Age of Heroes: Might and Magic Heroes 6 Wiki: Dungeon Creatures

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(Filled out core creatures)
(Almost done)
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|[[File:Shadow_Watcher-s.png|Shadow Watcher]]||data-sort-value="32" align="left"|'''Shadow Watcher'''<br><small>Core 3+</small>||data-sort-value="5.5"|'''2-4''' F '''4-7''' MD||data-sort-value="7"|'''7'''%||data-sort-value="22"|22%||'''22'''||'''35'''||4||'''7'''||6||S||'''180'''||'''9'''||?||align="left"|<abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="The Shadow Watcher's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.">Harrowing Vision</abbr>, <abbr title="Target enemy creature stack suffers from a +15% damage increase from all sources until the end of combat. Only one enmy crature stack may suffer from Mind Probe at a time. Does not consume the Shadow Watcher's current action. Cooldown: 2 turns.">'''Mind Probe'''</abbr>
 
|[[File:Shadow_Watcher-s.png|Shadow Watcher]]||data-sort-value="32" align="left"|'''Shadow Watcher'''<br><small>Core 3+</small>||data-sort-value="5.5"|'''2-4''' F '''4-7''' MD||data-sort-value="7"|'''7'''%||data-sort-value="22"|22%||'''22'''||'''35'''||4||'''7'''||6||S||'''180'''||'''9'''||?||align="left"|<abbr title="Spirits benefit from +50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature.">Spirit Form</abbr>, <abbr title="The Shadow Watcher's ranged attack inflicts 20% damage-over-time (Darkness) on the enemy creature stack. Lasts 2 turns.">Harrowing Vision</abbr>, <abbr title="Target enemy creature stack suffers from a +15% damage increase from all sources until the end of combat. Only one enmy crature stack may suffer from Mind Probe at a time. Does not consume the Shadow Watcher's current action. Cooldown: 2 turns.">'''Mind Probe'''</abbr>
 
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|[[File:Minotaur-s.png|Minotaur]]||data-sort-value="41" align="left"|Minotaur<br><small>Elite 1</small>||data-sort-value="16.5"|15-19||data-sort-value=""|DEF||data-sort-value=""|MDEF||90||35||5||7||12||L||COST||GROW||?||align="left"|<abbr title="When attacked, the Minotaur retaliates before the enemy attacks.">Preemptive Strike</abbr>, <abbr title="Each of the Minotaur's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.">Fighting Spirit</abbr>
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|[[File:Manticore-s.png|Manticore]]||data-sort-value="41" align="left"|Manticore<br><small>Elite 1</small>||data-sort-value="18"|16-20||data-sort-value="26"|26%||data-sort-value="32"|32%||80||50||6 F||6||6||L||475||4||?||align="left"|<abbr title="The Manticore deals 80% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 4 for 2 turns. Cooldown: 3 turns.">Crippling Sting</abbr>, <abbr title="The Manticore's attack reduces the enemy creature stack's Might Defence by 10. Lasts 1 turn.">Corroding Venom</abbr>
 
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|[[File:NAME-s.png|NAME]]||data-sort-value="42" align="left"|NAME<br><small>Elite 1+</small>||data-sort-value=""|ATT||data-sort-value=""|DEF||data-sort-value=""|MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||align="left"|SPECIAL
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|[[File:Scorpicore-s.png|Scorpicore]]||data-sort-value="42" align="left"|'''Scorpicore'''<br><small>Elite 1+</small>||data-sort-value="20"|'''18-22'''||data-sort-value="28"|'''28'''%||data-sort-value="34"|'''34'''%||'''85'''||'''55'''||6 F||'''7'''||'''7'''||L||'''615'''||'''5'''||?||align="left"|<abbr title="The Scorpicore deals 100% of its normal attack's damage to target enemy creature stack but avoids retaliation. This attack also decreases the living enemy creature stack's Movement by 6 and Initiative by 10 for 2 turns. Cooldown: 3 turns.">'''Paralyzing Sting'''</abbr>, <abbr title="The Scorpicore's attack reduces the enemy creature stack's Might Defence by 15. Lasts 1 turn.">'''Dissolving Venom'''</abbr>
 
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|[[File:NAME-s.png|NAME]]||data-sort-value="51" align="left"|NAME<br><small>Elite 2</small>||data-sort-value=""|ATT||data-sort-value=""|DEF||data-sort-value=""|MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||align="left"|SPECIAL
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|[[File:Faceless-s.png|Faceless]]||data-sort-value="51" align="left"|Faceless<br><small>Elite 2</small>||data-sort-value="15"|14-16 MD||data-sort-value="21"|21%||data-sort-value="35"|35%||65||45||6 T||7||7||S||390||3||?||align="left"|<abbr title="Attack target stack and hold position. Cooldown: 1 turn.">Attack</abbr>, <abbr title="The Faceless attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.">Shadow Strike</abbr>
 
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|[[File:NAME-s.png|NAME]]||data-sort-value="52" align="left"|NAME<br><small>Elite 2+</small>||data-sort-value=""|ATT||data-sort-value=""|DEF||data-sort-value=""|MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||align="left"|SPECIAL
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|[[File:Faceless_Puppeteer-s.png|Faceless Puppeteer]]||data-sort-value="52" align="left"|'''Faceless Puppeteer'''<br><small>Elite 2+</small>||data-sort-value="17.5"|'''15-18''' MD||data-sort-value="25"|'''25'''%||data-sort-value="38"|'''38'''%||'''70'''||'''50'''||'''8''' T||'''8'''||'''8'''||S||'''505'''||'''5'''||?||align="left"|<abbr title="Attack target stack and hold position. Cooldown: 1 turn.">Attack</abbr>, <abbr title="The Faceless Puppeteer attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.">Shadow Strike</abbr>, <abbr title="The Faceless Puppeteer gains temporary control over the target enemy stack for 2 turns. If the victim takes damage, the effect is dispelled. Charges: 1.">'''Mind Leash'''</abbr>, <abbr title="The next time the Faceless Puppeteer attacks this turn, it dispels all positive effects from its target. Does not consume the Faceless Puppeteer's current action. Cooldown: 3 turns.">'''Dark Purge'''</abbr>
 
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|[[File:NAME-s.png|NAME]]||data-sort-value="61" align="left"|NAME<br><small>Elite 3</small>||data-sort-value=""|ATT||data-sort-value=""|DEF||data-sort-value=""|MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||align="left"|SPECIAL
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|[[File:Minotaur-s.png|Minotaur]]||data-sort-value="61" align="left"|Minotaur<br><small>Elite 3</small>||data-sort-value="16.5"|15-19||data-sort-value="34"|34%||data-sort-value="34"|34%||90||35||5||5||10||L||410||3||?||align="left"|<abbr title="When attacked, the Minotaur retaliates before the enemy attacks.">Preemptive Strike</abbr>, <abbr title="Each of the Minotaur's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.">Fighting Spirit</abbr>
 
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|[[File:NAME-s.png|NAME]]||data-sort-value="62" align="left"|NAME<br><small>Elite 3+</small>||data-sort-value=""|ATT||data-sort-value=""|DEF||data-sort-value=""|MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||align="left"|SPECIAL
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|[[File:Minotaur_Guard-s.png|Minotaur Guard]]||data-sort-value="62" align="left"|'''Minotaur Guard'''<br><small>Elite 3+</small>||data-sort-value="20"|'''18-22'''||data-sort-value="37"|'''37'''%||data-sort-value="35"|'''35'''%||'''100'''||'''40'''||5||'''6'''||'''11'''||L||'''475'''||'''4'''||?||align="left"|<abbr title="When attacked, the Minotaur Guard retaliates before the enemy attacks.">Preemptive Strike</abbr>, <abbr title="Each of the Minotaur Guards's default attacks increases its Morale by 6, up to a maximum bonus of 30. Retaliation will not trigger this effect. This ability can not be dispelled.">Fighting Spirit</abbr>, <abbr title="The Minotaur Guard attacks target enemy stack, dealing its normal damage and avoiding retaliation. Small targets are pushed back 2 squares. Cooldown: 3 turns.">'''Mighty Slash'''</abbr>
 
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|[[File:NAME-s.png|NAME]]||data-sort-value="71" align="left"|NAME<br><small>Champion</small>||data-sort-value=""|ATT||data-sort-value=""|DEF||data-sort-value=""|MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||align="left"|SPECIAL
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|[[File:Shadow Dragon-s.png|Shadow Dragon]]||data-sort-value="71" align="left"|Shadow Dragon<br><small>Champion</small>||data-sort-value="58"|55-61||data-sort-value="43"|43%||data-sort-value="51"|51%||290||45||7 F||7||7||L||1700 C||1||?||align="left"|<abbr title="Enemy creatures adjacent to the Shadow Dragon have a 20% chance of remaining Catatonic and a 80% chance of suffering a 15 decrease in Morale.">Terrifying Presence</abbr>, <abbr title="Each Shadow Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5%.">Heart of Darkness</abbr>, <abbr title="The Shadow Dragon attacks, dealing 100% Darkness damage and inflicting a 15% Darkness damage-over-time to the target enemy creature whenever it acts, until the target dies or at the end of combat. Each turn, the damage-over-time is increased by 1% of the Shadow Dragon's base damage up to a maximum of 20%. Cooldown: 3 turns.">Withering Breath</abbr>
 
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|[[File:NAME-s.png|NAME]]||data-sort-value="72" align="left"|NAME<br><small>Champion+</small>||data-sort-value=""|ATT||data-sort-value=""|DEF||data-sort-value=""|MDEF||HITS||INIT||MOVE||LUCK||MORAL||S||COST||GROW||?||align="left"|SPECIAL
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|[[File:Black Dragon-s.png|Black Dragon]]||data-sort-value="72" align="left"|'''Black Dragon'''<br><small>Champion+</small>||data-sort-value="62"|'''59-65'''||data-sort-value="45"|'''45'''%||data-sort-value="53"|'''53'''%||'''310'''||'''50'''||7 F||'''8'''||'''8'''||L||COST||GROW||?||align="left"|<abbr title="Enemy creatures adjacent to the Black Dragon have a 20% chance of remaining Catatonic and a 80% chance of suffering a 15 decrease in Morale.">Terrifying Presence</abbr>, <abbr title="Each Black Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5%.">Heart of Darkness</abbr>, <abbr title="The Black Dragon attacks, dealing 100% Darkness damage and inflicting a 15% Darkness damage-over-time to the target enemy creature whenever it acts, until the target dies or at the end of combat. Each turn, the damage-over-time is increased by 1% of the Shadow Dragon's base damage up to a maximum of 20%. Cooldown: 3 turns.">Withering Breath</abbr>, <abbr title="The Black Dragon is immune to all spell effects. Incoming spell damage from enemy units attacking the Black Dragon is also reduced by 30%.">'''Immunity to Magic'''</abbr>
 
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Revision as of 05:34, 5 May 2013

ICON CREATURE Attack Defence Magic Defence Hit Points Initiative Movement Luck Morale Size Cost Growth Experience SPECIAL ABILITIES
Assassin Assassin
Core 1
5-8 9% 18% 22 40 6 7 6 S 130 7 ? Shadow Cloak, Backstab
Shade Shade
Core 1+
6-9 9% 18% 28 45 6 7 6 S 170 11 ? Shadow Cloak, Backstab, Poisoned Blades
Stalker Stalker
Core 2
4-6 F 7% 14% 21 35 5 6 6 S 105 7 ? Curse of Shadow
Chakram Dancer Chakram Dancer
Core 2+
5-7 F 9% 16% 25 40 5 7 7 S 160 10 ? Curse of Shadow, Whirling Death
Shadow Lurker Shadow Lurker
Core 3
1-3 F 3-6 MD 5% 22% 18 30 4 6 6 S 125 6 ? Spirit Form, Harrowing Vision
Shadow Watcher Shadow Watcher
Core 3+
2-4 F 4-7 MD 7% 22% 22 35 4 7 6 S 180 9 ? Spirit Form, Harrowing Vision, Mind Probe
Manticore Manticore
Elite 1
16-20 26% 32% 80 50 6 F 6 6 L 475 4 ? Crippling Sting, Corroding Venom
Scorpicore Scorpicore
Elite 1+
18-22 28% 34% 85 55 6 F 7 7 L 615 5 ? Paralyzing Sting, Dissolving Venom
Faceless Faceless
Elite 2
14-16 MD 21% 35% 65 45 6 T 7 7 S 390 3 ? Attack, Shadow Strike
Faceless Puppeteer Faceless Puppeteer
Elite 2+
15-18 MD 25% 38% 70 50 8 T 8 8 S 505 5 ? Attack, Shadow Strike, Mind Leash, Dark Purge
Minotaur Minotaur
Elite 3
15-19 34% 34% 90 35 5 5 10 L 410 3 ? Preemptive Strike, Fighting Spirit
Minotaur Guard Minotaur Guard
Elite 3+
18-22 37% 35% 100 40 5 6 11 L 475 4 ? Preemptive Strike, Fighting Spirit, Mighty Slash
Shadow Dragon Shadow Dragon
Champion
55-61 43% 51% 290 45 7 F 7 7 L 1700 C 1 ? Terrifying Presence, Heart of Darkness, Withering Breath
Black Dragon Black Dragon
Champion+
59-65 45% 53% 310 50 7 F 8 8 L COST GROW ? Terrifying Presence, Heart of Darkness, Withering Breath, Immunity to Magic
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