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Forge Town Project - Heroes 3 - Age of Heroes


Age of Heroes: Heroes of Might and Magic 3: Forge Town Project: Units



 


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Units

Units in Heavenly Forge Has to be already existing units with new weapon. Propably them would have better stats, than un-mechanized units (for example: Jumpin Trooper have stats alittle bit better than siple minotaur, and he can fly of course). As we can see at screen, mage guild have 3 levels, because this town has to bemoved to themight side mucher than stronghold! Forge, next to the Dungeon, Necropolis and Inferno was fourth *evil* town. Later Conflux as *good* town, have to restore balance. Forge heroes was Cyborg (Might) and Technician (Magic).

Here is descripion of Units:

Grunt Soldier and Foot Soldier - Existed already in MM VII goblins with laser guns, they have range attack and was "strong as all other first level units"
Cyber Dead and Cyber Zombie - Zombies with hands changed to chainsaws. Meele attack. Upgraded, have two chainsaw
Pyro and Pyromaniac - Humans with flame-thrower. We can suspect, they was a weak point of army.
Stinger and Bruiser - Ogres with rocket launcher. Range attack. They do same damages as other fourth lvl shooters.
Jumpin Soldier and Jumpin Trooper - Mighty minotaurs with Jet-packs and huge claws. Meele attack of course.
Tank and Heavy Tank - Most controversy Forge unit. Naga on tank base. Meele attack. Artwork with topless Naga is in the "Drafts" section :D
Juggernaut and Dreadnought - Pure mechanical units, which make huge damages. Meele attack, and upgraded is stronger even that archangels!! Maybe they could fly.



So, Forge have two shooters (1 and 4 lvl), two fliers (5 and 7 lvl) and three "walkers" (2,3 and 6 lvl) so its something like castle. Forge with his power, would be a very strong castle, even used by not expierienced player.


Thanks to AcidCave.com
for information about forge
Founder of the Forge Town Project and admin of this section of Age of Heroes is Zielevitz.
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