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		<title>Might &amp; Magic Heroes VII Wiki - Age of Heroes - New pages [en]</title>
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		<updated>2026-05-22T17:27:37Z</updated>
		<subtitle>From Might &amp; Magic Heroes VII Wiki - Age of Heroes</subtitle>
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	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes7/Sylvan_Heroes</id>
		<title>Sylvan Heroes</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes7/Sylvan_Heroes"/>
				<updated>2015-07-10T04:49:38Z</updated>
		
		<summary type="html">&lt;p&gt;Kimarous: Created page with &amp;quot;==Sylvan Might Heroes== &amp;lt;gallery widths=&amp;quot;350px&amp;quot; heights=&amp;quot;400px&amp;quot;&amp;gt; File:MMH7_Sylvan_Might_Male.jpg|'''Sylvan Might Hero - Male''' File:MMH7_Sylvan_Might_Female.jpg|'''Sylvan Mig...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sylvan Might Heroes==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;350px&amp;quot; heights=&amp;quot;400px&amp;quot;&amp;gt;&lt;br /&gt;
File:MMH7_Sylvan_Might_Male.jpg|'''Sylvan Might Hero - Male'''&lt;br /&gt;
File:MMH7_Sylvan_Might_Female.jpg|'''Sylvan Might Hero - Female'''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Lightly armoured and swift of foot, Elf warriors are designed for speed and striking power.''&lt;br /&gt;
&lt;br /&gt;
===Avenger===&lt;br /&gt;
&lt;br /&gt;
Avengers are the war masters of the Elves. They lead their troops with authority and efficiency, calling upon both the offensive and defensive powers of Earth Magic. They know the land like the back of their hand and are capable of covering long distances very rapidly.&lt;br /&gt;
&lt;br /&gt;
Main skills: Nature’s Revenge, Offense, Warcries&lt;br /&gt;
&lt;br /&gt;
===Ranger===&lt;br /&gt;
&lt;br /&gt;
The most common Elven heroes, Rangers are quick to adapt to any situation requiring their very diverse skills. Proficient in Earth Magic and warfare techniques, they make decent leaders and diplomats.&lt;br /&gt;
&lt;br /&gt;
Main skills: Nature’s Revenge, Exploration, Destiny&lt;br /&gt;
&lt;br /&gt;
===Warden===&lt;br /&gt;
&lt;br /&gt;
Wardens are the unwavering guardians of the forests, often compared to strong oaks standing still while the storm rages on around them. They use the full extent of their defense and leadership skills to protect the silva, but when needed they can also rely on their knowledge of the land, not to mention the powers of Earth.&lt;br /&gt;
&lt;br /&gt;
Main skills: Nature’s Revenge, Defense, Leadership&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sylvan Magic Heroes==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;350px&amp;quot; heights=&amp;quot;400px&amp;quot;&amp;gt;&lt;br /&gt;
File:MMH7_Sylvan_Magic_Male.jpg|'''Sylvan Magic Hero - Male'''&lt;br /&gt;
File:MMH7_Sylvan_Magic_Female.jpg|'''Sylvan Magic Hero - Female'''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Elves are the guardians of life itself and they will call upon Earth magic to protect Asha’s initial creation, her garden. Sylvan creatures are particularly gifted in Nature Magic and their people are friendly with nature spirits or magical beasts.''&lt;br /&gt;
&lt;br /&gt;
===Thornsower===&lt;br /&gt;
&lt;br /&gt;
Thornsowers are Sylanna's gardeners, tending the dominion of the Dragon of Earth. Masters of Earth Magic and proficient in Light Magic, they can turn the forest itself into a powerful weapon.&lt;br /&gt;
&lt;br /&gt;
Main skills: Nature’s Revenge, Warfare, Earth Magic&lt;br /&gt;
&lt;br /&gt;
===Mystic===&lt;br /&gt;
&lt;br /&gt;
Mystics embody the perfect balance of Sylanna. Masters of Earth Magic, they know many of the forest's hidden paths although travelling is not their favourite skill. All Elves turn to them for advice, wisdom and protection, and they have sometimes filled the roles of diplomats and leaders.&lt;br /&gt;
&lt;br /&gt;
Main skills: Nature’s Revenge, Paragon, Earth Magic&lt;br /&gt;
&lt;br /&gt;
===Starsinger===&lt;br /&gt;
&lt;br /&gt;
Chosen among the ranks of the Druids, the Starsingers' role is to heal the wounds of the forest rather than avenge them. Strong in both Earth and Light Magic, they have the most powerful protective and healing spells in all of Irollan. They are also amongst the best diplomats, knowing that an ounce of prevention is worth a pound of cure.&lt;br /&gt;
&lt;br /&gt;
Main skills: Nature’s Revenge, Defense, Earth Magic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
* [[Sylvan Faction]]&lt;br /&gt;
* [[Sylvan Creatures]]&lt;br /&gt;
* [[Sylvan Town Buildings]]&lt;br /&gt;
* [http://mmh7.ubi.com/en/factions/sylvan Sylvan Section of Official Heroes 7 Web Site]&lt;/div&gt;</summary>
		<author><name>Kimarous</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes7/Sylvan_Town_Buildings</id>
		<title>Sylvan Town Buildings</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes7/Sylvan_Town_Buildings"/>
				<updated>2015-06-29T21:57:39Z</updated>
		
		<summary type="html">&lt;p&gt;Valeriy: added related links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:H7 Sylvan town detail.jpg|1200px|Sylvan Town Screen]]&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' the information on this page is pre-release and may still change.&lt;br /&gt;
&lt;br /&gt;
==Dwellings==&lt;br /&gt;
&lt;br /&gt;
===Core Creatures===&lt;br /&gt;
&lt;br /&gt;
* '''Faery Woods''': Allows to recruit Sprites.&lt;br /&gt;
* '''Sacred Grove''': Allows to recruit Oak Dryads.&lt;br /&gt;
* '''Hunters Lodge''': Allows to recruit Master Hunters.&lt;br /&gt;
&lt;br /&gt;
===Elite Creatures===&lt;br /&gt;
&lt;br /&gt;
* '''Stone Ring''': Allows to recruit Druid Elders.&lt;br /&gt;
* '''Blade Dance Arena''': Allows to recruit Blade Masters.&lt;br /&gt;
* '''Sun Garden''': Allows to recruit Sun Deers.&lt;br /&gt;
&lt;br /&gt;
===Champion Creatures===&lt;br /&gt;
&lt;br /&gt;
* '''Treant Sanctum''': Allows to recruit Ancient Treants.&lt;br /&gt;
* '''Dragon Shrine''': Allows to recruit Emerald Dragons.&lt;br /&gt;
&lt;br /&gt;
===Warfare Units===&lt;br /&gt;
&lt;br /&gt;
* '''Garden Of The Sacred Seed''': Allows to recruit support warfare unit.&lt;br /&gt;
* '''Archery Platform''': Provides the town with 3 towers in siege combats.&lt;br /&gt;
* '''Blacksmith''': Allows to recruit attack warfare unit.&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
* '''Capitol''': Raises the daily income to 4000 gold / day. There can be only one Capitol per player and per map.&lt;br /&gt;
* '''Sylanna's Perfect Balance''': Provides 5000 gold / day and additional great bonuses.&lt;br /&gt;
&lt;br /&gt;
* '''Hall Of Heroes''': Allows to recruit Heroes.&lt;br /&gt;
* '''Magic Guild Level 4''': Allows Heroes to learn spells (4 levels).&lt;br /&gt;
* '''Town Portal''': Allows Heroes to be teleported to this town (only if it is the closet town and with dedicated spell).&lt;br /&gt;
* '''Embassy''': +20% chance for negotiations with neutral armies inside the town's AoC.&lt;br /&gt;
* '''Fountain Of Restoration''': Provides bonuses to visiting heroes (increases the morale of units in the visiting hero's army by 5 for the next 3 battles).&lt;br /&gt;
* '''Thieves Guild''': Provides the town screen window to spy enemies and give overview of the game status.&lt;br /&gt;
* '''Golden Path''': Doubles movement points of caravans departing the town.&lt;br /&gt;
* '''Dream Forest''': Creates magical illusions around the town that lead enemy heroes in dead ends. All enemy heroes in the town's area of control have their movement cost over land increased by 25%.&lt;br /&gt;
&lt;br /&gt;
* '''Marketplace''': Provides the town screen window to trade resources.&lt;br /&gt;
* '''Sylanna's Infinite Gift''': Provides one unit of wood and one unit of ore per day.&lt;br /&gt;
* '''Mystic Pond''': Provides a daily random rare resource to the owner&lt;br /&gt;
&lt;br /&gt;
INFORMATION SOURCE: [https://mmh7.ubi.com/en/blog/post/view/sylvan-townscreen Sylvan Townscreen - Official Heroes 7 Web Site]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
* [[Sylvan Faction]]&lt;br /&gt;
* [[Sylvan Creatures]]&lt;br /&gt;
* [[Sylvan Heroes]]&lt;br /&gt;
* [http://mmh7.ubi.com/en/factions/sylvan Sylvan Section of Official Heroes 7 Web Site]&lt;br /&gt;
* [http://heroescommunity.com/viewthread.php3?TID=40500 Limbic's Town Screens discussion on Heroes Community]&lt;/div&gt;</summary>
		<author><name>Kimarous</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes7/Stronghold_Town_Buildings</id>
		<title>Stronghold Town Buildings</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes7/Stronghold_Town_Buildings"/>
				<updated>2015-06-29T21:47:31Z</updated>
		
		<summary type="html">&lt;p&gt;Valeriy: added related links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:H7 Stronghold town detail.jpg|1200px|Stronghold Town Screen]]&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' the information on this page is pre-release and may still change.&lt;br /&gt;
&lt;br /&gt;
==Dwellings==&lt;br /&gt;
&lt;br /&gt;
===Core Creatures===&lt;br /&gt;
&lt;br /&gt;
* (13) '''War Pavillon''': Allows to recruit Crushers&lt;br /&gt;
* (23) '''Fury Roost''': Allows to recruit Furies&lt;br /&gt;
* (20) '''Gnoll Hunting Shack''': Allows to recruit Gnoll Hunters&lt;br /&gt;
&lt;br /&gt;
===Elite Creatures===&lt;br /&gt;
&lt;br /&gt;
* (1) '''Centaur Outpost''': Allows to recruit Centaur Marauders&lt;br /&gt;
* (2) '''Wyvern Nest''': Allows to recruit Venomous Wyverns&lt;br /&gt;
* (12) '''Basilisk's No Man's Land''': Allows to recruit Basilisk Lancers&lt;br /&gt;
&lt;br /&gt;
===Champion Creatures===&lt;br /&gt;
&lt;br /&gt;
* (16) '''Pillar of Rage''': Allows to recruit Enraged Cyclops&lt;br /&gt;
* (4) '''Behemoth Rift''': Allows to recruit Ancient Behemoths&lt;br /&gt;
&lt;br /&gt;
===Warfare Units===&lt;br /&gt;
&lt;br /&gt;
* (5) '''Dream Lodge''': Allows to recruit some Warfare Units&lt;br /&gt;
* '''??'''&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
===Heroes Buildings===&lt;br /&gt;
&lt;br /&gt;
* (3) '''Hall of Heroes''': Allows to recruit Heroes &lt;br /&gt;
* (21) '''Magic Guild''': Allows Heroes to learn spells (4 levels) &lt;br /&gt;
* (7) '''House of Smalltalks''': +X% chance for negotiations with neutral armies inside the town's Area of Control for the player's heroes&lt;br /&gt;
* (15) '''Father Sky Totem''': Increases the initial Battlerage charges by +X in the Area of Control of the town&lt;br /&gt;
* (18) '''Altar of Broken Blades''': Visiting heroes get +X Movement Point and +X Might until their next battle&lt;br /&gt;
* (17) '''Idol of Fertility''': Once a week you can select one town dwelling to instantly add its weekly growth rate as production&lt;br /&gt;
* (8) '''Thieves Guild''': Provides the town screen window to spy enemies and give overview of the game status &lt;br /&gt;
* (19) '''Town Portal''': Allows Heroes to be teleported to this town (only if it is the closet town and with dedicated spell&lt;br /&gt;
&lt;br /&gt;
===Resource Buildings===&lt;br /&gt;
&lt;br /&gt;
* (6) '''Marketplace''': Provides the town screen window to trade resources &lt;br /&gt;
* (14) '''Deep Mine''': Provides one unit of shadowsteel per day.&lt;br /&gt;
* (9) '''Hall of Raiders''': Produces X gold each time a battle is won.&lt;br /&gt;
&lt;br /&gt;
===Fortifications===&lt;br /&gt;
&lt;br /&gt;
* '''Castle''': Equips the town with walls and gates in siege combats. Equips the town with level 3 local guards&lt;br /&gt;
* (11) '''Sky &amp;amp; Earth Totem''': Provides the town with 3 towers in siege combats &lt;br /&gt;
&lt;br /&gt;
===Town Hall Upgrades===&lt;br /&gt;
&lt;br /&gt;
* (10) '''Capitol''': Raises the daily income to 4000 gold / day. There can be only one Capitol per player and per map&lt;br /&gt;
* (22) '''Father Sky’s Furor''': Provides 5000 gold / day and additional great bonuses &lt;br /&gt;
&lt;br /&gt;
INFORMATION SOURCE: [http://mmh7.ubi.com/en/blog/post/view/stronghold-townscreen-in-details Stronghold Townscreen in Details - Official Heroes 7 Web Site]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
* [[Stronghold Faction]]&lt;br /&gt;
* [[Stronghold Creatures]]&lt;br /&gt;
* [[Stronghold Heroes]]&lt;br /&gt;
* [http://mmh7.ubi.com/en/factions/stronghold Stronghold Section of Official Heroes 7 Web Site]&lt;br /&gt;
* [http://heroescommunity.com/viewthread.php3?TID=40500 Limbic's Town Screens discussion on Heroes Community]&lt;/div&gt;</summary>
		<author><name>Kimarous</name></author>	</entry>

	<entry>
		<id>http://www.heroesofmightandmagic.com/heroes7/Stronghold_Heroes</id>
		<title>Stronghold Heroes</title>
		<link rel="alternate" type="text/html" href="http://www.heroesofmightandmagic.com/heroes7/Stronghold_Heroes"/>
				<updated>2015-06-26T04:07:51Z</updated>
		
		<summary type="html">&lt;p&gt;Valeriy: added related links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Stronghold Might Heroes==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;350px&amp;quot; heights=&amp;quot;400px&amp;quot;&amp;gt;&lt;br /&gt;
File:STR_Might_Male.jpg|'''Stronghold Might Hero - Male'''&lt;br /&gt;
File:STR_Might_Female.jpg|'''Stronghold Might Hero - Female'''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Proud survivors of a long history of persecution, Stronghold Might Heroes are fierce warriors who will fight until the very end for their freedom.''&lt;br /&gt;
&lt;br /&gt;
===Warmonger===&lt;br /&gt;
&lt;br /&gt;
Warmongers crave only for battle and blood. Their training, their daily thoughts are turned towards the battlefield. They lead their troops with speed and strength, and are probably the deadliest heroes on Ashan when leading a scarce group of badly equipped warriors.&lt;br /&gt;
&lt;br /&gt;
Main skills: Bloodrage, Warcries, Offense&lt;br /&gt;
&lt;br /&gt;
===Barbarian===&lt;br /&gt;
&lt;br /&gt;
Barbarians are typical orc heroes, even if some of them are of other races. Their skills are well balanced, although they are mostly battle leaders, relying maybe more on luck that their fellow warmongers and chieftains.&lt;br /&gt;
&lt;br /&gt;
Main skills: Bloodrage, Warcries, Warfare&lt;br /&gt;
&lt;br /&gt;
===Chieftain===&lt;br /&gt;
&lt;br /&gt;
Chieftains are spirited leaders, often chosen as generals during travels and as rulers when building a new settlement. Their ability to negotiate rather than kill is a rare quality amongst their people, and even if often underestimated, one that has revealed to be critical in their History.&lt;br /&gt;
&lt;br /&gt;
Main skills: Bloodrage, Warfare, Defense &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stronghold Magic Heroes==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;350px&amp;quot; heights=&amp;quot;400px&amp;quot;&amp;gt;&lt;br /&gt;
File:STR_Magic_Male.jpg|'''Stronghold Magic Hero - Male'''&lt;br /&gt;
File:STR_Magic_Female.jpg|'''Stronghold Magic Hero - Female'''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Even if most of the legends tells the stories of bloodthirsty warriors, Orcs can also learn from the essence of Magic. Their connection with nature and magic can be strong, allowing some of them to become powerful bounds between Father Sky or Mother Earth. ''&lt;br /&gt;
&lt;br /&gt;
===Stormcaller===&lt;br /&gt;
&lt;br /&gt;
Stormcallers are the worshippers of Father Sky, not only able to propagate the rage of battle in the heart of their troops, they can summon the wrath of their god and strike with the power of lightning, causing devastating damage on the battlefield.&lt;br /&gt;
&lt;br /&gt;
Main skills: Bloodrage, Warfare, Air Magic&lt;br /&gt;
&lt;br /&gt;
===Shaman===&lt;br /&gt;
&lt;br /&gt;
Shamans are the wisemen of their people, able to reason above the wrath that is their gift and curse, they are educated and one of the best speakers of foreign languages. In battle, though, they can be quite efficient with the magic of Sky and Earth.&lt;br /&gt;
&lt;br /&gt;
Main skills: Bloodrage, Exploration, Paragon &lt;br /&gt;
&lt;br /&gt;
===Earth Shaper===&lt;br /&gt;
&lt;br /&gt;
Earth Shapers are the children, followers of Mother Earth, protectors of their people. Surprisingly smart, they are the educators and the caretakers of a wandering tribe, but don't be mistaken, when their children is threatened, these heroes can claw and bite as any desert lioness and you won't forget the smiting power of Earth magic once you've met one on the field.&lt;br /&gt;
&lt;br /&gt;
Main skills: Bloodrage, Defense, Earth Magic&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
* [[Stronghold Faction]]&lt;br /&gt;
* [[Stronghold Creatures]]&lt;br /&gt;
* [[Stronghold Town Buildings]]&lt;br /&gt;
* [http://mmh7.ubi.com/en/factions/stronghold Stronghold Section of Official Heroes 7 Web Site]&lt;/div&gt;</summary>
		<author><name>Kimarous</name></author>	</entry>

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