Age of Heroes: Might and Magic Heroes 6 Wiki: Core Creatures

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ICON CREATURE Attack Defence Magic Defence Hit Points Initiative Movement Luck Morale Size Cost Growth Experience SPECIAL ABILITIES
Sentinel Sentinel
HAV: Core 1
2-4 7 / 16 1 / 2 25 20 5 W 7 7 S 75 9 ? Shieldguard, Shielded
Praetorian Praetorian
HAV: Core 1+
3-5 10 / 21 2 / 5 32 25 5 W 7 9 S 110 14 ? Shieldguard, Shielded, Shield Bash
Crossbowman Crossbowman
HAV: Core 2
2-4 3 / 7 1 / 2 20 30 6 W 6 6 S 110 7 ? Armor Piercing
Marksman Marksman
HAV: Core 2+
3-5 4 / 9 1 / 2 24 35 6 W 14 6 S 150 12 ? Armor Piercing, Piercing Bolt
Sister Sister
HAV: Core 3
5-7 1 / 2 8 / 18 17 20 5 W 7 10 S 105 7 ? Pacification
Vestal Vestal
HAV: Core 3+
5-7 2 / 5 10 / 21 22 25 5 W 14 12 S 150 11 ? Pacification, Heal
Maniac Maniac
INF: Core 1
3-6 6 / 14 2 / 5 23 35 5 W 20 9 S 95 9 ? Twisted Mind
Demented Demented
INF: Core 1+
4-8 8 / 18 3 / 7 28 40 5 W 24 9 S 145 12 ? Twisted Mind, Maniac Laughter
Hell Hound Hell Hound
INF: Core 2
5-8 6 / 14 5 / 11 25 35 6 W 18 4 L 135 6 ? Unlimited Retaliation, Eye of Gluttony
Cerberus Cerberus
INF: Core 2+
5-10 7 / 16 5 / 11 32 40 7 W 22 4 L 205 10 ? Unlimited Retaliation, Eye of Gluttony, Voracious
Succubus Succubus
INF: Core 3
1-3 / 3-5 5 / 11 3 / 7 20 25 6 F 16 5 S 105 7 ? Pleasure in Pain
Lilim Lilim
INF: Core 3+
2-4 / 5-7 7 / 16 4 / 9 24 30 6 F 20 5 S 150 11 ? Rapture in Agony, Enthrall
Skeleton Skeleton
NEC: Core 1
3-5 H 3 / 7 1 / 2 18 20 4 W 5 0 S 85 9 ? Hollow Bones
Skeletal Spearman Skeletal Spearman
NEC: Core 1+
4-6 H 5 / 11 3 / 7 23 25 4 W 5 0 S 125 14 ? Hollow Bones, Webbing Spears
Ghoul Ghoul
NEC: Core 2
5-7 5 / 11 2 / 5 23 30 5 W 6 0 S 120 6 ? Dead Flesh
Ravenous Ghoul Ravenous Ghoul
NEC: Core 2+
6-8 7 / 16 2 / 5 30 35 5 W 6 0 S 175 10 ? Dead Flesh, Rage Agaisnt the Living
Ghost Ghost
NEC: Core 3
3-7 M 3 / 7 5 / 11 19 30 6 F 7 0 S 110 7 ? Death Seal, Spirit Form, Incorporeal
Specter Specter
NEC: Core 3+
5-7 M 4 / 9 6 / 14 23 35 6 F 7 0 S 160 10 ? Death Seal, Spirit Form, Immaterial, Wail of the Netherworld
Shark Guard Shark Guard
SAN: Core 1
3-5 4 / 9 2 / 5 25 30 4 W 3 6 S 95 8 ? Ferocious Wound
Wanizame Wanizame
SAN: Core 1+
3-7 6 / 14 3 / 7 31 35 5 W 3 7 S 130 12 ? Ferocious Wound, Blood Frenzy
Coral Priestess Coral Priestess
SAN: Core 2
3-5 FM 1 / 2 4 / 9 18 40 5 W 5 7 S 110 7 ? Eyes of the Medusa
Pearl Priestess Pearl Priestess
SAN: Core 2+
4-6 FM 2 / 5 6 / 14 22 45 5 W 6 7 S 160 11 ? Eyes of the Medusa, Waves of Renewal
Kappa Kappa
SAN: Core 3
3-4 5 / 11 4 / 9 21 50 4 W 7 5 S 90 8 ? Leap
Kappa Shoya Kappa Shoya
SAN: Core 3+
4-6 6 / 14 7 / 16 25 55 4 W 8 6 S 135 13 ? Crushing Leap
Mauler Mauler
STR: Core 1
4-8 4 / 9 3 / 7 30 25 5 W 6 5 S 130 6 ? Shielded, Taste of Blood
Crusher Crusher
STR: Core 1+
4-8 5 / 11 3 / 7 34 30 6 W 6 6 S 185 9 ? Shielded, Taste of Blood, Assault
Goblin Goblin
STR: Core 2
2-3 H 3 / 7 3 / 7 19 40 5 W 5 4 S 75 12 ? Crippling Traps
Goblin Hunter Goblin Hunter
STR: Core 2+
3-5 H 4 / 9 3 / 7 22 45 6 W 6 4 S 100 18 ? Crippling Traps, Vicious Strike
Harpy Harpy
STR: Core 3
4-6 2 / 5 4 / 9 29 45 6 F 7 7 S 110 8 ? Strike and Return
Fury Fury
STR: Core 3+
5-9 3 / 7 6 / 14 33 50 7 F 7 7 S 160 11 ? Strike and Return, No Retaliation

You can click headings to sort the table and hold cursor over special abilities for description. Differences between base and upgrade are in bold. Updated up to patch 1.8.

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