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AOH Headlines
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16 Feb 2010:
Ubisoft enforces new DRM for future (Might and Magic) games
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5 Dec 2009:
Clash of Heroes is surprisingly good
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29 Oct 2009:
Another hint that Heroes VI is in development has leaked
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27 Oct 2009:
There is a new Ubi community representative
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9 Aug 2009:
Heroes VI has been practically confirmed
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26 Jul 2009:
Heroes 6 in development? By the Dark Messiah team?
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7 Apr 2009:
Might and Magic goes DS
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4 Apr 2009:
Dual Classes Mod - Early Beta Released
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9 Mar 2009:
News in the Community
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5 Mar 2009:
Server Move Completed
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16 Feb 2010:
Ubisoft enforces new DRM for future (Might and Magic) games
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read more
Age of Heroes
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Heroes 3
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H4 Card Game
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Map Locations
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AB Expansion
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Travel
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Dwelling 1
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Other Locations
- TRAVEL LOCATIONS -
Garrison
Location for storing troops at a choke point.
Lighthouse
+ 5 Sea mobility for your ships for each lighthouse you own.
Shipyard
Purchase a ship.
Stables
+ 6 movement each day until the end of the week.
Cavaliers are automatically upgraded to Champions.
Subterranean Gate
Entering the Subterranean Gate leads to the Underground Map, if any.
Whirlpool
Teleports hero to another whirlpool at the cost of 50% of the weakest troop in the hero's army.
Border Guard
Usually placed at choke points, a hero must visit a Keymaster's tent of the associated color for the password.
Keymaster Tent
For a hero to pass a Border Guard, the hero must visit the Keymaster's tent of the associated color. (No more having to write the password down).
The Border Guards are shown below with their respective Keymaster Tents:
Monolith One Way Entrance
Teleports hero one way to a specific map location.
Monolith One Way Exit
Exit point for a hero teleporting through a one way entrance.
Monolith One Way entrances are shown below along with Monolith One Way Exits:
Monolith Two Way
Teleports a hero to another two way monolith, with the ability to return to the gate of origin.
The Monolith Two Way are shown below:
Thanks to The Nether Gods team
for the contents of this page!