Age of Heroes: Might and Magic Heroes 6 Wiki: Haven Buildings

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(Created page with "==Creature Dwellings== ===Barracks (core)=== '''Cost:''' 1000 gold, 4 ore<br> '''Produces:''' x Sentinels per week (anyone, please edit x) ===UPGRADE: Garrison=== '''Cost:'''...")
 
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==Creature Dwellings==
 
==Creature Dwellings==
 
===Barracks (core)===
 
===Barracks (core)===
'''Cost:''' 1000 gold, 4 ore<br>
+
'''Cost:''' 1000 [[File:Gold-s.png]] , 4 [[File:Ore-s.png]]<br>
'''Produces:''' x Sentinels per week (anyone, please edit x)
+
'''Produces:''' 9 Sentinels per week
  
 
===UPGRADE: Garrison===
 
===UPGRADE: Garrison===
'''Cost:''' 1500 gold, 5 wood, 5 ore<br>
+
'''Cost:''' 1500 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]]<br>
'''Produces:''' x Praetorians per week
+
'''Produces:''' 14 Praetorians/Sentinels per week
  
 
===Loophole Tower (core)===
 
===Loophole Tower (core)===
'''Cost:''' 2000 gold, 6 wood, 2 ore<br>
+
'''Cost:''' 2000 [[File:Gold-s.png]] , 6 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]]<br>
'''Produces:''' x Crossbowmen per week
+
'''Produces:''' 7 Crossbowmen per week
  
 
===UPGRADE: Marksman Tower===
 
===UPGRADE: Marksman Tower===
'''Cost:''' 3000 gold, 2 wood, 3 blood crystal<br>
+
'''Cost:''' 2750 [[File:Gold-s.png]] , 2 [[File:Wood-s.png]] , 3 [[File:Crystal.png]]<br>
'''Produces:''' x Marksmen per week
+
'''Produces:''' 12 Marksmen/Crossbowmen per week
  
===Priory (core)===
+
===Chapel of Light (core)===
'''Cost:''' 1500 gold, 5 wood, 5 ore<br>
+
'''Cost:''' 1500 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]]<br>
'''Produces:''' x Sisters per week
+
'''Produces:''' 7 Sisters per week
  
 
===UPGRADE: Cathedral of Light===
 
===UPGRADE: Cathedral of Light===
'''Cost:''' 2250 gold, 2 wood, 3 ore, 5 blood crystal<br>
+
'''Cost:''' 2500 [[File:Gold-s.png]] , 2 [[File:Wood-s.png]] , 3 [[File:Ore-s.png]], 5 [[File:Crystal.png]]<br>
'''Produces:''' x Vestals per week
+
'''Produces:''' 11 Vestals/Sisters per week
  
 
===Griffin Aviary (elite)===
 
===Griffin Aviary (elite)===
'''Cost:''' 5000 gold, 7 wood, 5 ore, 7 blood crystal<br>
+
'''Cost:''' 3750 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 4 [[File:Ore-s.png]] , 4 [[File:Crystal.png]]<br>
 
'''Requires:''' Town Hall<br>
 
'''Requires:''' Town Hall<br>
'''Produces:''' x Griffins per week
+
'''Produces:''' 3 Griffins per week
  
 
===UPGRADE: Griffin Tower===
 
===UPGRADE: Griffin Tower===
'''Cost:''' 3000 gold, 7 wood, 2 ore, 7 blood crystal<br>
+
'''Cost:''' 2500 [[File:Gold-s.png]] , 4 [[File:Wood-s.png]] , 1 [[File:Ore-s.png]] , 3 [[File:Crystal.png]]<br>
'''Produces:''' x Imperial Griffins per week
+
'''Produces:''' 4 Imperial Griffins/Griffins per week
  
 
===Altar of Radiance (elite)===
 
===Altar of Radiance (elite)===
'''Cost:''' 6000 gold, 8 wood, 8 ore, 6 blood crystal<br>
+
'''Cost:''' 4000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] , 5 [[File:Crystal.png]]<br>
 
'''Requires:''' Town Hall<br>
 
'''Requires:''' Town Hall<br>
'''Produces:''' x Radiant Glories per week
+
'''Produces:''' 3 Radiant Glories per week
  
 
===UPGRADE: Altar of Resplendence===
 
===UPGRADE: Altar of Resplendence===
'''Cost:''' 4000 gold, 8 wood, 10 blood crystal<br>
+
'''Cost:''' 3500 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 6 [[File:Crystal.png]]<br>
'''Produces:''' x Blazing Glories per week
+
'''Produces:''' 5 Blazing Glories/Radiant Glories per week
  
 
===Chapel of the Holy Sun (elite)===
 
===Chapel of the Holy Sun (elite)===
'''Cost:''' 4000 gold, 12 wood, 5 blood crystal<br>
+
'''Cost:''' 3250 [[File:Gold-s.png]] , 8 [[File:Wood-s.png]] , 3 [[File:Crystal.png]]<br>
 
'''Requires:''' Town Hall<br>
 
'''Requires:''' Town Hall<br>
'''Produces:''' x Sun Riders per week
+
'''Produces:''' 3 Sun Riders per week
  
 
===UPGRADE: Priory of the Holy Sun===
 
===UPGRADE: Priory of the Holy Sun===
'''Cost:''' 2500 gold, 7 wood, 5 ore, 5 blood crystal<br>
+
'''Cost:''' 3000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 4 [[File:Ore-s.png]] , 4 [[File:Crystal.png]]<br>
'''Produces:''' x Sun Crusaders per week
+
'''Produces:''' 5 Sun Crusaders/Sun Riders per week
  
 
===Transept of Heaven (champion)===
 
===Transept of Heaven (champion)===
'''Cost:''' 15000 gold, 20 wood, 15 ore, 20 blood crystal<br>
+
'''Cost:''' 11000 [[File:Gold-s.png]] , 13 [[File:Wood-s.png]] , 15 [[File:Ore-s.png]] , 14 [[File:Crystal.png]]<br>
 
'''Requires:''' City Hall<br>
 
'''Requires:''' City Hall<br>
'''Produces:''' x Seraphs per week
+
'''Produces:''' 1 Seraph per week
  
 
===UPGRADE: Transept of Elysium===
 
===UPGRADE: Transept of Elysium===
'''Cost:''' 15000 gold, 20 wood, 25 ore, 20 blood crystal<br>
+
'''Cost:''' 9000 [[File:Gold-s.png]] , 12 [[File:Wood-s.png]] , 10 [[File:Ore-s.png]] , 11 [[File:Crystal.png]]<br>
'''Produces:''' x Celestials per week
+
'''Produces:''' 2 Celestials/Seraphs per week
  
 
==Other Buildings==
 
==Other Buildings==
 +
 +
===Town Hall===
 +
'''Cost:''' 2000 [[File:Gold-s.png]] , 2 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] <br>
 +
'''Function:''' Allows Rank 2 buildings, +1000 gold per day
 +
 +
===UPGRADE: City Hall===
 +
'''Cost:''' 5000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] <br>
 +
'''Function:''' Allows Rank 3 buildings, +2000 gold per day
 +
 +
===UPGRADE: Capitol===
 +
'''Cost:''' 10000 [[File:Gold-s.png]] , 10 [[File:Wood-s.png]] , 10 [[File:Ore-s.png]] <br>
 +
'''Function:''' +4000 gold per day<br>
 +
'''Restriction:''' Can only build one Capitol
 +
 +
===Basic Fortification===
 +
'''Cost:''' 2500 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] <br>
 +
'''Function:''' Defensive walls around the town, +1 to weekly creature growth
 +
 +
===UPGRADE: Advanced Fortification===
 +
'''Cost:''' 5000 [[File:Gold-s.png]] , 10 [[File:Wood-s.png]] , 10 [[File:Ore-s.png]] <br>
 +
'''Requires:''' Town Hall<br>
 +
'''Function:''' Adds a keep and moat-like terrain obstacle to a town `s defenses. The Movement of creatures entering it or standing in it is decreased by 3. Creature production is increased by 1.
 +
 +
===UPGRADE: Superior Fortification===
 +
'''Cost:''' 7500 [[File:Gold-s.png]] , 15 [[File:Wood-s.png]] , 15 [[File:Ore-s.png]] <br>
 +
'''Requires:''' City Hall<br>
 +
'''Function:''' Adds 2 arrow towers, fortifies town`s defenses, +1 to weekly creature growth
 +
 +
===Marketplace===
 +
'''Cost:''' 2500 [[File:Gold-s.png]] , 2 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] <br>
 +
'''Function:''' Allows trading and exchanging resources, +500 gold per day
 +
 +
===UPGRADE: Advanced Marketplace===
 +
'''Cost:''' 2500 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
 +
'''Requires:''' Town Hall<br>
 +
'''Function:''' Artifacts can be bought and special offers are available every week. Note: Cost can`t be reduced by Architect II
 +
 +
===Hall of Heroes===
 +
'''Cost:''' 2000 [[File:Gold-s.png]] <br>
 +
'''Function:''' Heroes can be hired for a fee
 +
 +
===Basic Town Portal===
 +
'''Cost:''' 3500 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] , 5 [[File:Crystal.png]]<br>
 +
'''Requires:''' Town Hall<br>
 +
'''Function:''' Your heroes can teleport from this town to any other town you control
 +
 +
===UPGRADE: Advanced Town Portal===
 +
'''Cost:''' 7000 [[File:Gold-s.png]] , 10 [[File:Wood-s.png]] , 10 [[File:Ore-s.png]] , 10 [[File:Crystal.png]]<br>
 +
'''Requires:''' City Hall<br>
 +
'''Function:''' Allows heroes to teleport back to this town. Note: Cost can`t be reduced by Architect II
 +
 +
==Unique Dwellings==
 +
===Angel Watch===
 +
'''Cost:''' 2000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
 +
'''Requires:''' Town Hall<br>
 +
'''Function:''' Fills the Guardian Angel faction ability gauge to rank 1 at the start of each combat.
 +
 +
OR
 +
 +
===Statue of Revelation===
 +
'''Cost:''' 2000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
 +
'''Requires:''' Town Hall<br>
 +
'''Function:''' Once per week, you can reveal an area of the Adventure Map.
 +
 +
===Coral Of Believers===
 +
'''Cost:''' 4000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] , 8 [[File:Crystal.png]]<br>
 +
'''Requires:''' City Hall<br>
 +
'''Function:''' When friendly creatures fight in the town’s Area of Control, their Morale is increased by 10 and their Magic Power is increased by 20%.
 +
 +
OR
 +
 +
===Resurrection Altar===
 +
'''Cost:''' 4000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] , 8 [[File:Crystal.png]]<br>
 +
'''Requires:''' City Hall<br>
 +
'''Function:''' Sisters, Sun Riders and Seraphim fallen in combat can be resurrected here. If they have not been resurrected within 3 days, their souls vanish. This cost is 50% higher than regular recruitment. Each Resurrection Altar increases the duration by 2 days and reduces cost by 10%.
 +
 +
==Tear of Asha==
 +
===Elrath’s Infinite Mercy===
 +
'''Cost:''' 15000 [[File:Gold-s.png]] , 15 [[File:Wood-s.png]] , 15 [[File:Ore-s.png]] , 15 [[File:Crystal.png]]<br>
 +
'''Requires:''' Capitol<br>
 +
'''Function:'''Provides 5000 gold/day and increases all creature production by 50%.
 +
After each combat, an Archangel resurrects 33% of all friendly fallen Haven creatures.

Latest revision as of 08:52, 4 June 2013

Contents

[edit] Creature Dwellings

[edit] Barracks (core)

Cost: 1000 Gold-s.png , 4 Ore-s.png
Produces: 9 Sentinels per week

[edit] UPGRADE: Garrison

Cost: 1500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Produces: 14 Praetorians/Sentinels per week

[edit] Loophole Tower (core)

Cost: 2000 Gold-s.png , 6 Wood-s.png , 2 Ore-s.png
Produces: 7 Crossbowmen per week

[edit] UPGRADE: Marksman Tower

Cost: 2750 Gold-s.png , 2 Wood-s.png , 3 Crystal.png
Produces: 12 Marksmen/Crossbowmen per week

[edit] Chapel of Light (core)

Cost: 1500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Produces: 7 Sisters per week

[edit] UPGRADE: Cathedral of Light

Cost: 2500 Gold-s.png , 2 Wood-s.png , 3 Ore-s.png, 5 Crystal.png
Produces: 11 Vestals/Sisters per week

[edit] Griffin Aviary (elite)

Cost: 3750 Gold-s.png , 5 Wood-s.png , 4 Ore-s.png , 4 Crystal.png
Requires: Town Hall
Produces: 3 Griffins per week

[edit] UPGRADE: Griffin Tower

Cost: 2500 Gold-s.png , 4 Wood-s.png , 1 Ore-s.png , 3 Crystal.png
Produces: 4 Imperial Griffins/Griffins per week

[edit] Altar of Radiance (elite)

Cost: 4000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 5 Crystal.png
Requires: Town Hall
Produces: 3 Radiant Glories per week

[edit] UPGRADE: Altar of Resplendence

Cost: 3500 Gold-s.png , 5 Wood-s.png , 6 Crystal.png
Produces: 5 Blazing Glories/Radiant Glories per week

[edit] Chapel of the Holy Sun (elite)

Cost: 3250 Gold-s.png , 8 Wood-s.png , 3 Crystal.png
Requires: Town Hall
Produces: 3 Sun Riders per week

[edit] UPGRADE: Priory of the Holy Sun

Cost: 3000 Gold-s.png , 5 Wood-s.png , 4 Ore-s.png , 4 Crystal.png
Produces: 5 Sun Crusaders/Sun Riders per week

[edit] Transept of Heaven (champion)

Cost: 11000 Gold-s.png , 13 Wood-s.png , 15 Ore-s.png , 14 Crystal.png
Requires: City Hall
Produces: 1 Seraph per week

[edit] UPGRADE: Transept of Elysium

Cost: 9000 Gold-s.png , 12 Wood-s.png , 10 Ore-s.png , 11 Crystal.png
Produces: 2 Celestials/Seraphs per week

[edit] Other Buildings

[edit] Town Hall

Cost: 2000 Gold-s.png , 2 Wood-s.png , 2 Ore-s.png
Function: Allows Rank 2 buildings, +1000 gold per day

[edit] UPGRADE: City Hall

Cost: 5000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Function: Allows Rank 3 buildings, +2000 gold per day

[edit] UPGRADE: Capitol

Cost: 10000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png
Function: +4000 gold per day
Restriction: Can only build one Capitol

[edit] Basic Fortification

Cost: 2500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Function: Defensive walls around the town, +1 to weekly creature growth

[edit] UPGRADE: Advanced Fortification

Cost: 5000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png
Requires: Town Hall
Function: Adds a keep and moat-like terrain obstacle to a town `s defenses. The Movement of creatures entering it or standing in it is decreased by 3. Creature production is increased by 1.

[edit] UPGRADE: Superior Fortification

Cost: 7500 Gold-s.png , 15 Wood-s.png , 15 Ore-s.png
Requires: City Hall
Function: Adds 2 arrow towers, fortifies town`s defenses, +1 to weekly creature growth

[edit] Marketplace

Cost: 2500 Gold-s.png , 2 Wood-s.png , 2 Ore-s.png
Function: Allows trading and exchanging resources, +500 gold per day

[edit] UPGRADE: Advanced Marketplace

Cost: 2500 Gold-s.png , 5 Wood-s.png , 2 Ore-s.png , 2 Crystal.png
Requires: Town Hall
Function: Artifacts can be bought and special offers are available every week. Note: Cost can`t be reduced by Architect II

[edit] Hall of Heroes

Cost: 2000 Gold-s.png
Function: Heroes can be hired for a fee

[edit] Basic Town Portal

Cost: 3500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 5 Crystal.png
Requires: Town Hall
Function: Your heroes can teleport from this town to any other town you control

[edit] UPGRADE: Advanced Town Portal

Cost: 7000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png , 10 Crystal.png
Requires: City Hall
Function: Allows heroes to teleport back to this town. Note: Cost can`t be reduced by Architect II

[edit] Unique Dwellings

[edit] Angel Watch

Cost: 2000 Gold-s.png , 5 Wood-s.png , 2 Ore-s.png , 2 Crystal.png
Requires: Town Hall
Function: Fills the Guardian Angel faction ability gauge to rank 1 at the start of each combat.

OR

[edit] Statue of Revelation

Cost: 2000 Gold-s.png , 5 Wood-s.png , 2 Ore-s.png , 2 Crystal.png
Requires: Town Hall
Function: Once per week, you can reveal an area of the Adventure Map.

[edit] Coral Of Believers

Cost: 4000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 8 Crystal.png
Requires: City Hall
Function: When friendly creatures fight in the town’s Area of Control, their Morale is increased by 10 and their Magic Power is increased by 20%.

OR

[edit] Resurrection Altar

Cost: 4000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 8 Crystal.png
Requires: City Hall
Function: Sisters, Sun Riders and Seraphim fallen in combat can be resurrected here. If they have not been resurrected within 3 days, their souls vanish. This cost is 50% higher than regular recruitment. Each Resurrection Altar increases the duration by 2 days and reduces cost by 10%.

[edit] Tear of Asha

[edit] Elrath’s Infinite Mercy

Cost: 15000 Gold-s.png , 15 Wood-s.png , 15 Ore-s.png , 15 Crystal.png
Requires: Capitol
Function:Provides 5000 gold/day and increases all creature production by 50%. After each combat, an Archangel resurrects 33% of all friendly fallen Haven creatures.

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