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AOH Headlines
:
31 Dec 2011:
Pleasant end to 2011: Horn of the Abyss release (in Russian)
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23 Dec 2011:
Heroes VI's patch 1.2 is out, Heroes III news
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11 Oct 2011:
Heroes VI is released, first reviews are coming in
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4 Oct 2011:
Join us: Fans for Heroes, in support of Heroes VI
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7 Sep 2011:
Heroes V art director suffering from illness, and other news
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23 Jun 2011:
Heroes Chronicles available for download at Good Old Games
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19 Jun 2011:
H6 beta: Time is almost up
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17 Jun 2011:
First batch of responses sent out
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15 Jun 2011:
Welcome to the Heroes VI beta - first come, first served
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25 May 2011:
Want to be part of Age of Heroes HOMM6 Team?
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31 Dec 2011:
Pleasant end to 2011: Horn of the Abyss release (in Russian)
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read more
Age of Heroes
:
Heroes 3
Heroes 1
Heroes 2
Heroes 3
Heroes 4
H4 Card Game
Heroes 5
Latest News
AOH Team
Site History
Advertising
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HOMM Links
Privacy/Copyright
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MapHaven Archive
Related places:
Buy Heroes Games
:
Map Locations
Towns
Creatures
Heroes
Skills
Spells
Artifacts
Campaigns
Map Locations
Strategy
AB Expansion
SOD Expansion
Forge Town Addon
Main Page
Features
Cheat Codes
Hero Movement
Demo and Cheat
:
Travel
Battle
Mines
Travel
Castles
Treasure
Skill/Spell
Dwelling 1
Dwelling 2
Dwelling 3
Experience etc
Other Locations
- TRAVEL LOCATIONS -
Garrison
Location for storing troops at a choke point.
Lighthouse
+ 5 Sea mobility for your ships for each lighthouse you own.
Shipyard
Purchase a ship.
Stables
+ 6 movement each day until the end of the week.
Cavaliers are automatically upgraded to Champions.
Subterranean Gate
Entering the Subterranean Gate leads to the Underground Map, if any.
Whirlpool
Teleports hero to another whirlpool at the cost of 50% of the weakest troop in the hero's army.
Border Guard
Usually placed at choke points, a hero must visit a Keymaster's tent of the associated color for the password.
Keymaster Tent
For a hero to pass a Border Guard, the hero must visit the Keymaster's tent of the associated color. (No more having to write the password down).
The Border Guards are shown below with their respective Keymaster Tents:
Monolith One Way Entrance
Teleports hero one way to a specific map location.
Monolith One Way Exit
Exit point for a hero teleporting through a one way entrance.
Monolith One Way entrances are shown below along with Monolith One Way Exits:
Monolith Two Way
Teleports a hero to another two way monolith, with the ability to return to the gate of origin.
The Monolith Two Way are shown below:
Thanks to The Nether Gods team
for the contents of this page!