- DUNGEONS AND DEVILS: GROUNDBREAKING -



Gold 30K
Wood 30
Ore 30
Crystal 15
Gems 15
Mercury 15
Sulfur 15

Narrative: Reports claim a fleet of Enrothian warships have landed on the southern coast of Erathia. We do not know who commands this force or its size. Through sources in Eeofol, we know Roland Ironfist cannot lead this fleet. Regardless our plans remain unchanged. We start the last phase of our underground invasion and solidify our position along the south eastern coast of Erathia....

Size: Medium
Difficulty: Easy
Number of Players: 2
Your Color: Tan
Starting Town: Dungeon
Alliances: None
Win Conditions: Defeat all enemies.
Lose Conditions: Lose all towns and heroes.
Special Rules: Your heroes are limited to reaching level 12. Your best eight heroes are available at the start of Steadwicks Fall without their armies or inventories.
Scenario Description: To win, you must capture all enemy towns and castles and defeat all enemy heroes. Although your heroes are limited to level 12 in this scenario, your eight strongest heroes will be available to you in the final scenario of this campaign.

Suggested Solution:

A. Starting bonus - Mage guild

B. Approach - Train one super hero to eradicate the enemy quickly

C. Strategy - Sawmills are to your east. Harpy Loft and Pillar of Eyes dwellings are to your south-east. There's an unguarded coal mine up north. Sulfur is directly west or in the north-east corner of the underground, but both of those mines are guarded. Neutral towns are located to your north, north-west, west, and in north-west corner of the underground. The subterranean gate near by gives you access to a magi's hut, which will allow you to locate the enemy towns. My suggestion for this scenrio, unless you'd like to explore everywhere and do everything, is to race to Black Dragons and go through the subterranean gate near the middle neutral town. The cpu starts weak and stays weak in comparison to you, so you should have no problems with it. Have a hero guard the town next to the gate you went through just in case one of their people sneaks past your advance. Remember, if you did ok in the previous scenario, you won't need any of the heroes from this one so don't waste time building up.

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Thanks to The Nether Gods team - the writer of this campaign walkthrough is Maneater.