|Spell Scroll: Gives your hero the abbility to cast a spell it contains|
(spellbook is required to be able to cast it).
|Arm of the Martyr: Increases your spell power by 3,|
but adds the undead morale penalty.
|Broach of Shielding: Provides 50% protection from Armageddon|
and Elemental Storm, but decreases the spell power by 2.
|Crystall Ball: Lets you get more specific information about monsters,|
enemy heroes and castles nearby the hero who holds it.
|Heart of Fire: Provides 50% protection from fire,|
but doubles the damage taken from cold.
|Heart of Ice: Provides 50% protection from cold,|
but doubles the damage taken from fire.
|Masthead: Boosts your luck and morale by 1 each in sea combat.|
|Sphere of Negotation: Disables all spell casting for both sides in combat.|
|Spade of Necromancy: Increases your necromancy skill.|
|Sword Breaker: Increases your defence by 4 and attack by 1.|
|Legendary Scepter: Adds 2 points to all primary skills.|
|Holly Hammer: Increases your attack skill by 5.|
|Staff of Wizardry: Increases your spell power by 5.|
|Sword of Anduran: Increases your attack skill by 5.|
|Breastplate of Anduran: Increases your defence by 5.|
|Hemlet of Anduran: Increases your spell power by 5.|
|Battle Garb: Combines the powers of three Anduran artifacts (+5 to attack, defence and spell power), provides maximum luck and morale for your troops and gives you the Town Portal spell (spellbook is required to be able to cast it). NOTE: Three Anduran artifacts merge into Battle Garb when collected by one hero.|