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AOH Headlines
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26 Aug 2010:
Heroes Community has at least one insider
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25 Aug 2010:
Some fansite-exclusive gifts from the Heroes VI developers
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21 Aug 2010:
A warm, reassuring Heroes VI preview from Hooked Gamers
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20 Aug 2010:
A longtime Might and Magic fan is on the Heroes VI team
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19 Aug 2010:
Short Gamescom video interview
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18 Aug 2010:
Interviews with Erwan Le Breton and Necropolis concept art
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17 Aug 2010:
MIGHT AND MAGIC: HEROES VI HAS BEEN ANNOUNCED
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16 Aug 2010:
Numerous Gamescom screenshots leaked early
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16 Aug 2010:
Gamescom CGI trailer has been leaked - DEVELOPER REVEALED
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15 Aug 2010:
An (alleged) Heroes VI screenshot has been leaked early
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26 Aug 2010:
Heroes Community has at least one insider
-
read more
Age of Heroes
:
Heroes 3
Heroes 1
Heroes 2
Heroes 3
Heroes 4
H4 Card Game
Heroes 5
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Related places:
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:
Map Locations
Towns
Creatures
Heroes
Skills
Spells
Artifacts
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Map Locations
Strategy
AB Expansion
SOD Expansion
Forge Town Addon
Main Page
Features
Cheat Codes
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Demo and Cheat
:
Skill/Spell
Battle
Mines
Travel
Castles
Treasure
Skill/Spell
Dwelling 1
Dwelling 2
Dwelling 3
Experience etc
Other Locations
- SKILL LOCATIONS -
Arena
When your hero visits you are given a choice of either increasing your Attack or Defense skill by + 2. Once per hero.
Garden Of Revelation
When your hero visits your Knowledge skill is raised by + 1. Once per hero.
Library Of Enlightenment
If your hero is considered to be worthy enough, then all four primary skills are raised by + 2. Once per worthy hero.
Marletto Tower
When your hero visits, his/her Defense Skill is raised by + 1. Once per hero.
Mercenary Camp
When your hero visits, his/her Attack Skill is raised by + 1. Once per hero.
Scholar
Learn 1 spell, one secondary skill, or one primary skill. Scholar then disappears.
School Of Magic
When your hero visits here, he/she pays 1000 Gold to increase either his/her Knowledge or Power skill. Once per hero
School Of War
When your hero visits you are given a choice for 1000 Gold of Increasing either your Attack or Defense skill by + 1. Once per hero.
Star Axis
When your hero visits your Spell Power skill is raised by + 1. Once per hero.
University
Pay 2000 Gold for a 'new' Secondary Skill.
- SPELL LOCATIONS -
Anti-Magic Garrison
Location for storing troops at a choke point. Spells cannot be cast in combat.
Cursed Ground
No spells can be cast while on Cursed Ground. In combat native terrain, Luck and Morale have no effect.
Magic Plains
All Adventure and Combat spells are cast at Expert proficiency.
Magic Spring
Replenishes spell points then doubles the amount.
Magic Well
Replenishes spell points.
Shrine of Magic Incantation
Learn random level 1 spell.
Shrine of Magic Gesture
Learn random level 2 spell.
Shrine of Magic Thought
Learn random level 3 spell.
Thanks to The Nether Gods team
for the contents of this page!