58||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||260||55||6 W||10||7||L||1705 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Mist is created on the squares crossed by the creature. Each mist square reduces Movement of crossing enemy creatures by 1. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;Trail of Mist&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SacredKirin-s.png|Sacred Kirin]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Sacred Kirin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;57&amp;quot;|'''58-62'''||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||'''275'''||'''60'''||6 W||10||'''8'''||L||'''2130''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Clouds are created on the squares crossed by the creature. Each clouded square reduces Movement of crossing enemy creatures by 1. Friendly creatures moving into the clouds are granted an extra action. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;'''Trail of Clouds'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing 30 (+stats, +num) damage (Water) in addition to its normal attack damage. Victims are also inflicted by the “Frozen” effect. Cooldown: 3.&amp;quot;&amp;gt;'''Hailstorm Aura'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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|[[File:Cyclops-s.png|Cyclops]]||data-sort-value=&amp;quot;571&amp;quot; align=&amp;quot;left&amp;quot;|Cyclops&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61&amp;quot;|57-65||data-sort-value=&amp;quot;26&amp;quot;|26 / 44||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||340||35||7 W||7||7||L||1685 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases structural damage dealt by the creature by +1.&amp;quot;&amp;gt;Sunder&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature only suffers casualties at the start of its next turn.&amp;quot;&amp;gt;Impervious to Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing its normal attack damage. Small targets are pushed back one square and cannot retaliate. Cooldown: 3.&amp;quot;&amp;gt;Slam&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EnragedCyclops-s.png|Enraged Cyclops]]||data-sort-value=&amp;quot;572&amp;quot; align=&amp;quot;left&amp;quot;|'''Enraged Cyclops'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;61&amp;quot;|57-65 '''HMF'''||data-sort-value=&amp;quot;26&amp;quot;|26 / 44||data-sort-value=&amp;quot;24&amp;quot;|24 / 42||'''365'''||'''40'''||7 W||7||7||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases structural damage dealt by the creature by +1.&amp;quot;&amp;gt;Sunder&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature only suffers casualties at the start of its next turn.&amp;quot;&amp;gt;Impervious to Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack and all lateral adjacent stacks dealing 100% of its normal attack damage. Small targets are pushed back one square and cannot retaliate. Cooldown: 3.&amp;quot;&amp;gt;'''Mighty Slam'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gains a ranged attack which sets its target on fire. Deals DirectDamage damage (Fire) to target and further 20% of the damage dealt the next 2 turns. DirectDamage is damage from creature’s standard ranged attack.&amp;quot;&amp;gt;'''Burning Rage'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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|[[File:Shadow Dragon-s.png|Shadow Dragon]]||data-sort-value=&amp;quot;671&amp;quot; align=&amp;quot;left&amp;quot;|Shadow Dragon&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Champ&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;58&amp;quot;|55-61||data-sort-value=&amp;quot;25&amp;quot;|25 / 43||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||290||45||7 F||7||7||L||1700 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Enemy creatures adjacent to the Shadow Dragon have a 20% chance of remaining Catatonic and a 80% chance of suffering a 15 decrease in Morale.&amp;quot;&amp;gt;Terrifying Presence&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each Shadow Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5%.&amp;quot;&amp;gt;Heart of Darkness&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Shadow Dragon attacks, dealing 100% Darkness damage and inflicting a 15% Darkness damage-over-time to the target enemy creature whenever it acts, until the target dies or at the end of combat. Each turn, the damage-over-time is increased by 1% of the Shadow Dragon's base damage up to a maximum of 20%. Cooldown: 3 turns.&amp;quot;&amp;gt;Withering Breath&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Black Dragon-s.png|Black Dragon]]||data-sort-value=&amp;quot;672&amp;quot; align=&amp;quot;left&amp;quot;|'''Black Dragon'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Champ+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;62&amp;quot;|'''59-65'''||data-sort-value=&amp;quot;27&amp;quot;|'''27''' / '''45'''||data-sort-value=&amp;quot;35&amp;quot;|'''35''' / '''53'''||'''310'''||'''50'''||7 F||'''8'''||'''8'''||L||'''2200''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Enemy creatures adjacent to the Black Dragon have a 20% chance of remaining Catatonic and a 80% chance of suffering a 15 decrease in Morale.&amp;quot;&amp;gt;Terrifying Presence&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each Black Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5%.&amp;quot;&amp;gt;Heart of Darkness&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Black Dragon attacks, dealing 100% Darkness damage and inflicting a 15% Darkness damage-over-time to the target enemy creature whenever it acts, until the target dies or at the end of combat. Each turn, the damage-over-time is increased by 1% of the Shadow Dragon's base damage up to a maximum of 20%. Cooldown: 3 turns.&amp;quot;&amp;gt;Withering Breath&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Black Dragon is immune to all spell effects. Incoming spell damage from enemy units attacking the Black Dragon is also reduced by 30%.&amp;quot;&amp;gt;'''Immunity to Magic'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;br /&gt;
&lt;br /&gt;
Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Necropolis_Creatures</id>
		<title>Necropolis Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Necropolis_Creatures"/>
				<updated>2013-05-23T01:15:35Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: update to patch 2.1 values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Skeleton-s.png|Skeleton]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Skeleton&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 H||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||18||20||4 W||5||0||S||85||9||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SkeletalSpearman-s.png|Skeletal Spearman]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Skeletal Spearman'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' H||data-sort-value=&amp;quot;5&amp;quot;|'''5''' / '''11'''||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||'''23'''||'''25'''||4 W||5||0||S||'''125'''||'''14'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces ranged damage (might) dealt to this creature by 50%.&amp;quot;&amp;gt;Hollow Bones&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Reduces Movement of target and all adjacent enemy stacks by 1 for 4 (+stats, +power) turns.&amp;quot;&amp;gt;'''Webbing Spears'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghoul-s.png|Ghoul]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Ghoul&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|5-7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||23||30||5 W||6||0||S||120||6||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RavenousGhoul-s.png|Ravenous Ghoul]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravenous Ghoul'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;7&amp;quot;|'''6-8'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||'''30'''||'''35'''||5 W||6||0||S||'''175'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the creature by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Damage by 30% and Movement by 2 when attacking living targets.&amp;quot;&amp;gt;'''Rage Agaisnt the Living'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ghost-s.png|Ghost]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Ghost&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-7 M||data-sort-value=&amp;quot;3&amp;quot;|3 / 7||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||19||30||6 F||7||0||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 25%.&amp;quot;&amp;gt;Incorporeal&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Specter-s.png|Specter]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Specter'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;6&amp;quot;|'''5'''-7 M||data-sort-value=&amp;quot;4&amp;quot;|'''4''' / '''9'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''23'''||'''35'''||6 F||7||0||S||'''160'''||'''10'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces healing by 50(+stats, +power)% on attacked target and all adjacent creatures for 3 turn. Only living creatures are affected.&amp;quot;&amp;gt;Death Seal&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can move through stacks, walls and obstacles. Damage (Might) dealt to her is reduced by 35%.&amp;quot;&amp;gt;'''Immaterial'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Heals target undead stack by 2 (+stats, +num) Health. All living creatures adjacent to the target are drained of 2 (+stats, +num) Health which adds to the amount healed.&amp;quot;&amp;gt;'''Wail of the Netherworld'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lich-s.png|Lich]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Lich&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15.5&amp;quot;|14-17 F||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||65||25||4 W||6||0||S||420||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Archlich-s.png|Archlich]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Archlich'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20''' F||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 15(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.&amp;quot;&amp;gt;'''Life Drain'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt ~5.8 (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Vampire Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''35'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The first attack targeting the Vampire Lord this turn will automatically fail. Does not consume the Vampire Lords current action. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;25% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;'''Vampiric Grasp'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;49.5&amp;quot;|49-55||data-sort-value=&amp;quot;30&amp;quot;|30 / 48||data-sort-value=&amp;quot;28&amp;quot;|28 / 46||280||40||6 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateSpinner-s.png|Fate Spinner]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Fate Spinner&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;59.5&amp;quot;|54-59 FM||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||data-sort-value=&amp;quot;22&amp;quot;|22 / 39||280||45||5 W||6||0||L||1695 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Human)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;56&amp;quot;|'''53-59'''||data-sort-value=&amp;quot;35&amp;quot;|'''35''' / '''53'''||data-sort-value=&amp;quot;31&amp;quot;|'''31''' / '''49'''||'''300'''||'''45'''||6 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Any creature attacking the creature first is dealt Damage (+stats, +num) damage (Dark). Damage: for Fate Spinner = 40, for Fate Weaver = 44. Ability triggered once per combat.&amp;quot;&amp;gt;Baleful Gaze&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Deals damage (Prime) to all adjacent living creatures worth of 10(+stats)% of their initial Health and hastens all effects on all adjacent creatures by 1 turn producing all related consequences. This damage cannot be healed.&amp;quot;&amp;gt;'''Dance of Decay'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FateWeaver-s.png|Fate Weaver]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''FateWeaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+ (Spider)&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;63.5&amp;quot;|'''57-64''' FM||data-sort-value=&amp;quot;25&amp;quot;|'''25''' / '''43'''||data-sort-value=&amp;quot;24&amp;quot;|'''24''' / '''42'''||'''300'''||45||5 W||6||0||L||'''2190''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can assume humanoid or arachnidan shape. Changing shapes forces a “Wait” action.&amp;quot;&amp;gt;Dual Forms&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creatures attacking or being attacked by the creature in melee are affected by a potent venom. Deals Damage (+num) damage (Earth) for 3 turns. Damage: for Fate Spinner = 13, for Fate Weaver = 14.&amp;quot;&amp;gt;Venomous Touch&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Enemy stacks adjacent to the creature cannot act for 1.1 (+stats, +power) turn.&amp;quot;&amp;gt;'''Freezing Web'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All creatures in the Necropolis town have the &amp;lt;abbr title=&amp;quot;This creature is not alive. Its Morale is always neutral and it has +20% resistance to damage (Water). It is also immune to Poison, Disease, Blind and Mind Influence effects.&amp;quot;&amp;gt;Undead&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Having no emotions, undead are immune to Morale effects.&amp;quot;&amp;gt;Emotionless&amp;lt;/abbr&amp;gt;, and &amp;lt;abbr title=&amp;quot;Light spells which damage the living are empowered against undead and demons by 20%. Light spells which heal the living damage undead and demons.&amp;quot;&amp;gt;Vulnerability to Light abilities&amp;lt;/abbr&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 2.1.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Sanctuary_Creatures</id>
		<title>Sanctuary Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Sanctuary_Creatures"/>
				<updated>2013-05-23T00:31:57Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: abilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SharkGuard-s.png|Shark Guard]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Shark Guard&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||25||30||4 W||3||7||S||95||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wanizame-s.png|Wanizame]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Wanizame'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-'''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''31'''||'''35'''||'''5''' W||3||7||S||'''130'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature deals +30% damage on stacks suffering by Ferocious Wound.&amp;quot;&amp;gt;'''Blood Frenzy'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CoralPriestess-s.png|Coral Priestess]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Coral Priestess&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 FM||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||18||40||5 W||5||7||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PearlPriestess-s.png|Pearl Priestess]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Pearl Priestess'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' FM||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''22'''||'''45'''||5 W||'''6'''||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target is healed for 3 (+stats, +num) Health and dispelled of one random negative effect. Lasts 3 turns.&amp;quot;&amp;gt;'''Waves of Renewal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kappa-s.png|Kappa]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Kappa&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3.5&amp;quot;|3-4||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||21||50||4 W||7||5||S||90||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased by 5% for each square jumped. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current). Cooldown: 2.&amp;quot;&amp;gt;Leap&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KappaShoya-s.png|Kappa Shoya]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Kappa Shoya'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||'''25'''||'''55'''||4 W||'''8'''||'''6'''||S||'''135'''||'''13'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased 5% for each square jumped and 2-3 (+stats, +num) damage (Water) to all enemy stacks in a 3x3 area. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current).&amp;quot;&amp;gt;'''Crushing Leap'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Spring Spirit&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;10.5&amp;quot;|9-12 MW||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||70||45||5 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;Sprirt Link&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Mizu-Kami'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.5&amp;quot;|'''10-13''' MW||data-sort-value=&amp;quot;15&amp;quot;|'''15''' / '''29'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;'''Spirit Bond'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases resistance to damage by 15%.&amp;quot;&amp;gt;'''Lifeguard Membrane'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SnowMaiden-s.png|Snow Maiden]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Snow Maiden&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 MWF||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||65||40||6 W||6||7||S||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature inflicts the “Chilled” effect with her attacks.&amp;quot;&amp;gt;Frozen Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yuki-Onna-s.png|Yuki-Onna]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Yuki-Onna'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16''' MWF||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''72'''||'''45'''||6 W||6||7||S||'''520'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 20 (+stats, +power) for 1 turn and also inflicts the “Chilled” effect.&amp;quot;&amp;gt;'''Frozen Caress'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a 3x3 trap on the combat map. Enemies moving across it are dealt 10 (+stats, +num) damage (Water) and “Chilled”.&amp;quot;&amp;gt;'''Ice Shards'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kenshi-s.png|Kenshi]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Kenshi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19&amp;quot;|17-21||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||80||45||5 W||8||10||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kensei-s.png|Kensei]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Kensei'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20.5&amp;quot;|'''19-22'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''90'''||'''50'''||5 W||8||'''11'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to 3 times. Damage is halved by each attack.&amp;quot;&amp;gt;'''Four Waves'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kirin-s.png|Kirin]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Kirin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;55&amp;quot;|54-58||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||260||55||6 W||10||7||L||1705 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Mist is created on the squares crossed by the creature. Each mist square reduces Movement of crossing enemy creatures by 1. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;Trail of Mist&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SacredKirin-s.png|Sacred Kirin]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Sacred Kirin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;57&amp;quot;|'''58-62'''||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||'''275'''||'''60'''||6 W||10||'''8'''||L||'''2130''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Clouds are created on the squares crossed by the creature. Each clouded square reduces Movement of crossing enemy creatures by 1. Friendly creatures moving into the clouds are granted an extra action. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;'''Trail of Clouds'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing 30 (+stats, +num) damage (Water) in addition to its normal attack damage. Victims are also inflicted by the “Frozen” effect. Cooldown: 3.&amp;quot;&amp;gt;'''Hailstorm Aura'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All creatures in the Sanctuary town have the &amp;lt;abbr title=&amp;quot;Can be healed and resurrected. Susceptible to morale.&amp;quot;&amp;gt;Living&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Immunity to Movement reductions from the Water Magic School. Sanctuary Heroes can travel on the seas if all their army is amphibian.&amp;quot;&amp;gt;Amphibian&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;All damage (Air) is increased on the nagas (and their allied water spirits) by 25%.&amp;quot;&amp;gt;Vulnerability to Air&amp;lt;/abbr&amp;gt;, and &amp;lt;abbr title=&amp;quot;Nagas (and their allied water spirits) are 50(+power)% resistant to damage (Water).&amp;quot;&amp;gt;Resistance to Water&amp;lt;/abbr&amp;gt; ailities.&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch  2.1.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/Sanctuary_Creatures</id>
		<title>Sanctuary Creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/Sanctuary_Creatures"/>
				<updated>2013-05-22T23:48:10Z</updated>
		
		<summary type="html">&lt;p&gt;Icewolfnector: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SharkGuard-s.png|Shark Guard]]||data-sort-value=&amp;quot;11&amp;quot; align=&amp;quot;left&amp;quot;|Shark Guard&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||data-sort-value=&amp;quot;2&amp;quot;|2 / 5||25||30||4 W||3||7||S||95||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wanizame-s.png|Wanizame]]||data-sort-value=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot;|'''Wanizame'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|3-'''7'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;3&amp;quot;|'''3''' / '''7'''||'''31'''||'''35'''||'''5''' W||3||7||S||'''130'''||'''12'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack reduces target’s Movement by 3 for 2 turns. Target will also be dealt 10% of the creature’s damage each turn.&amp;quot;&amp;gt;Ferocious Wound&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature deals +30% damage on stacks suffering by Ferocious Wound.&amp;quot;&amp;gt;'''Blood Frenzy'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CoralPriestess-s.png|Coral Priestess]]||data-sort-value=&amp;quot;21&amp;quot; align=&amp;quot;left&amp;quot;|Coral Priestess&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;4&amp;quot;|3-5 FM||data-sort-value=&amp;quot;1&amp;quot;|1 / 2||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||18||40||5 W||5||7||S||110||7||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 10 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PearlPriestess-s.png|Pearl Priestess]]||data-sort-value=&amp;quot;22&amp;quot; align=&amp;quot;left&amp;quot;|'''Pearl Priestess'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6''' FM||data-sort-value=&amp;quot;2&amp;quot;|'''2''' / '''5'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''22'''||'''45'''||5 W||'''6'''||7||S||'''160'''||'''11'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 10 (+stats, +power) for 2 turns.&amp;quot;&amp;gt;Eyes of the Medusa&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target is healed for 3 (+stats, +num) Health and dispelled of one random negative effect. Lasts 3 turns.&amp;quot;&amp;gt;'''Waves of Renewal'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kappa-s.png|Kappa]]||data-sort-value=&amp;quot;31&amp;quot; align=&amp;quot;left&amp;quot;|Kappa&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;3.5&amp;quot;|3-4||data-sort-value=&amp;quot;5&amp;quot;|5 / 11||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||21||50||4 W||7||5||S||90||8||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased by 5% for each square jumped. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current). Cooldown: 2.&amp;quot;&amp;gt;Leap&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:KappaShoya-s.png|Kappa Shoya]]||data-sort-value=&amp;quot;32&amp;quot; align=&amp;quot;left&amp;quot;|'''Kappa Shoya'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Core 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;5&amp;quot;|'''4-6'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||data-sort-value=&amp;quot;7&amp;quot;|'''7''' / '''16'''||'''25'''||'''55'''||4 W||'''8'''||'''6'''||S||'''135'''||'''13'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;A leaping attack, dealing normal attack damage to target increased 5% for each square jumped and 4-6 (+stats, +num) damage (Water) to all enemy stacks in a 3x3 area. Target has to be in a direct line to the creature. This attack cannot be retaliated. Minimum range: 2. Maximum range: twice the creature’s Movement (Current).&amp;quot;&amp;gt;'''Crushing Leap'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value=&amp;quot;41&amp;quot; align=&amp;quot;left&amp;quot;|Spring Spirit&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;10.5&amp;quot;|9-12 MW||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||70||45||5 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;Sprirt Link&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value=&amp;quot;42&amp;quot; align=&amp;quot;left&amp;quot;|'''Mizu-Kami'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.5&amp;quot;|'''10-13''' MW||data-sort-value=&amp;quot;15&amp;quot;|'''15''' / '''29'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;'''Spirit Bond'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases resistance to damage by 15%.&amp;quot;&amp;gt;'''Lifeguard Membrane'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SnowMaiden-s.png|Snow Maiden]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Snow Maiden&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 MWF||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||65||40||6 W||6||7||S||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature inflicts the “Chilled” effect with her attacks.&amp;quot;&amp;gt;Frozen Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yuki-Onna-s.png|Yuki-Onna]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Yuki-Onna'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16''' MWF||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''72'''||'''45'''||6 W||6||7||S||'''520'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 10 (+stats, +power) for 1 turn and also inflicts the “Chilled” effect.&amp;quot;&amp;gt;'''Frozen Caress'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a 3x3 trap on the combat map. Enemies moving across it are dealt 10 (+stats, +num) damage (Water) and “Chilled”.&amp;quot;&amp;gt;'''Ice Shards'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kenshi-s.png|Kenshi]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Kenshi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19&amp;quot;|17-21||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||80||45||5 W||8||10||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kensei-s.png|Kensei]]||data-sort-value=&amp;quot;62&amp;quot; align=&amp;quot;left&amp;quot;|'''Kensei'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20.5&amp;quot;|'''19-22'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''90'''||'''50'''||5 W||8||'''11'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to 3 times. Damage is halved by each attack.&amp;quot;&amp;gt;'''Four Waves'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kirin-s.png|Kirin]]||data-sort-value=&amp;quot;71&amp;quot; align=&amp;quot;left&amp;quot;|Kirin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;55&amp;quot;|54-58||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||260||55||6 W||10||7||L||1705 C||1||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Mist is created on the squares crossed by the creature. Each mist square reduces Movement of crossing enemy creatures by 1. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;Trail of Mist&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SacredKirin-s.png|Sacred Kirin]]||data-sort-value=&amp;quot;72&amp;quot; align=&amp;quot;left&amp;quot;|'''Sacred Kirin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Champion+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;57&amp;quot;|'''58-62'''||data-sort-value=&amp;quot;31&amp;quot;|31 / 49||data-sort-value=&amp;quot;33&amp;quot;|33 / 51||'''275'''||'''60'''||6 W||10||'''8'''||L||'''2130''' C||'''2'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature is immune to effects reducing Movement and Initiative.&amp;quot;&amp;gt;Water Flows Freely&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Clouds are created on the squares crossed by the creature. Each clouded square reduces Movement of crossing enemy creatures by 1. Friendly creatures moving into the clouds are granted an extra action. Does not affect Kirins. Trail lasts for 1 turn. Actually, an enemy that crosses the trail loses their turn.&amp;quot;&amp;gt;'''Trail of Clouds'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks target enemy stack dealing 30 (+stats, +num) damage (Water) in addition to its normal attack damage. Victims are also inflicted by the “Frozen” effect. Cooldown: 3.&amp;quot;&amp;gt;'''Hailstorm Aura'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All creatures in the Sanctuary town have the &amp;lt;abbr title=&amp;quot;Can be healed and resurrected. Susceptible to morale.&amp;quot;&amp;gt;Living&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Immunity to Movement reductions from the Water Magic School. Sanctuary Heroes can travel on the seas if all their army is amphibian.&amp;quot;&amp;gt;Amphibian&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;All damage (Air) is increased on the nagas (and their allied water spirits) by 25%.&amp;quot;&amp;gt;Vulnerability to Air&amp;lt;/abbr&amp;gt;, and &amp;lt;abbr title=&amp;quot;Nagas (and their allied water spirits) are 50(+power)% resistant to damage (Water).&amp;quot;&amp;gt;Resistance to Water&amp;lt;/abbr&amp;gt; ailities.&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch  2.1.&lt;/div&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

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