5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
Heroes of Might and Magic IV: The Gathering Storm Overview
The first expansion pack for Heroes of Might and Magic IV, The Gathering
Storm, was made available on the 24th of September, 2002. The main gameplay
mechanics of the original game remained, as did the interfaces and graphics
style. The Gathering Storm was a smaller expansion when compared to it's
Heroes III counterparts, primarily due to the despondent state of the
producer, 3D0. Under the circumstances, a sizeable amount of new content was
added, predominantly in the Campaigns.
In the new Campaigns, Hexis is the crazed Wizard and mutual enemy of your
chosen hero. Hexis controls the realms of Death and Nature, and through this
power has put the lands of Devonshire and Lodwar in jeopardy. As his power
grows, so does the chaos enshrouding the kingdom - floods, earthquakes and
other natural disasters become prevalent, and so the story of five heroes
emerges, and a plan to stop and reverse the damage already done to their
land.
New Features
Six new Campaigns featuring 22 maps between them, following the adventures
of five Heroes who attempt to bring an end to the chaos caused by the Mad
Wizard Hexis.
21 new single player scenario maps, including 3 allied maps.
There are five new Heroes, all of whom have their own Campaign: Agraynel
the Bard, Bohb the Archmage, Kozuss the Wizard, Alita Eventide the Dark
Priest, and Dogwoggle the Barbarian.
Eight new adventure map objects make their appearances, five
Conservatories of Magic (one for each alignment) and two Coliseums (one
Might and one Magic), where your hero fights on his/her lonesome against a
Black Dragon or a Faerie Dragon respectively. There is also a hidden Dark
Castle, the stronghold of the Mad Wizard Hexis.
Also included are 16 new artifacts, Ring of Light, Cloak of Darkness,
Tiger Armour, Tiger Helm, Frost Hammer, Harmonic Chainmail, Necklace of the
Muses, Aiffe's Mandolin, Flame of Chaos, Ice Scales, Necklace of Balance,
Archamage's Hat, Staff of Disruption, Wayfaring Boots, Ring of Flares and
the Angelfeather Cloak. These artifacts correspond to the new heroes, and,
in the right combination, grant the Hero a unique ability.
Four new creatures make their debut, (without their accompanying adventure
map dwellings) aligned with the towns of Asylum, Academy, Death, and Nature.
The Goblin Knight is a level 3 Chaos walker, the Evil Sorceress is a level 4
Order spellcaster, the Gargantuan is a level 4 Nature shooter, and the Dark
Champion is a level 4 Death walker.
There is an additional music track provided for the Main Menu to
accommodate the theme of The Gathering Storm.