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		<id>http://www.heroesofmightandmagic.com/heroes6/index.php?action=history&amp;feed=atom&amp;title=Elite_Creatures</id>
		<title>Elite Creatures - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://www.heroesofmightandmagic.com/heroes6/index.php?action=history&amp;feed=atom&amp;title=Elite_Creatures"/>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;action=history"/>
		<updated>2026-05-22T20:39:00Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=372&amp;oldid=prev</id>
		<title>Valeriy: fixed sorting</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=372&amp;oldid=prev"/>
				<updated>2014-08-28T11:15:49Z</updated>
		
		<summary type="html">&lt;p&gt;fixed sorting&lt;/p&gt;
&lt;a href=&quot;http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;amp;diff=372&amp;amp;oldid=311&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Valeriy</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=311&amp;oldid=prev</id>
		<title>Icewolfnector: stronghold patch 2.1</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=311&amp;oldid=prev"/>
				<updated>2013-05-24T15:20:55Z</updated>
		
		<summary type="html">&lt;p&gt;stronghold patch 2.1&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:20, 24 May 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Dreamwalker-s.png|Dreamwalker]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;541&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Dreamwalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;STR: &lt;/del&gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 M||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||85||30||6 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Dreamwalker-s.png|Dreamwalker]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;41&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Dreamwalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 M||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||85||30||6 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: Dreamwalker&lt;/ins&gt;: 2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dreamreaver: 3&lt;/ins&gt;.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Dreamreaver-s.png|Dreamreaver]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;542&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Dreamreaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;STR: &lt;/del&gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17&amp;quot;|'''15-19''' M||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''100'''||'''35'''||6 W||'''10'''||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Initiative by 1 and Movement by 1 (+stats) for all friendly stacks, or deals 3 (+stats, +num) damage (Earth) / turn to all enemy non-flyer stacks and reduces their Movement by 1. Lasts 2 turns. Cooldown: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/del&gt;. Prime.&amp;quot;&amp;gt;'''Mass'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Dreamreaver-s.png|Dreamreaver]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;42&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Dreamreaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17&amp;quot;|'''15-19''' M||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''100'''||'''35'''||6 W||'''10'''||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: Dreamwalker&lt;/ins&gt;: 2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dreamreaver: 3&lt;/ins&gt;.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Initiative by 1 and Movement by 1 (+stats) for all friendly stacks, or deals 3 (+stats, +num) damage (Earth) / turn to all enemy non-flyer stacks and reduces their Movement by 1. Lasts 2 turns. Cooldown: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;. Prime.&amp;quot;&amp;gt;'''Mass'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Centaur-s.png|Centaur]]||data-sort-value=&amp;quot;551&amp;quot; align=&amp;quot;left&amp;quot;|Centaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||70||50||6 W||7||7||L||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Centaur-s.png|Centaur]]||data-sort-value=&amp;quot;551&amp;quot; align=&amp;quot;left&amp;quot;|Centaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||70||50||6 W||7||7||L||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 84:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 84:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=307&amp;oldid=prev</id>
		<title>Icewolfnector: haven update 2.1</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=307&amp;oldid=prev"/>
				<updated>2013-05-24T14:24:54Z</updated>
		
		<summary type="html">&lt;p&gt;haven update 2.1&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:24, 24 May 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Griffin-s.png|Griffin]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;141&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Griffin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HAV: &lt;/del&gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-18||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||35||6 F||7||8||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and dives on his target at the end of the turn dealing its normal attack damage. Cooldown: 3.&amp;quot;&amp;gt;Diving Attack&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Griffin-s.png|Griffin]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;41&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Griffin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-18||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||35||6 F||7||8||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and dives on his target at the end of the turn dealing its normal attack damage. Cooldown: 3.&amp;quot;&amp;gt;Diving Attack&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:ImperialGriffin-s.png|Imperial Griffin]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;142&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Imperial Griffin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HAV: &lt;/del&gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-20'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;80&lt;/del&gt;||'''40'''||6 F||7||8||L||'''600'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and attacks all enemies in line at the end of the turn dealing its normal attack damage to each target. Cooldown: 3. Actual damage is 14-30 (+stats, +num).&amp;quot;&amp;gt;'''Diving Assault'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:ImperialGriffin-s.png|Imperial Griffin]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;42&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Imperial Griffin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-20'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''90'''&lt;/ins&gt;||'''40'''||6 F||7||8||L||'''600'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and attacks all enemies in line at the end of the turn dealing its normal attack damage to each target. Cooldown: 3. Actual damage is 14-30 (+stats, +num).&amp;quot;&amp;gt;'''Diving Assault'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:RadiantGlory-s.png|Radiant Glory]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;152&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Radiant Glory&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HAV: &lt;/del&gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ATT&lt;/del&gt;||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||70||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each &lt;/del&gt;time the creature teleports, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:RadiantGlory-s.png|Radiant Glory]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;52&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Radiant Glory&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;13-15?&lt;/ins&gt;||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||70||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The next &lt;/ins&gt;time the creature teleports &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this turn&lt;/ins&gt;, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Cooldown: 3&lt;/ins&gt;.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:BlazingGlory-s.png|Blazing Glory]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;152&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Blazing Glory'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HAV: &lt;/del&gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ATT&lt;/del&gt;||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||'''75'''||'''50'''||'''8''' T||'''8'''||7||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each &lt;/del&gt;time the creature teleports, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy is dealt Damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage &lt;/del&gt;(Light) and is blinded for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0.9 &lt;/del&gt;(+stat, +power) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;turn&lt;/del&gt;. Consumes the creature’s substance (takes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;(+num)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;% &lt;/del&gt;self damage, which regenerates after the combat). Cooldown: 3.&amp;quot;&amp;gt;'''Searing Light'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:BlazingGlory-s.png|Blazing Glory]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;52&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Blazing Glory'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;13-15?&lt;/ins&gt;||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||'''75'''||'''50'''||'''8''' T||'''8'''||7||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The next &lt;/ins&gt;time the creature teleports &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this turn&lt;/ins&gt;, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Cooldown: 3&lt;/ins&gt;.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy is dealt &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;13-15 &lt;/ins&gt;Damage (Light) and is blinded for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/ins&gt;(+stat, +power) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;turns&lt;/ins&gt;. Consumes the creature’s substance (takes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;(+num) self damage, which regenerates after the combat). Cooldown: 3.&amp;quot;&amp;gt;'''Searing Light'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:SunRider-s.png|Sun Rider]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;161&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Sun Rider&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HAV: &lt;/del&gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||90||35||6 W||7||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases the creature’s Damage by 10% for each square crossed during its attack.&amp;quot;&amp;gt;Charge&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:SunRider-s.png|Sun Rider]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;61&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Sun Rider&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||90||35||6 W||7||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases the creature’s Damage by 10% for each square crossed during its attack.&amp;quot;&amp;gt;Charge&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:SunCrusader-s.png|Sun Crusader]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;162&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Sun Crusader'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HAV: &lt;/del&gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;22&amp;quot;|'''22''' / '''39'''||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''95'''||'''40'''||6 W||7||'''12'''||L||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack cannot be retaliated and increases its Damage by 10% for each square crossed.&amp;quot;&amp;gt;'''Blinding Charge'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s mount turns into light for 1 turn. Enables him to move through all stacks and objects and makes him immune to effects reducing Movement. This ability does not consume the current action. Cooldown: 3.&amp;quot;&amp;gt;'''Sun Steed'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:SunCrusader-s.png|Sun Crusader]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;62&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Sun Crusader'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;22&amp;quot;|'''22''' / '''39'''||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''95'''||'''40'''||6 W||7||'''12'''||L||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack cannot be retaliated and increases its Damage by 10% for each square crossed.&amp;quot;&amp;gt;'''Blinding Charge'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s mount turns into light for 1 turn. Enables him to move through all stacks and objects and makes him immune to effects reducing Movement. This ability does not consume the current action. Cooldown: 3.&amp;quot;&amp;gt;'''Sun Steed'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=303&amp;oldid=prev</id>
		<title>Icewolfnector: Inferno patch 2.1</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=303&amp;oldid=prev"/>
				<updated>2013-05-24T02:53:15Z</updated>
		
		<summary type="html">&lt;p&gt;Inferno patch 2.1&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:53, 24 May 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Breeder-s.png|Breeder]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;241&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Breeder&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;INF: &lt;/del&gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.75&amp;quot;|7-9 / 14-17M||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||70||40||5 W||8||4||L||410||&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/del&gt;||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Breeder-s.png|Breeder]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;41&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Breeder&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.75&amp;quot;|7-9 / 14-17M||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||70||40||5 W||8||4||L||410||&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/ins&gt;||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:BreederMother-s.png|Breeder Mother]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;242&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Breeder Mother'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;INF: &lt;/del&gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.25&amp;quot;|'''8-10''' / '''16-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;19&lt;/del&gt;'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''75'''||'''45'''||5 W||'''10'''||&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;||L||'''550'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature grows by 20% in the first turn of the combat. Creatures above the stack’s original maximum will not remain in the Hero’s army after the combat.&amp;quot;&amp;gt;'''Proliferation'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:BreederMother-s.png|Breeder Mother]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;42&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Breeder Mother'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.25&amp;quot;|'''8-10''' / '''16-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;19M&lt;/ins&gt;'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''75'''||'''45'''||5 W||'''10'''||&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''6'''&lt;/ins&gt;||L||'''550'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature grows by 20% in the first turn of the combat. Creatures above the stack’s original maximum will not remain in the Hero’s army after the combat.&amp;quot;&amp;gt;'''Proliferation'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Tormentor-s.png|Tormentor]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;251&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Tormentor&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;INF: &lt;/del&gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|15-20||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||76||40||6 W||&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/del&gt;||4||S||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;Retractable Spikes&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Tormentor-s.png|Tormentor]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;51&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Tormentor&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|15-20||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||76||40||6 W||&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;8&lt;/ins&gt;||4||S||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;Retractable Spikes&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Lacerator-s.png|Lacerator]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;252&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Lacerator'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;INF: &lt;/del&gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''17-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''80'''||'''45'''||6 W||'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;24&lt;/del&gt;'''||'''5'''||S||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing 125% of its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;'''Exploding Spikes'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Lacerator-s.png|Lacerator]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;52&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Lacerator'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''17-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''80'''||'''45'''||6 W||'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/ins&gt;'''||'''5'''||S||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing 125% of its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;'''Exploding Spikes'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Juggernaut-s.png|Juggernaut]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;261&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Juggernaut&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;INF: &lt;/del&gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18.5&amp;quot;|17-20||data-sort-value=&amp;quot;16&amp;quot;|16 / 31||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||90||50||6 W||&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/del&gt;||5||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Juggernaut-s.png|Juggernaut]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;61&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Juggernaut&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18.5&amp;quot;|17-20||data-sort-value=&amp;quot;16&amp;quot;|16 / 31||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||90||50||6 W||&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;12&lt;/ins&gt;||5||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Ravager-s.png|Ravager]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;262&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravager'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;INF: &lt;/del&gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''18-21'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||'''100'''||'''55'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;||6 W&lt;/del&gt;||'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;22&lt;/del&gt;'''||'''6'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Forces enemy stacks within two squares of the creature to focus attacks and abilities on him. Moving away will clear this effect.&amp;quot;&amp;gt;'''Taunting Presence'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Ravager-s.png|Ravager]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;62&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravager'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''18-21'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||'''100'''||'''55'''||'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;W||12&lt;/ins&gt;||'''6'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Forces enemy stacks within two squares of the creature to focus attacks and abilities on him. Moving away will clear this effect.&amp;quot;&amp;gt;'''Taunting Presence'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=300&amp;oldid=prev</id>
		<title>Icewolfnector at 11:21, 23 May 2013</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=300&amp;oldid=prev"/>
				<updated>2013-05-23T11:21:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 11:21, 23 May 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;51&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;~&lt;/del&gt;5&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.8 &lt;/del&gt;(+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;52&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt 5 (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;61&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=297&amp;oldid=prev</id>
		<title>Icewolfnector: Necropolis + Sanctuary update 2.1</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=297&amp;oldid=prev"/>
				<updated>2013-05-23T01:25:18Z</updated>
		
		<summary type="html">&lt;p&gt;Necropolis + Sanctuary update 2.1&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:25, 23 May 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Lich-s.png|Lich]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;341&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Lich&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NEC: &lt;/del&gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15.5&amp;quot;|14-17 F||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||65||25||4 W||6||0||S||420||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/del&gt;(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Lich-s.png|Lich]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;41&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Lich&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15.5&amp;quot;|14-17 F||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||65||25||4 W||6||0||S||420||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;15&lt;/ins&gt;(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Archlich-s.png|Archlich]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;342&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Archlich'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NEC: &lt;/del&gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20''' F||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10&lt;/del&gt;(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.&amp;quot;&amp;gt;'''Life Drain'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Archlich-s.png|Archlich]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;42&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Archlich'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20''' F||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;15&lt;/ins&gt;(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.&amp;quot;&amp;gt;'''Life Drain'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;351&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NEC: &lt;/del&gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;51&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;352&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NEC: &lt;/del&gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;(+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;52&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;~5.8 &lt;/ins&gt;(+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;361&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NEC: &lt;/del&gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;abbr title=&amp;quot;When the creature defends, the first attack targeting it will automatically fail. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &lt;/del&gt;&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;61&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;362&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Vampire Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NEC: &lt;/del&gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''35'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/del&gt;'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When the creature defends, the &lt;/del&gt;first attack targeting &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/del&gt;will automatically fail. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;25% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;'''Vampiric Grasp'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;62&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Vampire Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''35'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/ins&gt;first attack targeting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Vampire Lord this turn &lt;/ins&gt;will automatically fail&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Does not consume the Vampire Lords current action&lt;/ins&gt;. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;25% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;'''Vampiric Grasp'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;441&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Spring Spirit&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SAN: &lt;/del&gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;10.5&amp;quot;|9-12 MW||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||70||45||5 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;Sprirt Link&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;41&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Spring Spirit&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;10.5&amp;quot;|9-12 MW||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||70||45||5 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;Sprirt Link&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;442&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Mizu-Kami'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SAN: &lt;/del&gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.5&amp;quot;|'''10-13''' MW||data-sort-value=&amp;quot;15&amp;quot;|'''15''' / '''29'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;'''Spirit Bond'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases resistance to damage by 15%.&amp;quot;&amp;gt;'''Lifeguard Membrane'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;42&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Mizu-Kami'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.5&amp;quot;|'''10-13''' MW||data-sort-value=&amp;quot;15&amp;quot;|'''15''' / '''29'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;'''Spirit Bond'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases resistance to damage by 15%.&amp;quot;&amp;gt;'''Lifeguard Membrane'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:SnowMaiden-s.png|Snow Maiden]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;451&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Snow Maiden&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SAN: &lt;/del&gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 MWF||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||65||40||6 W||6||7||S||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature inflicts the “Chilled” effect with her attacks.&amp;quot;&amp;gt;Frozen Touch&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:SnowMaiden-s.png|Snow Maiden]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;51&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Snow Maiden&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 MWF||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||65||40||6 W||6||7||S||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature inflicts the “Chilled” effect with her attacks.&amp;quot;&amp;gt;Frozen Touch&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Yuki-Onna-s.png|Yuki-Onna]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;452&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Yuki-Onna'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SAN: &lt;/del&gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16''' MWF||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''72'''||'''45'''||6 W||6||7||S||'''520'''||'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;10 &lt;/del&gt;(+stats, +power) for 1 turn and also inflicts the “Chilled” effect.&amp;quot;&amp;gt;'''Frozen Caress'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a 3x3 trap on the combat map. Enemies moving across it are dealt 10 (+stats, +num) damage (Water) and “Chilled”.&amp;quot;&amp;gt;'''Ice Shards'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Yuki-Onna-s.png|Yuki-Onna]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;52&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Yuki-Onna'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16''' MWF||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''72'''||'''45'''||6 W||6||7||S||'''520'''||'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20 &lt;/ins&gt;(+stats, +power) for 1 turn and also inflicts the “Chilled” effect.&amp;quot;&amp;gt;'''Frozen Caress'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a 3x3 trap on the combat map. Enemies moving across it are dealt 10 (+stats, +num) damage (Water) and “Chilled”.&amp;quot;&amp;gt;'''Ice Shards'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Kenshi-s.png|Kenshi]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;461&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Kenshi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SAN: &lt;/del&gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19&amp;quot;|17-21||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||80||45||5 W||8||10||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Kenshi-s.png|Kenshi]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;61&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|Kenshi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19&amp;quot;|17-21||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||80||45||5 W||8||10||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Kensei-s.png|Kensei]]||data-sort-value=&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;462&lt;/del&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Kensei'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SAN: &lt;/del&gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20.5&amp;quot;|'''19-22'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''90'''||'''50'''||5 W||8||'''11'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to 3 times. Damage is halved by each attack.&amp;quot;&amp;gt;'''Four Waves'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:Kensei-s.png|Kensei]]||data-sort-value=&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;62&lt;/ins&gt;&amp;quot; align=&amp;quot;left&amp;quot;|'''Kensei'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20.5&amp;quot;|'''19-22'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''90'''||'''50'''||5 W||8||'''11'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to 3 times. Damage is halved by each attack.&amp;quot;&amp;gt;'''Four Waves'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Icewolfnector</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=272&amp;oldid=prev</id>
		<title>Valeriy: Added Dungeon creatures</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=272&amp;oldid=prev"/>
				<updated>2013-05-06T06:32:18Z</updated>
		
		<summary type="html">&lt;p&gt;Added Dungeon creatures&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:32, 6 May 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:PantherWarrior-s.png|Panther Warrior]]||data-sort-value=&amp;quot;562&amp;quot; align=&amp;quot;left&amp;quot;|'''Panther Warrior'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20'''||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''90'''||'''55'''||7 W||6||'''10'''||L||'''535'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy dealing his normal attack damage to the target and all stacks adjacent to the creature. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;'''All-around Slash'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|[[File:PantherWarrior-s.png|Panther Warrior]]||data-sort-value=&amp;quot;562&amp;quot; align=&amp;quot;left&amp;quot;|'''Panther Warrior'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20'''||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''90'''||'''55'''||7 W||6||'''10'''||L||'''535'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy dealing his normal attack damage to the target and all stacks adjacent to the creature. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;'''All-around Slash'''&amp;lt;/abbr&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|[[File:Manticore-s.png|Manticore]]||data-sort-value=&amp;quot;641&amp;quot; align=&amp;quot;left&amp;quot;|Manticore&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|16-20||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||data-sort-value=&amp;quot;17&amp;quot;|17 / 32||80||50||6 F||6||6||L||475||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Manticore deals 80% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 4 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;Crippling Sting&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Manticore's attack reduces the enemy creature stack's Might Defence by 10. Lasts 1 turn.&amp;quot;&amp;gt;Corroding Venom&amp;lt;/abbr&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|[[File:Scorpicore-s.png|Scorpicore]]||data-sort-value=&amp;quot;642&amp;quot; align=&amp;quot;left&amp;quot;|'''Scorpicore'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''85'''||'''55'''||6 F||'''7'''||'''7'''||L||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The Scorpicore deals 100% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 6 and Initiative by 10 for 2 turns. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Paralyzing Sting'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Scorpicore's attack reduces the enemy creature stack's Might Defence by 15. Lasts 1 turn.&amp;quot;&amp;gt;'''Dissolving Venom'''&amp;lt;/abbr&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|[[File:Faceless-s.png|Faceless]]||data-sort-value=&amp;quot;651&amp;quot; align=&amp;quot;left&amp;quot;|Faceless&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 MD||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||65||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|[[File:Faceless_Puppeteer-s.png|Faceless Puppeteer]]||data-sort-value=&amp;quot;652&amp;quot; align=&amp;quot;left&amp;quot;|'''Faceless Puppeteer'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-18''' MD||data-sort-value=&amp;quot;12&amp;quot;|'''12''' / '''25'''||data-sort-value=&amp;quot;21&amp;quot;|'''21''' / '''38'''||'''70'''||'''50'''||'''8''' T||'''8'''||'''8'''||S||'''505'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Attack target stack and hold position. Cooldown: 1 turn.&amp;quot;&amp;gt;Attack&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.&amp;quot;&amp;gt;Shadow Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Faceless Puppeteer gains temporary control over the target enemy stack for 2 turns. If the victim takes damage, the effect is dispelled. Charges: 1.&amp;quot;&amp;gt;'''Mind Leash'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The next time the Faceless Puppeteer attacks this turn, it dispels all positive effects from its target. Does not consume the Faceless Puppeteer's current action. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Dark Purge'''&amp;lt;/abbr&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|[[File:Minotaur-s.png|Minotaur]]||data-sort-value=&amp;quot;661&amp;quot; align=&amp;quot;left&amp;quot;|Minotaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-19||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||90||35||5||5||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|[[File:Minotaur_Guard-s.png|Minotaur Guard]]||data-sort-value=&amp;quot;662&amp;quot; align=&amp;quot;left&amp;quot;|'''Minotaur Guard'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;DUN: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20&amp;quot;|'''18-22'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||data-sort-value=&amp;quot;19&amp;quot;|'''19''' / '''35'''||'''100'''||'''40'''||5||'''6'''||'''11'''||L||'''475'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When attacked, the Minotaur Guard retaliates before the enemy attacks.&amp;quot;&amp;gt;Preemptive Strike&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each of the Minotaur Guards's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.&amp;quot;&amp;gt;Fighting Spirit&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The Minotaur Guard attacks target enemy stack, dealing its normal damage and avoiding retaliation. Small targets are pushed back 2 squares. Cooldown: 3 turns.&amp;quot;&amp;gt;'''Mighty Slash'''&amp;lt;/abbr&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Note that Dungeon creatures are only available with Shades of Darkness expansion pack.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Valeriy</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=197&amp;oldid=prev</id>
		<title>Valeriy: Created page with &quot;{|class=&quot;wikitable sortable&quot; style=&quot;text-align: center;&quot; !class=&quot;unsortable&quot;|'''ICON'''!!'''CREATURE'''!!style=&quot;width: 50px;&quot;|Attack!!style=&quot;width: 50px;&quot;|...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes6/index.php?title=Elite_Creatures&amp;diff=197&amp;oldid=prev"/>
				<updated>2013-04-13T04:53:10Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; !class=&amp;quot;unsortable&amp;quot;|&amp;#039;&amp;#039;&amp;#039;ICON&amp;#039;&amp;#039;&amp;#039;!!&amp;#039;&amp;#039;&amp;#039;CREATURE&amp;#039;&amp;#039;&amp;#039;!!style=&amp;quot;width: 50px;&amp;quot;|&lt;a href=&quot;/heroes6/File:Attack.png&quot; title=&quot;File:Attack.png&quot;&gt;Attack&lt;/a&gt;!!style=&amp;quot;width: 50px;&amp;quot;|...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot;|'''ICON'''!!'''CREATURE'''!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Attack.png|Attack]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:Defence.png|Defence]]!!style=&amp;quot;width: 50px;&amp;quot;|[[File:MagicDefence.png|Magic Defence]]!![[File:HitPoints.png|Hit Points]]!![[File:Initiative.png|Initiative]]!![[File:Movement.png|Movement]]!![[File:Luck.png|Luck]]!![[File:Morale.png|Morale]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Size.jpg|Size]]!![[File:Gold.png|Cost]]!![[File:Growth.jpg|Growth]]!!class=&amp;quot;unsortable&amp;quot;|[[File:Experience.png|Experience]]!!class=&amp;quot;unsortable&amp;quot;|'''SPECIAL ABILITIES'''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Griffin-s.png|Griffin]]||data-sort-value=&amp;quot;141&amp;quot; align=&amp;quot;left&amp;quot;|Griffin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-18||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||35||6 F||7||8||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and dives on his target at the end of the turn dealing its normal attack damage. Cooldown: 3.&amp;quot;&amp;gt;Diving Attack&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ImperialGriffin-s.png|Imperial Griffin]]||data-sort-value=&amp;quot;142&amp;quot; align=&amp;quot;left&amp;quot;|'''Imperial Griffin'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|'''15-20'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||80||'''40'''||6 F||7||8||L||'''600'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Unlimited Retaliation&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature flies off the combat map and attacks all enemies in line at the end of the turn dealing its normal attack damage to each target. Cooldown: 3. Actual damage is 14-30 (+stats, +num).&amp;quot;&amp;gt;'''Diving Assault'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RadiantGlory-s.png|Radiant Glory]]||data-sort-value=&amp;quot;152&amp;quot; align=&amp;quot;left&amp;quot;|Radiant Glory&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|ATT||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||70||45||6 T||7||7||S||390||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature teleports, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BlazingGlory-s.png|Blazing Glory]]||data-sort-value=&amp;quot;152&amp;quot; align=&amp;quot;left&amp;quot;|'''Blazing Glory'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;0&amp;quot;|ATT||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||'''75'''||'''50'''||'''8''' T||'''8'''||7||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature can move, attack and return, avoiding retaliation.&amp;quot;&amp;gt;Speed of Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature teleports, she dispels all adjacent stacks for one random effect. Dispels negative effects from friendly stacks and positive effects from enemy stacks.&amp;quot;&amp;gt;Cleansing Light&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Damage (Dark) dealt to the creature is increased by 25%.&amp;quot;&amp;gt;Vulnerable to Shadow Magic&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Target enemy is dealt Damage damage (Light) and is blinded for 0.9 (+stat, +power) turn. Consumes the creature’s substance (takes 1(+num)% self damage, which regenerates after the combat). Cooldown: 3.&amp;quot;&amp;gt;'''Searing Light'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunRider-s.png|Sun Rider]]||data-sort-value=&amp;quot;161&amp;quot; align=&amp;quot;left&amp;quot;|Sun Rider&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;19&amp;quot;|19 / 35||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||90||35||6 W||7||10||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases the creature’s Damage by 10% for each square crossed during its attack.&amp;quot;&amp;gt;Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SunCrusader-s.png|Sun Crusader]]||data-sort-value=&amp;quot;162&amp;quot; align=&amp;quot;left&amp;quot;|'''Sun Crusader'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;HAV: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;22&amp;quot;|'''22''' / '''39'''||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''95'''||'''40'''||6 W||7||'''12'''||L||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack cannot be retaliated and increases its Damage by 10% for each square crossed.&amp;quot;&amp;gt;'''Blinding Charge'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s mount turns into light for 1 turn. Enables him to move through all stacks and objects and makes him immune to effects reducing Movement. This ability does not consume the current action. Cooldown: 3.&amp;quot;&amp;gt;'''Sun Steed'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Breeder-s.png|Breeder]]||data-sort-value=&amp;quot;241&amp;quot; align=&amp;quot;left&amp;quot;|Breeder&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.75&amp;quot;|7-9 / 14-17M||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||70||40||5 W||8||4||L||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreederMother-s.png|Breeder Mother]]||data-sort-value=&amp;quot;242&amp;quot; align=&amp;quot;left&amp;quot;|'''Breeder Mother'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.25&amp;quot;|'''8-10''' / '''16-19'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''75'''||'''45'''||5 W||'''10'''||4||L||'''550'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When damaging creatures, the creature drains 4% of the enemy Hero’s Mana (Current) and transfers it to your Hero.&amp;quot;&amp;gt;Mana Leech&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature grows by 20% in the first turn of the combat. Creatures above the stack’s original maximum will not remain in the Hero’s army after the combat.&amp;quot;&amp;gt;'''Proliferation'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tormentor-s.png|Tormentor]]||data-sort-value=&amp;quot;251&amp;quot; align=&amp;quot;left&amp;quot;|Tormentor&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17.5&amp;quot;|15-20||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;4&amp;quot;|4 / 9||76||40||6 W||20||4||S||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;Retractable Spikes&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lacerator-s.png|Lacerator]]||data-sort-value=&amp;quot;252&amp;quot; align=&amp;quot;left&amp;quot;|'''Lacerator'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''17-22'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||data-sort-value=&amp;quot;6&amp;quot;|'''6''' / '''14'''||'''80'''||'''45'''||6 W||'''24'''||'''5'''||S||'''615'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Reduces damage (Might) dealt to the Tormentor by 20%.&amp;quot;&amp;gt;Dead Flesh&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Every time the creature deals damage or is dealt damage, the damage of its next attack is increased by 15%. Stacks up to 4 times.&amp;quot;&amp;gt;Taste of Pain&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature attacks all adjacent enemy stacks dealing 125% of its normal attack damage. This attack cannot be retaliated. Cooldown: 2.&amp;quot;&amp;gt;'''Exploding Spikes'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Juggernaut-s.png|Juggernaut]]||data-sort-value=&amp;quot;261&amp;quot; align=&amp;quot;left&amp;quot;|Juggernaut&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18.5&amp;quot;|17-20||data-sort-value=&amp;quot;16&amp;quot;|16 / 31||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||90||50||6 W||20||5||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ravager-s.png|Ravager]]||data-sort-value=&amp;quot;262&amp;quot; align=&amp;quot;left&amp;quot;|'''Ravager'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;INF: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19.5&amp;quot;|'''18-21'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||data-sort-value=&amp;quot;13&amp;quot;|13 / 26||'''100'''||'''55'''||6 W||'''22'''||'''6'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature is immune to effects decreasing Might Resistance, Magic Resistance, Might Defense and Magic Defense.&amp;quot;&amp;gt;Organic Armor&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature moves towards the target area hitting all stacks and objects along the way. Structural damage dealt during this attack is increased by 3.&amp;quot;&amp;gt;Unstoppable Charge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Forces enemy stacks within two squares of the creature to focus attacks and abilities on him. Moving away will clear this effect.&amp;quot;&amp;gt;'''Taunting Presence'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Lich-s.png|Lich]]||data-sort-value=&amp;quot;341&amp;quot; align=&amp;quot;left&amp;quot;|Lich&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;NEC: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15.5&amp;quot;|14-17 F||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||65||25||4 W||6||0||S||420||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 10(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Archlich-s.png|Archlich]]||data-sort-value=&amp;quot;342&amp;quot; align=&amp;quot;left&amp;quot;|'''Archlich'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;NEC: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20''' F||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||'''72'''||'''30'''||4 W||'''7'''||0||S||'''525'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Decreases Magic Defense (Dark) by 10(+stats, +power)% on attacked target and all adjacent stacks. Lasts 2 turns.&amp;quot;&amp;gt;Dark Embrace&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature’s attacks transfer the energy of attacked living enemies to target damaged friendly undead stack, healing it with 20% of the damage dealt. Lasts for 1 turn. Cannot heal self.&amp;quot;&amp;gt;'''Life Drain'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lamasu-s.png|Lamasu]]||data-sort-value=&amp;quot;351&amp;quot; align=&amp;quot;left&amp;quot;|Lamasu&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;NEC: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||80||25||6 F||7||0||L||350||5||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature radiates an aura of disease at the start of its turn. Decreases Maximum Health of all adjacent creatures by 5% for 2 turns. Stacks up to 5 times.&amp;quot;&amp;gt;Aura of Putrescence&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PutridLamasu-s.png|Putrid Lamasu]]||data-sort-value=&amp;quot;352&amp;quot; align=&amp;quot;left&amp;quot;|'''Putrid Lamasu'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;NEC: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|14-'''18'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''85'''||'''30'''||'''7''' F||7||0||L||'''445'''||'''7'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s Aura of Putrescence becomes contagious. Affected creatures transmit the disease to adjacent creatures at the start of their turn.&amp;quot;&amp;gt;'''Contagion'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The vermin reduce Might Power by 5 and Might Defense by 5 for 3 turns. Creature will also be dealt  (+stats, +num) damage (Earth) each turn. All creatures around the target are also affected.&amp;quot;&amp;gt;'''Breath of Vermin'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vampire-s.png|Vampire]]||data-sort-value=&amp;quot;361&amp;quot; align=&amp;quot;left&amp;quot;|Vampire&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;NEC: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;13.5&amp;quot;|13-14||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||80||45||4 T||9||0||S||360||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When the creature defends, the first attack targeting it will automatically fail. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;20% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;Vampiric Embrace&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VampireLord-s.png|Vampire Lord]]||data-sort-value=&amp;quot;362&amp;quot; align=&amp;quot;left&amp;quot;|'''Vampire Lord'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;NEC: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''35'''||data-sort-value=&amp;quot;14&amp;quot;|'''14''' / '''28'''||'''95'''||'''50'''||'''5''' T||9||0||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;When the creature defends, the first attack targeting it will automatically fail. Cooldown: 2.&amp;quot;&amp;gt;Out of Time&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;25% of the damage dealt to living targets restores the creature’s Health.&amp;quot;&amp;gt;'''Vampiric Grasp'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:SpringSpirit-s.png|Spring Spirit]]||data-sort-value=&amp;quot;441&amp;quot; align=&amp;quot;left&amp;quot;|Spring Spirit&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;SAN: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;10.5&amp;quot;|9-12 MW||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||data-sort-value=&amp;quot;18&amp;quot;|18 / 34||70||45||5 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;Sprirt Link&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mizu-Kami-s.png|Mizu-Kami]]||data-sort-value=&amp;quot;442&amp;quot; align=&amp;quot;left&amp;quot;|'''Mizu-Kami'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;SAN: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;11.5&amp;quot;|'''10-13''' MW||data-sort-value=&amp;quot;15&amp;quot;|'''15''' / '''29'''||data-sort-value=&amp;quot;20&amp;quot;|'''20''' / '''37'''||'''76'''||'''50'''||5 W||8||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;10% of the damage dealt to the creature is returned to its attackers. Only melee attacks are valid.&amp;quot;&amp;gt;Pain Mirror&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.&amp;quot;&amp;gt;Spirit Form&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a “Spirit Link” between target friendly stack and the creature. Positive effects gained by one of the stacks will also affect the other. Target stack also benefits from Pain Mirror and Lifeguard Membrane. Cannot link to Spring Spirits, Mizu-Kamis and stacks already affected by “Spirit Link”. Cooldown: 1.&amp;quot;&amp;gt;'''Spirit Bond'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases resistance to damage by 15%.&amp;quot;&amp;gt;'''Lifeguard Membrane'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SnowMaiden-s.png|Snow Maiden]]||data-sort-value=&amp;quot;451&amp;quot; align=&amp;quot;left&amp;quot;|Snow Maiden&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;SAN: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 MWF||data-sort-value=&amp;quot;12&amp;quot;|12 / 25||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||65||40||6 W||6||7||S||410||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature inflicts the “Chilled” effect with her attacks.&amp;quot;&amp;gt;Frozen Touch&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Yuki-Onna-s.png|Yuki-Onna]]||data-sort-value=&amp;quot;452&amp;quot; align=&amp;quot;left&amp;quot;|'''Yuki-Onna'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;SAN: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|'''14-16''' MWF||data-sort-value=&amp;quot;13&amp;quot;|'''13''' / '''26'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||'''72'''||'''45'''||6 W||6||7||S||'''520'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature’s attack decreases target’s Initiative by 10 (+stats, +power) for 1 turn and also inflicts the “Chilled” effect.&amp;quot;&amp;gt;'''Frozen Caress'''&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Creates a 3x3 trap on the combat map. Enemies moving across it are dealt 10 (+stats, +num) damage (Water) and “Chilled”.&amp;quot;&amp;gt;'''Ice Shards'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kenshi-s.png|Kenshi]]||data-sort-value=&amp;quot;461&amp;quot; align=&amp;quot;left&amp;quot;|Kenshi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;SAN: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;19&amp;quot;|17-21||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||data-sort-value=&amp;quot;15&amp;quot;|15 / 29||80||45||5 W||8||10||L||490||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kensei-s.png|Kensei]]||data-sort-value=&amp;quot;462&amp;quot; align=&amp;quot;left&amp;quot;|'''Kensei'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;SAN: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;20.5&amp;quot;|'''19-22'''||data-sort-value=&amp;quot;18&amp;quot;|'''18''' / '''34'''||data-sort-value=&amp;quot;17&amp;quot;|'''17''' / '''32'''||'''90'''||'''50'''||5 W||8||'''11'''||L||'''630'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Challenges the first attacked enemy stack. Reduces its damage by 45%, except on the challenger. Once the challenged target is destroyed a new stack can be challenged.&amp;quot;&amp;gt;Challenge&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature may retaliate unlimited times.&amp;quot;&amp;gt;Battle Ready&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Each time the creature attacks an enemy he has damaged on his last attack, he gains an extra attack against this enemy. Stacks up to 3 times. Damage is halved by each attack.&amp;quot;&amp;gt;'''Four Waves'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[File:Dreamwalker-s.png|Dreamwalker]]||data-sort-value=&amp;quot;541&amp;quot; align=&amp;quot;left&amp;quot;|Dreamwalker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 1&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;14&amp;quot;|13-15 M||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||data-sort-value=&amp;quot;14&amp;quot;|14 / 28||85||30||6 W||8||7||S||355||4||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamreaver-s.png|Dreamreaver]]||data-sort-value=&amp;quot;542&amp;quot; align=&amp;quot;left&amp;quot;|'''Dreamreaver'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 1+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;17&amp;quot;|'''15-19''' M||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||data-sort-value=&amp;quot;16&amp;quot;|'''16''' / '''31'''||'''100'''||'''35'''||6 W||'''10'''||7||S||'''450'''||'''6'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;Increases target friendly stack’s Initiative by 5 (+stats) and Movement by 2 or deals 8 (+stats, +num) damage (Earth) / turn to target non-flyer enemy stack and reduces its Movement by 2. Lasts 2 turns. Cooldown: 2.&amp;quot;&amp;gt;Sky and Earth&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;Increases Initiative by 1 and Movement by 1 (+stats) for all friendly stacks, or deals 3 (+stats, +num) damage (Earth) / turn to all enemy non-flyer stacks and reduces their Movement by 1. Lasts 2 turns. Cooldown: 2. Prime.&amp;quot;&amp;gt;'''Mass'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Centaur-s.png|Centaur]]||data-sort-value=&amp;quot;551&amp;quot; align=&amp;quot;left&amp;quot;|Centaur&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;15&amp;quot;|14-16 F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;10&amp;quot;|10 / 21||70||50||6 W||7||7||L||495||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CentaurMarauder-s.png|Centaur Marauder]]||data-sort-value=&amp;quot;552&amp;quot; align=&amp;quot;left&amp;quot;|'''Centaur Marauder'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 2+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16&amp;quot;|'''14-18''' F||data-sort-value=&amp;quot;8&amp;quot;|8 / 18||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''80'''||50||'''8''' W||7||7||L||'''625'''||'''4'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature moves away from melee attackers and retaliates with her ranged attack.&amp;quot;&amp;gt;Maneuver&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature gets a free shot on the first enemy stack entering within half range of her.&amp;quot;&amp;gt;Vigilant Scout&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature can either move and shoot or shoot and move.&amp;quot;&amp;gt;'''Mobile Shooter'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:JaguarWarrior-s.png|Jaguar Warrior]]||data-sort-value=&amp;quot;561&amp;quot; align=&amp;quot;left&amp;quot;|Jaguar Warrior&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;16.5&amp;quot;|15-18||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;9&amp;quot;|9 / 19||85||50||7 W||6||8||L||415||3||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy and dealing his normal attack damage. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;Feral Charge&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PantherWarrior-s.png|Panther Warrior]]||data-sort-value=&amp;quot;562&amp;quot; align=&amp;quot;left&amp;quot;|'''Panther Warrior'''&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;STR: Elite 3+&amp;lt;/small&amp;gt;||data-sort-value=&amp;quot;18&amp;quot;|'''16-20'''||data-sort-value=&amp;quot;11&amp;quot;|11 / 23||data-sort-value=&amp;quot;11&amp;quot;|'''11''' / '''23'''||'''90'''||'''55'''||7 W||6||'''10'''||L||'''535'''||'''5'''||?||align=&amp;quot;left&amp;quot;|&amp;lt;abbr title=&amp;quot;The creature becomes immune to harmful Mind Influence and effects decreasing its Morale once it has dealt damage.&amp;quot;&amp;gt;War Fury&amp;lt;/abbr&amp;gt;, &amp;lt;abbr title=&amp;quot;The creature charges target enemy dealing his normal attack damage to the target and all stacks adjacent to the creature. This attack cannot be retaliated. Minimum range: 3. Cooldown: 2.&amp;quot;&amp;gt;'''All-around Slash'''&amp;lt;/abbr&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.&lt;/div&gt;</summary>
		<author><name>Valeriy</name></author>	</entry>

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