Creature Abilities

This is the list of the creature abilities ID in ToE, to be used for modding the creatures.

Acid Blood:  <Item>ABILITY_ACID_BLOOD</Item>
Acid Breath:  <Item>ABILITY_ACID_BREATH</Item>
Agility:  <Item>ABILITY_AGILITY</Item>
Armoured:  <Item>ABILITY_ARMORED</Item>
Assault:  <Item>ABILITY_BRUTALITY</Item>
Aura of Bravery:  <Item>ABILITY_AURA_OF_BRAVERY</Item>
Aura of Fire Vulnerability:  <Item>ABILITY_AURA_OF_FIRE_VULNERABILITY</Item>
Aura of Ice Vulnerability: <Item>ABILITY_AURA_OF_ICE_VULNERABILITY</Item>
Aura of Ligntning Vulnerability:  <Item>ABILITY_AURA_OF_LIGHTNING_VULNERABILITY</Item>
Aura of Magic Resistance:  <Item>ABILITY_AURA_OF_MAGIC_RESISTANCE</Item>
Bash:  <Item>ABILITY_BASH</Item>
Battle Dive:  <Item>ABILITY_BATTLE_DIVE</Item>
Battle Frenzy:  <Item>ABILITY_BATTLE_FRENZY</Item>
Battle Rage:  <Item>ABILITY_BATTLE_RAGE</Item>
Bear Roar:  <Item>ABILITY_BEAR_ROAR</Item>
Berserker Rage:  <Item>ABILITY_BERSERKER_RAGE</Item>
Blade of Slaughter:  <Item>ABILITY_AXE_OF_SLAUGHTER</Item>
Blinding Attack:  <Item>ABILITY_BLINDING_ATTACK</Item>
Bravery:  <Item>ABILITY_BRAVERY</Item>
Call Lightning:  <Item>ABILITY_CALL_LIGHTNING</Item>
Chain Shot:  <Item>ABILITY_CHAIN_SHOT</Item>
Champion Charge:  <Item>ABILITY_CHAMPION_CHARGE</Item>
Child of the Light:  <Item>ABILITY_BOND_OF_LIGHT</Item>
Cleave:  <Item>ABILITY_CLEAVE</Item>
Commanding Presence:  <Item>ABILITY_PRESENCE_OF_COMMANDER</Item>
Cowardice:  <Item>ABILITY_COWARDICE</Item>
Crippling Wound:  <Item>ABILITY_WOUND</Item>
Crossfire:  <Item>ABILITY_CROSS_ATTACK</Item>
Crushing Blow:  <Item>ABILITY_CRUSHING_BLOW</Item>
Cursing Attack:  <Item>ABILITY_CURSING_ATTACK</Item>
Dampen Magic:  <Item>ABILITY_ELDRITCH_AURA</Item>
Dash:  <Item>ABILITY_DASH</Item>
Deadly Strike:  <Item>ABILITY_DEADLY_STRIKE</Item>
Death Cloud:  <Item>ABILITY_DEATH_CLOUD</Item>
Death Stare:  <Item>ABILITY_HORROR_OF_THE_DEATH</Item>
Death Wail:  <Item>ABILITY_DEATH_WAIL</Item>
Defensive Stance:  <Item>ABILITY_PREPARED_POSITION</Item>
Defile Magic:  <Item>ABILITY_DEFILE_MAGIC</Item>
Demonic:  <Item>ABILITY_DEMONIC</Item>
Double Attack:  <Item>ABILITY_DOUBLE_ATTACK</Item>
Elemental:  <Item>ABILITY_ELEMENTAL</Item>
Elves' Double Shot:  <Item>ABILITY_ELVES_DOUBLE_SHOT</Item>
Enchanted Armor:  <Item>ABILITY_ENCHANTED_OBSIDIAN</Item>
Energy Channel:  <Item>ABILITY_ENERGY_CHANNEL</Item>
Entangling Roots:  <Item>ABILITY_ENTANGLING_ROOTS</Item>
Enraged:  <Item>ABILITY_ENRAGED</Item>
Evil Eye:  <Item>ABILITY_EVIL_EYE</Item>
Explosion:  <Item>ABILITY_EXPLOSION</Item>
Fear Attack:  <Item>ABILITY_FEAR</Item>
Festering Aura:  <Item>ABILITY_WEAKENING_AURA</Item>
Fierce Retaliation:  <Item>ABILITY_FIERCE_RETALIATION</Item>
Fire Breath:  <Item>ABILITY_FIRE_BREATH</Item>
Fire Proof 50%:  <Item>ABILITY_FIRE_PROOF_50</Item>
Fire Shield:  <Item>ABILITY_FIRE_SHIELD</Item>
Flamestrike:  <Item>ABILITY_FLAMESTRIKE</Item>
Flamewave:  <Item>ABILITY_FLAMEWAVE</Item>
Frightful Aura:  <Item>ABILITY_FRIGHT_AURA</Item>
Giant Slayer:  <Item>ABILITY_ANTI_GIANT</Item>
Goblin Thrower:  <Item>ABILITY_GOBLIN_THROWER</Item>
Harm Touch:  <Item>ABILITY_HARM_TOUCH</Item>
Harpoon Strike:  <Item>ABILITY_HARPOON_STRIKE</Item>
Hexing Attack:  <Item>ABILITY_HEXING_ATTACK</Item>
Hold Ground:  <Item>ABILITY_HOLD_GROUND</Item>
Howl:  <Item>ABILITY_HOWL</Item>
Immune to Air:  <Item>ABILITY_IMMUNITY_TO_AIR</Item>
Immune to Blind:  <Item>ABILITY_IMMUNITY_TO_BLIND</Item>
Immune to Earth: <Item>ABILITY_IMMUNITY_TO_EARTH</Item>
Immune to Fire:  <Item>ABILITY_IMMUNITY_TO_FIRE</Item>
Immune to Frenzy:  <Item>ABILITY_IMMUNITY_TO_BERSERK</Item>
Immune to Magic:  <Item>ABILITY_IMMUNITY_TO_MAGIC</Item>
Immune to Mind Control:  <Item>ABILITY_IMMUNITY_TO_MIND_CONTROL</Item>
Immune to Puppet Master:  <Item>ABILITY_IMMUNITY_TO_HYPNOTIZE</Item>
Immune to Slow:  <Item>ABILITY_IMMUNITY_TO_SLOW</Item>
Immune to Water:  <Item>ABILITY_IMMUNITY_TO_WATER</Item>
Immune to Weakness:  <Item>ABILITY_IMMUNITY_TO_CURSE</Item>
Incinerate:  <Item>ABILITY_INCINERATE</Item>
Incorporeal:  <Item>ABILITY_INCORPOREAL</Item>
Invisibility:  <Item>ABILITY_INVISIBILITY</Item>
Jousting:  <Item>ABILITY_JOUSTING</Item>
Large Shield:  <Item>ABILITY_LARGE_SHIELD</Item>
Lay Hands:  <Item>ABILITY_LAY_HANDS</Item>
Leap:  <Item>ABILITY_LEAP</Item>
Life Drain:  <Item>ABILITY_LIFE_DRAIN</Item>
Lightning Breath:  <Item>ABILITY_LIGHTNING_BREATH</Item>
Liquid Flame Breath:  <Item>ABILITY_LIQUID_FLAME_BREATH</Item>
Lizard Bite:  <Item>ABILITY_LIZARD_BITE</Item>
Magic Attack:  <Item>ABILITY_MAGIC_ATTACK</Item>
Magic Proof 25%:  <Item>ABILITY_MAGIC_PROOF_25</Item>
Magic Proof 50%:  <Item>ABILITY_MAGIC_PROOF_50</Item>
Magic Proof 75%:  <Item>ABILITY_MAGIC_PROOF_75</Item>
Magma Shield:  <Item>ABILITY_MAGMA_SHIELD</Item>
Magnetism:  <Item>ABILITY_DESTRUCTION_MAGIC_MAGNETISM</Item>
Maneuver:  <Item>ABILITY_MANEURE</Item> (yes, it says Maneure)
Mana Destroyer:  <Item>ABILITY_MANA_DESTROYER</Item>
Mana Drain:  <Item>ABILITY_MANA_DRAIN</Item>
Mana Feed:  <Item>ABILITY_MANA_FEED</Item>
Mana Stealer:  <Item>ABILITY_MANA_STEALER</Item>
Mark of Fire:  <Item>ABILITY_MARK_OF_FIRE</Item>
Mechanical:  <Item>ABILITY_MECHANICAL</Item>
No Melee Penalty:  <Item>ABILITY_NO_MELEE_PENALTY</Item>
No Range Penalty:  <Item>ABILITY_NO_RANGE_PENALTY</Item>
No Retaliation:  <Item>ABILITY_NO_ENEMY_RETALIATION</Item>
Order of the Chief:  <Item>ABILITY_ORDER_OF_THE_CHIEF</Item>
Pack Hunter:  <Item>ABILITY_PACK_HUNTER</Item>
Paw Strike:  <Item>ABILITY_PAW_STRIKE</Item>
Piercing Arrow:  <Item>ABILITY_PIERCING_ARROW</Item>
Poisonous Attack:  <Item>ABILITY_POISONOUS_ATTACK</Item>
Power Feed:  <Item>ABILITY_POWER_FEED</Item>
Precise Shot:  <Item>ABILITY_PRECISE_SHOT</Item>
Prismatic Breath:  <Item>ABILITY_RAINBOW_BREATH</Item>
Purge:  <Item>ABILITY_PURGER</Item>
Rage of the Forest:  <Item>ABILITY_RAGE_OF_THE_FOREST</Item>
Raging Blood:  <Item>ABILITY_DEMON_RAGED</Item>
Random Curse:  <Item>ABILITY_RANDOM_CASTER</Item>
Random Blessing:  <Item>ABILITY_RANDOM_CASTER_BLESS</Item>
Range Penalty:  <Item>ABILITY_RANGE_PENALTY</Item>
Ranged Retaliation:  <Item>ABILITY_RANGED_RETALIATE</Item>
Rebirth:  <Item>ABILITY_REBIRTH</Item>
Regeneration:  <Item>ABILITY_REGENERATION</Item>
Repair:  <Item>ABILITY_REPAIR</Item>
Resurrect Allies:  <Item>ABILITY_RESURRECT_ALLIES</Item>
Rider Charge:  <Item>ABILITY_RIDER_CHARGE</Item>
Rush Dive:  <Item>ABILITY_PACK_DIVE</Item>
Sabotage:  <Item>ABILITY_SABOTAGE</Item>
Sacrifice Goblin:  <Item>ABILITY_SACRIFICE_GOBLIN</Item>
Scatter Shot:  <Item>ABILITY_SCATTER_SHOT</Item>
Scavenger:  <Item>ABILITY_SCAVENGER</Item>
Searing Aura:  <Item>ABILITY_SEARING_AURA</Item>
Seduction:  <Item>ABILITY_SEDUCE</Item>
Set Snares:  <Item>ABILITY_SET_SNARES</Item>
Shield Allies:  <Item>ABILITY_SHIELD_OTHER</Item>
Shield Wall:  <Item>ABILITY_SHIELD_WALL</Item>
Siphon Mana:  <Item>ABILITY_SYPHON_MANA</Item>
Six-Headed Attack:  <Item>ABILITY_SIX_HEADED_ATTACK</Item>
Sorrow Strike:  <Item>ABILITY_SORROW_STRIKE</Item>
Spray Attack:  <Item>ABILITY_SPRAY_ATTACK</Item>
Stormcaller:  <Item>ABILITY_CALL_STORM</Item>
Steal Ammunition:  <Item>ABILITY_AMMO_STEAL</Item>
Strike and Return:  <Item>ABILITY_STRIKE_AND_RETURN</Item>
Storm Bolt:  <Item>ABILITY_STORMBOLT</Item>
Storm Strike:  <Item>ABILITY_STORMSTRIKE</Item>
Summon Pit Lords:  <Item>ABILITY_BALOR_SUMMONIG</Item>
Swallow Goblin:  <Item>ABILITY_SWALLOW_GOBLIN</Item>
Swift Attack:  <Item>ABILITY_FAST_ATTACK</Item>
Symbiosis:  <Item>ABILITY_TREEANT_UNION</Item>
Take Roots:  <Item>ABILITY_TAKE_ROOTS</Item>
Taunt:  <Item>ABILITY_TAUNT</Item>
Taxpayer:  <Item>ABILITY_TAXPAYER</Item>
Teleport Other:  <Item>ABILITY_SUMMON_OTHER</Item>
Three-Headed Attack:  <Item>ABILITY_THREE_HEADED_ATTACK</Item>
Torpor:  <Item>ABILITY_SLEEPING_STRIKE</Item>
Treachery:  <Item>ABILITY_TREACHERY</Item>
Undead:  <Item>ABILITY_UNDEAD</Item>
Unlimited Retaliation:  <Item>UNLIMITED_RETALIATION</Item>
Venom:  <Item>ABILITY_VENOM</Item>
Vorpal Sword:  <Item>ABILITY_VORPAL_SWORD</Item>
War Dance Combo:  <Item>ABILITY_WAR_DANCE</Item>
Warding Arrows:  <Item>ABILITY_WARDING_ARROWS</Item>
Weakening Strike:  <Item>ABILITY_WEAKENING_STRIKE</Item>
Wheeling Attack:  <Item>ABILITY_RIDE_BY_ATTACK</Item>
Wheel of Fortune:  <Item>ABILITY_LUCK_GAMBLER</Item>
Whip Strike:  <Item>ABILITY_WHIP_STRIKE</Item>
Whirlwind:  <Item>ABILITY_WHIRLWIND</Item>
list_of_id/creature_abilities_for_modding.txt · Last modified: 2007/11/28 16:07 (external edit)
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