LONG LIVE THE QUEEN CAMPAIGN

- HOMECOMING -



Our initial landing has captured a devastated outpost. Information is scarce and neighboring citizens have fled their villages. Remaining survivors tell conflicting stories. Evidence points to a Nighon invasion. Train local militias quickly. Destroy all hostile forces; assume the worst; Assume we are at war.

- GUARDIAN ANGELS -



Pressing toward Erathia's capitol of Steadwick we have encountered peasants talking of Fair Feather, a town to the north. Though surrounded, it has withstood the Nighon invasion. Reports are unconfirmed but these peasants believe that angels watch over the town. Angels have been spotted in Erathia before. During the Kreegan invasion, scattered reports have talked of winged beings massacring large Kreegan forces. Either the angels have returned, or they never left. How they managed to survive the Nighon and Kreegan onslaught is unknown. If Fair Feather falls, a potential ally is lost.

- GRYPHON CLIFFS -



Each year griffins from around the world migrate to Griffin Cliff. Armies of King Gryphonheart tamed the griffins and trained them for war. With these great beasts, King Gryphonheart unified the divergent human colonies and formed Erathia. King Gryphonheart felt that the lands native griffins were key to any Erathian war. To secure Steadwick, we need the griffins.

Thanks to The Nether Gods team - the writer of this campaign walkthrough is Zhuge Tzarn Xing.