Minor

Note: Order is always from left to right.

Amulets

Minor Amulets

Name: Amulet of Fear
Slot: Neck
Description: Gives the hero the No Retaliation ability, same as the Fear spell.

Name: Amulet of the Undertaker
Slot: Neck
Description: Increases the hero's Necromancy skill by 10% if the hero has the skill. Otherwise, it acts as the Basic Necromancy skill.

Name: Statesman's Medal
Slot: Neck
Description: Increases the hero's Diplomacy skill by 10% if the hero has the skill. Otherwise, it acts as the Basic Diplomacy skill.

Name: Ankh of Life
Slot: Neck
Description: Increases the hero's Resurrection skill by 5% if the hero has the skill. Otherwise, it acts as the Basic Resurrection skill.

Name: Necklace of Charm
Slot: Neck
Description: Increases the hero's Charm skill by 5% if the hero has the skill. Otherwise, it acts as the Basic Charm skill.

Name: Druid's Chain
Slot: Neck
Description: Increases the hero's Summoning skill by one level if the hero has the skill. Otherwise, it acts as the Basic Summoning skill.

Name: Medal of Honor
Slot: Neck
Description: All friendly targets get +2 morale.

Armour

Minor Armour

Name: Golden Plate Mail
Slot: Torso
Description: Increases the hero's Melee and Ranged Defense by 25. It also costs 1 additional spell point to cast all spells.

Arrows

Minor Arrows

Name: Poison Arrow
Slot: Backpack
Description: Creatures struck by the hero's ranged attack are Poisoned, same as the Death spell.

Name: Arrow of Slaying
Slot: Backpack
Description: Gives the hero the Slayer ability during ranged attacks.

Clothing

Minor Clothing

Name: Cloak of Distraction
Slot: Shoulders
Description: The hero ignores the threat area of enemy troops.

Name: Mage's Robe
Slot: Shoulders
Description: The mana cost of all spells cast by the wearer is reduced by 1 point.

Name: Cowl of Resistance
Slot: Shoulders
Description: The hero gains 50% magic resistance.

Name: Cape of Protection
Slot: Shoulders
Description: All friendly targets gain 30% magic resistance.

Miscellaneous

Minor Miscellaneous

Name: Equestrian's Gloves
Slot: Hands
Description: Provides +25% movement on land.

Resources

Minor Resources

Name: Crystal Figurine
Slot: Backpack
Description: Gives +1 crystal per day when equipped by a hero.

Name: Gem Casket
Slot: Backpack
Description: Gives +1 gems per day when equipped by a hero.

Name: Flask of Mercury
Slot: Backpack
Description: Gives +1 mercury per day when equipped by a hero.

Name: Brazier of Sulfur
Slot: Backpack
Description: Gives +1 sulfur per day when equipped by a hero.

Name: Sack of Gold
Slot: Backpack
Description: Gives +750 gold per day when equipped by a hero.

Rings

Minor Rings

Name: Ring of Permanency
Slot: Right or Left Hand
Description: All friendly targets are immune to Dispel, Cancellation, and Steal Enchantment.

Name: Ring of Speed
Slot: Right or Left Hand
Description: Gives all friendly targets +2 to their speed in combat.

Name: Ring of the Elementals
Slot: Right or Left Hand
Description: All Summon Elemental spells create twice as many creatures as normal.

Name: Ring of Lesser Negation
Slot: Right or Left Hand
Description: When casting spells, the hero ignores all "Ward" limitations caused by creature abilities and spells.

Name: Ring of the Cobra's Eye
Slot: Right or Left Hand
Description: Creatures struck by the hero during combat are Poisoned (same as the Death spell).

Name: Leprechaun's Ring
Slot: Right or Left Hand
Description: Gives +2 luck to all friendly targets.

Shield

Minor Shield

Name: Steadfast Shield
Slot: Left Hand
Description: Gives all friendly targets +30% to their Melee and Ranged Defense. It also gives the hero +3 Melee and Ranged Defense.

Shoes

Minor Shoes

Name: Snowshoes
Slot: Feet
Description: Gives an army the ability to ignore Snow terrain movement penalties.

Name: Boots of the Crocodile
Slot: Feet
Description: Gives an army the ability to ignore Swamp terrain movement penalties.

Name: Fireproof Boots
Slot: Feet
Description: Gives an army the ability to ignore Volcanic terrain movement penalties.

Name: Sandwalker Sandals
Slot: Feet
Description: Gives an army the ability to ignore Sand terrain movement penalties.

Name: Surefooted Boots
Slot: Feet
Description: Gives an army the ability to ignore Rough terrain movement penalties.

Texts

Minor Texts

Name: Logbook of the Master Sailor
Slot: Left Hand
Description: Increases a hero's movement over the sea by 25%. If the hero has Seamanship, it increases the hero's Offense and Defense skills at sea by 20%.

Name: Demonary
Slot: Left Hand
Description: All demon type summoning spells (Death Magic) call twice as many creatures.

Name: Journeyman's Notebook
Slot: Left Hand
Description: Contains all second level spells. The hero must have the appropriate magic skills to cast the spells.

Wands

Minor Wands

Name: Wand of Weakness
Slot: Right Hand
Description: Casts the Weakness spell. The wand begins each combat with 4 spell points and regenerates 2 spell points per round.

Name: Wand of Illusion
Slot: Right Hand
Description: Casts the Create Illusion spell. The wand begins each combat with 4 spell points and regenerates 2 spell points per round.

Name: Wand of Ice
Slot: Right Hand
Description: Casts the Ice Bolt spell. The wand begins each combat with 4 spell points and regenerates 2 spell points per round.

Name: Wand of Healing
Slot: Right Hand
Description: Casts the Heal spell. The wand begins each combat with 2 spell points and regenerates 2 spell points per round.

Name: Wand of Haste
Slot: Right Hand
Description: Casts the Haste spell. The wand begins each combat with 2 spell points and regenerates 2 spell points per round.

Name: Wand of Fireballs
Slot: Right Hand
Description: Casts the Fireball spell. The wand begins each combat with 8 spell points and regenerates 2 spell points per round.

Name: Wand of Fire
Slot: Right Hand
Description: Casts the Fire Bolt spell. The wand begins each combat with 4 spell points and regenerates 2 spell points per round.

Name: Wand of Curses
Slot: Right Hand
Description: Casts the Curse spell. The wand begins each combat with 2 spell points and regenerates 2 spell points per round.

Name: Wand of Blesses
Slot: Right Hand
Description: Casts the Bless spell. The wand begins each combat with 2 spell points and regenerates 2 spell points per round.

Name: Wand of Animating Dead
Slot: Right Hand
Description: Casts the Animate Dead spell. The wand begins each combat with 4 spell points and regenerates 2 spell points per round.

Weapons

Minor Weapons

Name: Halberd of the Swiftwatch
Slot: Left Hand + Right Hand
Description: Increases a hero's Melee Attack by 25, increases speed by 2, and negates the First Strike ability of enemies. The hero can also attack 2 yards away. Uses both the left and right hand slots.

Name: Crusader's Mace
Slot: Right Hand
Description: All friendly targets do +30% melee and ranged damage.

Name: Angel's Blade
Slot: Right Hand
Description: Increases the hero's Melee Attack and Melee Defense by 3. All friendly targets do +50% damage against Death creatures.

Name: Giant Slayer
Slot: Right Hand
Description: Increases the hero's Melee Attack and Melee Defense by 3. The hero does double melee damage to all level four creatures.

Name: Valder's Crossbow of Sloth
Slot: Back
Description: Increases the hero's Ranged Attack by 5. Any target the hero strikes with a ranged attack will suffer from the effects of the Slow spell.

Name: Sniper's Crossbow
Slot: Back
Description: Increases the hero's Ranged Attack by 3, and negates all range penalties. All friendly creatures also have no range penalties.

Name: Nomad Blackbow
Slot: Back
Description: Increases the hero's Ranged Attack by 20.

Name: Throwing Spear
Slot: Back
Description: Increases the hero's Melee and Ranged Attack by 8.

Name: Barbarian Throwing Club
Slot: Back
Description: Increases the hero's Melee and Ranged Attack by 5. Any creature struck by the hero may be stunned.

Thanks to The_Hydra (Heroes 5 Content Admin, Heroes Community Moderator) for making the artifacts pages.