Name: Amulet of Fear Slot: Neck Description: Gives the hero the No Retaliation ability, same as the Fear spell.
Name: Amulet of the Undertaker Slot: Neck Description: Increases the hero's Necromancy skill by 10% if the hero has the skill. Otherwise, it acts as the Basic Necromancy skill.
Name: Statesman's Medal Slot: Neck Description: Increases the hero's Diplomacy skill by 10% if the hero has the skill. Otherwise, it acts as the Basic Diplomacy skill.
Name: Ankh of Life Slot: Neck Description: Increases the hero's Resurrection skill by 5% if the hero has the skill. Otherwise, it acts as the Basic Resurrection skill.
Name: Necklace of Charm Slot: Neck Description: Increases the hero's Charm skill by 5% if the hero has the skill. Otherwise, it acts as the Basic Charm skill.
Name: Druid's Chain Slot: Neck Description: Increases the hero's Summoning skill by one level if the hero has the skill. Otherwise, it acts as the Basic Summoning skill.
Name: Medal of Honor Slot: Neck Description: All friendly targets get +2 morale.
Armour
Name: Golden Plate Mail Slot: Torso Description: Increases the hero's Melee and Ranged Defense by 25. It also costs 1 additional spell point to cast all spells.
Arrows
Name: Poison Arrow Slot: Backpack Description: Creatures struck by the hero's ranged attack are Poisoned, same as the Death spell.
Name: Arrow of Slaying Slot: Backpack Description: Gives the hero the Slayer ability during ranged attacks.
Clothing
Name: Cloak of Distraction Slot: Shoulders Description: The hero ignores the threat area of enemy troops.
Name: Mage's Robe Slot: Shoulders Description: The mana cost of all spells cast by the wearer is reduced by 1 point.
Name: Cowl of Resistance Slot: Shoulders Description: The hero gains 50% magic resistance.
Name: Cape of Protection Slot: Shoulders Description: All friendly targets gain 30% magic resistance.
Miscellaneous
Name: Equestrian's Gloves Slot: Hands Description: Provides +25% movement on land.
Resources
Name: Crystal Figurine Slot: Backpack Description: Gives +1 crystal per day when equipped by a hero.
Name: Gem Casket Slot: Backpack Description: Gives +1 gems per day when equipped by a hero.
Name: Flask of Mercury Slot: Backpack Description: Gives +1 mercury per day when equipped by a hero.
Name: Brazier of Sulfur Slot: Backpack Description: Gives +1 sulfur per day when equipped by a hero.
Name: Sack of Gold Slot: Backpack Description: Gives +750 gold per day when equipped by a hero.
Rings
Name: Ring of Permanency Slot: Right or Left Hand Description: All friendly targets are immune to Dispel, Cancellation, and Steal Enchantment.
Name: Ring of Speed Slot: Right or Left Hand Description: Gives all friendly targets +2 to their speed in combat.
Name: Ring of the Elementals Slot: Right or Left Hand Description: All Summon Elemental spells create twice as many creatures as normal.
Name: Ring of Lesser Negation Slot: Right or Left Hand Description: When casting spells, the hero ignores all "Ward" limitations caused by creature abilities and spells.
Name: Ring of the Cobra's Eye Slot: Right or Left Hand Description: Creatures struck by the hero during combat are Poisoned (same as the Death spell).
Name: Leprechaun's Ring Slot: Right or Left Hand Description: Gives +2 luck to all friendly targets.
Shield
Name: Steadfast Shield Slot: Left Hand Description: Gives all friendly targets +30% to their Melee and Ranged Defense. It also gives the hero +3 Melee and Ranged Defense.
Shoes
Name: Snowshoes Slot: Feet Description: Gives an army the ability to ignore Snow terrain movement penalties.
Name: Boots of the Crocodile Slot: Feet Description: Gives an army the ability to ignore Swamp terrain movement penalties.
Name: Fireproof Boots Slot: Feet Description: Gives an army the ability to ignore Volcanic terrain movement penalties.
Name: Sandwalker Sandals Slot: Feet Description: Gives an army the ability to ignore Sand terrain movement penalties.
Name: Surefooted Boots Slot: Feet Description: Gives an army the ability to ignore Rough terrain movement penalties.
Texts
Name: Logbook of the Master Sailor Slot: Left Hand Description: Increases a hero's movement over the sea by 25%. If the hero has Seamanship, it increases the hero's Offense and Defense skills at sea by 20%.
Name: Demonary Slot: Left Hand Description: All demon type summoning spells (Death Magic) call twice as many creatures.
Name: Journeyman's Notebook Slot: Left Hand Description: Contains all second level spells. The hero must have the appropriate magic skills to cast the spells.
Wands
Name: Wand of Weakness Slot: Right Hand Description: Casts the Weakness spell. The wand begins each combat with 4 spell points and regenerates 2 spell points per round.
Name: Wand of Illusion Slot: Right Hand Description: Casts the Create Illusion spell. The wand begins each combat with 4 spell points and regenerates 2 spell points per round.
Name: Wand of Ice Slot: Right Hand Description: Casts the Ice Bolt spell. The wand begins each combat with 4 spell points and regenerates 2 spell points per round.
Name: Wand of Healing Slot: Right Hand Description: Casts the Heal spell. The wand begins each combat with 2 spell points and regenerates 2 spell points per round.
Name: Wand of Haste Slot: Right Hand Description: Casts the Haste spell. The wand begins each combat with 2 spell points and regenerates 2 spell points per round.
Name: Wand of Fireballs Slot: Right Hand Description: Casts the Fireball spell. The wand begins each combat with 8 spell points and regenerates 2 spell points per round.
Name: Wand of Fire Slot: Right Hand Description: Casts the Fire Bolt spell. The wand begins each combat with 4 spell points and regenerates 2 spell points per round.
Name: Wand of Curses Slot: Right Hand Description: Casts the Curse spell. The wand begins each combat with 2 spell points and regenerates 2 spell points per round.
Name: Wand of Blesses Slot: Right Hand Description: Casts the Bless spell. The wand begins each combat with 2 spell points and regenerates 2 spell points per round.
Name: Wand of Animating Dead Slot: Right Hand Description: Casts the Animate Dead spell. The wand begins each combat with 4 spell points and regenerates 2 spell points per round.
Weapons
Name: Halberd of the Swiftwatch Slot: Left Hand + Right Hand Description: Increases a hero's Melee Attack by 25, increases speed by 2, and negates the First Strike ability of enemies. The hero can also attack 2 yards away. Uses both the left and right hand slots.
Name: Crusader's Mace Slot: Right Hand Description: All friendly targets do +30% melee and ranged damage.
Name: Angel's Blade Slot: Right Hand Description: Increases the hero's Melee Attack and Melee Defense by 3. All friendly targets do +50% damage against Death creatures.
Name: Giant Slayer Slot: Right Hand Description: Increases the hero's Melee Attack and Melee Defense by 3. The hero does double melee damage to all level four creatures.
Name: Valder's Crossbow of Sloth Slot: Back Description: Increases the hero's Ranged Attack by 5. Any target the hero strikes with a ranged attack will suffer from the effects of the Slow spell.
Name: Sniper's Crossbow Slot: Back Description: Increases the hero's Ranged Attack by 3, and negates all range penalties. All friendly creatures also have no range penalties.
Name: Nomad Blackbow Slot: Back Description: Increases the hero's Ranged Attack by 20.
Name: Throwing Spear Slot: Back Description: Increases the hero's Melee and Ranged Attack by 8.
Name: Barbarian Throwing Club Slot: Back Description: Increases the hero's Melee and Ranged Attack by 5. Any creature struck by the hero may be stunned.