Age of Heroes: Might and Magic Heroes 6 Wiki: Haven Buildings

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===UPGRADE: Cathedral of Light===
 
===UPGRADE: Cathedral of Light===
'''Cost:''' 2250 gold, 2 wood, 3 ore, 5 blood crystal??????<br>
+
'''Cost:''' 2500 [[File:Gold-s.png]] , 2 [[File:Wood-s.png]] , 3 [[File:Ore-s.png]], 5 [[File:Crystal.png]]<br>
 
'''Produces:''' 11 Vestals/Sisters per week
 
'''Produces:''' 11 Vestals/Sisters per week
  
 
===Griffin Aviary (elite)===
 
===Griffin Aviary (elite)===
'''Cost:''' 3750 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 4 [File:Ore-s.png]] , 4 [[File:Crystal.png]]<br>
+
'''Cost:''' 3750 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 4 [[File:Ore-s.png]] , 4 [[File:Crystal.png]]<br>
 
'''Requires:''' Town Hall<br>
 
'''Requires:''' Town Hall<br>
 
'''Produces:''' 3 Griffins per week
 
'''Produces:''' 3 Griffins per week
  
 
===UPGRADE: Griffin Tower===
 
===UPGRADE: Griffin Tower===
'''Cost:''' 2500 [[File:Gold-s.png]] , 4 [[File:Wood-s.png]] , 1 [File:Ore-s.png]] , 3 [[File:Crystal.png]]<br>
+
'''Cost:''' 2500 [[File:Gold-s.png]] , 4 [[File:Wood-s.png]] , 1 [[File:Ore-s.png]] , 3 [[File:Crystal.png]]<br>
 
'''Produces:''' 4 Imperial Griffins/Griffins per week
 
'''Produces:''' 4 Imperial Griffins/Griffins per week
  
 
===Altar of Radiance (elite)===
 
===Altar of Radiance (elite)===
'''Cost:''' 4000 [[File:Gold-s.png]] ???, 5 [[File:Wood-s.png]] , 5 [File:Ore-s.png]] , 5 [[File:Crystal.png]]<br>
+
'''Cost:''' 4000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] , 5 [[File:Crystal.png]]<br>
 
'''Requires:''' Town Hall<br>
 
'''Requires:''' Town Hall<br>
 
'''Produces:''' 3 Radiant Glories per week
 
'''Produces:''' 3 Radiant Glories per week
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===UPGRADE: Priory of the Holy Sun===
 
===UPGRADE: Priory of the Holy Sun===
'''Cost:''' 3000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 4 [File:Ore-s.png]] , 4 [[File:Crystal.png]]<br>
+
'''Cost:''' 3000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 4 [[File:Ore-s.png]] , 4 [[File:Crystal.png]]<br>
 
'''Produces:''' 5 Sun Crusaders/Sun Riders per week
 
'''Produces:''' 5 Sun Crusaders/Sun Riders per week
  
 
===Transept of Heaven (champion)===
 
===Transept of Heaven (champion)===
'''Cost:''' 11000 gold, 13 wood, 15 ore, 14 blood crystal<br>
+
'''Cost:''' 11000 [[File:Gold-s.png]] , 13 [[File:Wood-s.png]] , 15 [[File:Ore-s.png]] , 14 [[File:Crystal.png]]<br>
 
'''Requires:''' City Hall<br>
 
'''Requires:''' City Hall<br>
'''Produces:''' 1 Seraphs per week
+
'''Produces:''' 1 Seraph per week
  
 
===UPGRADE: Transept of Elysium===
 
===UPGRADE: Transept of Elysium===
'''Cost:''' 11000 gold, 13 wood, 15 ore, 14 blood crystal<br>
+
'''Cost:''' 9000 [[File:Gold-s.png]] , 12 [[File:Wood-s.png]] , 10 [[File:Ore-s.png]] , 11 [[File:Crystal.png]]<br>
'''Produces:''' 1 Celestials per week
+
'''Produces:''' 2 Celestials/Seraphs per week
 
+
==Creature Dwellings==
+
===Reef Barrier (core)===
+
'''Cost:''' 1000 [[File:Gold-s.png]] , 4 [[File:Ore-s.png]] <br>
+
'''Produces:''' 8 Shark Guards per week
+
 
+
===UPGRADE: Reef Rampart===
+
'''Cost:''' 1500 [[File:Gold-s.png]] , 2 [[File:Wood-s.png]] , 6 [[File:Ore-s.png]] , 1 [[File:Crystal.png]]<br>
+
'''Produces:''' 12 Wanizame/Shark Guards per week
+
 
+
===Coral Sanctuary (core)===
+
'''Cost:''' 1750 [[File:Gold-s.png]] , 4 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] <br>
+
'''Produces:''' 7 Coral Priestesses per week
+
 
+
===UPGRADE: Pearl Sanctuary===
+
'''Cost:''' 2750 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 4 [[File:Crystal.png]]<br>
+
'''Produces:''' 11 Pearl Priestesses/Coral Priestesses per week
+
 
+
===Enchanted Pond (core)===
+
'''Cost:''' 2000 [[File:Gold-s.png]] , 6 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] <br>
+
'''Produces:''' 8 Kappas per week
+
 
+
===UPGRADE: Blessed Pond===
+
'''Cost:''' 2250 [[File:Gold-s.png]] , 2 [[File:Wood-s.png]] , 3 [[File:Ore-s.png]] , 3 [[File:Crystal.png]]<br>
+
'''Produces:''' 13 Kappa Shoyas/Kappas per week
+
 
+
===Sacred Source (elite)===
+
'''Cost:''' 3250 [[File:Gold-s.png]] , 4 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] , 4 [[File:Crystal.png]]<br>
+
'''Requires:''' Town Hall<br>
+
'''Produces:''' 4 Spring Spirits per week
+
 
+
===UPGRADE: Sanctified Source===
+
'''Cost:''' 3000 [[File:Gold-s.png]] , 3 [[File:Wood-s.png]] , 3 [[File:Ore-s.png]] , 6 [[File:Crystal.png]]<br>
+
'''Produces:''' 6 Mizu Kamis/Spring Spirits per week
+
 
+
===Frost Shrine (elite)===
+
'''Cost:''' 3500 [[File:Gold-s.png]] , 7 [[File:Ore-s.png]] , 5 [[File:Crystal.png]]<br>
+
'''Requires:''' Town Hall<br>
+
'''Produces:''' 3 Snow Maidens per week
+
 
+
===UPGRADE: Frost Miya===
+
'''Cost:''' 2500 [[File:Gold-s.png]] , 2 [[File:Wood-s.png]] , 3 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
+
'''Produces:''' 4 Yuki-Onnas/Snow Maidens per week
+
 
+
===Sunken Arena (elite)===
+
'''Cost:''' 4250 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 8 [[File:Ore-s.png]] , 3 [[File:Crystal.png]]<br>
+
'''Requires:''' Town Hall<br>
+
'''Produces:''' 3 Kenshis per week
+
 
+
===UPGRADE: Sunken Dojo===
+
'''Cost:''' 3500 [[File:Gold-s.png]] , 6 [[File:Ore-s.png]] , 5 [[File:Crystal.png]]<br>
+
'''Produces:''' 5 Kenseis/Kenshis per week
+
 
+
===Misty mountain (champion)===
+
'''Cost:''' 11000 [[File:Gold-s.png]] , 13 [[File:Wood-s.png]] , 13 [[File:Ore-s.png]] , 13 [[File:Crystal.png]]<br>
+
'''Requires:''' City Hall<br>
+
'''Produces:''' 2 Kirins per week
+
 
+
===UPGRADE: Cloudy mountain===
+
'''Cost:''' 9000 [[File:Gold-s.png]] , 12 [[File:Wood-s.png]] , 12 [[File:Ore-s.png]] , 12 [[File:Crystal.png]]<br>
+
'''Produces:''' 3 Sacred Kirins/Kirins per week
+
  
 
==Other Buildings==
 
==Other Buildings==
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'''Cost:''' 5000 [[File:Gold-s.png]] , 10 [[File:Wood-s.png]] , 10 [[File:Ore-s.png]] <br>
 
'''Cost:''' 5000 [[File:Gold-s.png]] , 10 [[File:Wood-s.png]] , 10 [[File:Ore-s.png]] <br>
 
'''Requires:''' Town Hall<br>
 
'''Requires:''' Town Hall<br>
'''Function:''' Adds a swamp and a keep to town`s defenses (creatures entering or standing in the swamp suffer -5 to Initiative), +1 to weekly creature growth
+
'''Function:''' Adds a keep and moat-like terrain obstacle to a town `s defenses. The Movement of creatures entering it or standing in it is decreased by 3. Creature production is increased by 1.
  
 
===UPGRADE: Superior Fortification===
 
===UPGRADE: Superior Fortification===
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'''Cost:''' 2500 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
 
'''Cost:''' 2500 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
 
'''Requires:''' Town Hall<br>
 
'''Requires:''' Town Hall<br>
'''Function:''' Artifacts can be bought and special offers are available every week
+
'''Function:''' Artifacts can be bought and special offers are available every week. Note: Cost can`t be reduced by Architect II
  
 
===Hall of Heroes===
 
===Hall of Heroes===
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==Unique Dwellings==
 
==Unique Dwellings==
===Pagoda of the Great Challenger===
+
===Angel Watch===
 
'''Cost:''' 2000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
 
'''Cost:''' 2000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
 
'''Requires:''' Town Hall<br>
 
'''Requires:''' Town Hall<br>
'''Function:'''Outside the control area racial gauge increases by +15 points/hit. Each building provides less bonus
+
'''Function:''' Fills the Guardian Angel faction ability gauge to rank 1 at the start of each combat.
  
 
OR
 
OR
  
===Shrine of the Ever-Flowing Water===
+
===Statue of Revelation===
 
'''Cost:''' 2000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
 
'''Cost:''' 2000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 2 [[File:Ore-s.png]] , 2 [[File:Crystal.png]]<br>
 
'''Requires:''' Town Hall<br>
 
'''Requires:''' Town Hall<br>
'''Function:'''Each Sanctuary creature in the town’s Area of Control benefits from the Water Shield ability when damaged
+
'''Function:''' Once per week, you can reveal an area of the Adventure Map.
  
===Pagoda of the Master Duelist===
+
===Coral Of Believers===
 
'''Cost:''' 4000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] , 8 [[File:Crystal.png]]<br>
 
'''Cost:''' 4000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] , 8 [[File:Crystal.png]]<br>
 
'''Requires:''' City Hall<br>
 
'''Requires:''' City Hall<br>
'''Function:'''Visiting heroes benefit from a +10 increase in Initiative, +10% Might Damage and Magic Damage for the next battle
+
'''Function:''' When friendly creatures fight in the town’s Area of Control, their Morale is increased by 10 and their Magic Power is increased by 20%.
  
 
OR
 
OR
  
===Shrine of the Celestial Waters===
+
===Resurrection Altar===
 
'''Cost:''' 4000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] , 8 [[File:Crystal.png]]<br>
 
'''Cost:''' 4000 [[File:Gold-s.png]] , 5 [[File:Wood-s.png]] , 5 [[File:Ore-s.png]] , 8 [[File:Crystal.png]]<br>
 
'''Requires:''' City Hall<br>
 
'''Requires:''' City Hall<br>
'''Function:'''For one week Water or Air magic effectiveness is increased by 15% for the Player. Cumulative with other towns. Cooldown: 1 week
+
'''Function:''' Sisters, Sun Riders and Seraphim fallen in combat can be resurrected here. If they have not been resurrected within 3 days, their souls vanish. This cost is 50% higher than regular recruitment. Each Resurrection Altar increases the duration by 2 days and reduces cost by 10%.
  
 
==Tear of Asha==
 
==Tear of Asha==
===Shalassa`s Frozen Breath===
+
===Elrath’s Infinite Mercy===
 
'''Cost:''' 15000 [[File:Gold-s.png]] , 15 [[File:Wood-s.png]] , 15 [[File:Ore-s.png]] , 15 [[File:Crystal.png]]<br>
 
'''Cost:''' 15000 [[File:Gold-s.png]] , 15 [[File:Wood-s.png]] , 15 [[File:Ore-s.png]] , 15 [[File:Crystal.png]]<br>
 
'''Requires:''' Capitol<br>
 
'''Requires:''' Capitol<br>
 
'''Function:'''Provides 5000 gold/day and increases all creature production by 50%.
 
'''Function:'''Provides 5000 gold/day and increases all creature production by 50%.
All “Chilled” effects inflicted by friendly heroes and creatures have a 50% chance to be upgraded to the “Frozen” effect
+
After each combat, an Archangel resurrects 33% of all friendly fallen Haven creatures.

Latest revision as of 08:52, 4 June 2013

Contents

[edit] Creature Dwellings

[edit] Barracks (core)

Cost: 1000 Gold-s.png , 4 Ore-s.png
Produces: 9 Sentinels per week

[edit] UPGRADE: Garrison

Cost: 1500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Produces: 14 Praetorians/Sentinels per week

[edit] Loophole Tower (core)

Cost: 2000 Gold-s.png , 6 Wood-s.png , 2 Ore-s.png
Produces: 7 Crossbowmen per week

[edit] UPGRADE: Marksman Tower

Cost: 2750 Gold-s.png , 2 Wood-s.png , 3 Crystal.png
Produces: 12 Marksmen/Crossbowmen per week

[edit] Chapel of Light (core)

Cost: 1500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Produces: 7 Sisters per week

[edit] UPGRADE: Cathedral of Light

Cost: 2500 Gold-s.png , 2 Wood-s.png , 3 Ore-s.png, 5 Crystal.png
Produces: 11 Vestals/Sisters per week

[edit] Griffin Aviary (elite)

Cost: 3750 Gold-s.png , 5 Wood-s.png , 4 Ore-s.png , 4 Crystal.png
Requires: Town Hall
Produces: 3 Griffins per week

[edit] UPGRADE: Griffin Tower

Cost: 2500 Gold-s.png , 4 Wood-s.png , 1 Ore-s.png , 3 Crystal.png
Produces: 4 Imperial Griffins/Griffins per week

[edit] Altar of Radiance (elite)

Cost: 4000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 5 Crystal.png
Requires: Town Hall
Produces: 3 Radiant Glories per week

[edit] UPGRADE: Altar of Resplendence

Cost: 3500 Gold-s.png , 5 Wood-s.png , 6 Crystal.png
Produces: 5 Blazing Glories/Radiant Glories per week

[edit] Chapel of the Holy Sun (elite)

Cost: 3250 Gold-s.png , 8 Wood-s.png , 3 Crystal.png
Requires: Town Hall
Produces: 3 Sun Riders per week

[edit] UPGRADE: Priory of the Holy Sun

Cost: 3000 Gold-s.png , 5 Wood-s.png , 4 Ore-s.png , 4 Crystal.png
Produces: 5 Sun Crusaders/Sun Riders per week

[edit] Transept of Heaven (champion)

Cost: 11000 Gold-s.png , 13 Wood-s.png , 15 Ore-s.png , 14 Crystal.png
Requires: City Hall
Produces: 1 Seraph per week

[edit] UPGRADE: Transept of Elysium

Cost: 9000 Gold-s.png , 12 Wood-s.png , 10 Ore-s.png , 11 Crystal.png
Produces: 2 Celestials/Seraphs per week

[edit] Other Buildings

[edit] Town Hall

Cost: 2000 Gold-s.png , 2 Wood-s.png , 2 Ore-s.png
Function: Allows Rank 2 buildings, +1000 gold per day

[edit] UPGRADE: City Hall

Cost: 5000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Function: Allows Rank 3 buildings, +2000 gold per day

[edit] UPGRADE: Capitol

Cost: 10000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png
Function: +4000 gold per day
Restriction: Can only build one Capitol

[edit] Basic Fortification

Cost: 2500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png
Function: Defensive walls around the town, +1 to weekly creature growth

[edit] UPGRADE: Advanced Fortification

Cost: 5000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png
Requires: Town Hall
Function: Adds a keep and moat-like terrain obstacle to a town `s defenses. The Movement of creatures entering it or standing in it is decreased by 3. Creature production is increased by 1.

[edit] UPGRADE: Superior Fortification

Cost: 7500 Gold-s.png , 15 Wood-s.png , 15 Ore-s.png
Requires: City Hall
Function: Adds 2 arrow towers, fortifies town`s defenses, +1 to weekly creature growth

[edit] Marketplace

Cost: 2500 Gold-s.png , 2 Wood-s.png , 2 Ore-s.png
Function: Allows trading and exchanging resources, +500 gold per day

[edit] UPGRADE: Advanced Marketplace

Cost: 2500 Gold-s.png , 5 Wood-s.png , 2 Ore-s.png , 2 Crystal.png
Requires: Town Hall
Function: Artifacts can be bought and special offers are available every week. Note: Cost can`t be reduced by Architect II

[edit] Hall of Heroes

Cost: 2000 Gold-s.png
Function: Heroes can be hired for a fee

[edit] Basic Town Portal

Cost: 3500 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 5 Crystal.png
Requires: Town Hall
Function: Your heroes can teleport from this town to any other town you control

[edit] UPGRADE: Advanced Town Portal

Cost: 7000 Gold-s.png , 10 Wood-s.png , 10 Ore-s.png , 10 Crystal.png
Requires: City Hall
Function: Allows heroes to teleport back to this town. Note: Cost can`t be reduced by Architect II

[edit] Unique Dwellings

[edit] Angel Watch

Cost: 2000 Gold-s.png , 5 Wood-s.png , 2 Ore-s.png , 2 Crystal.png
Requires: Town Hall
Function: Fills the Guardian Angel faction ability gauge to rank 1 at the start of each combat.

OR

[edit] Statue of Revelation

Cost: 2000 Gold-s.png , 5 Wood-s.png , 2 Ore-s.png , 2 Crystal.png
Requires: Town Hall
Function: Once per week, you can reveal an area of the Adventure Map.

[edit] Coral Of Believers

Cost: 4000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 8 Crystal.png
Requires: City Hall
Function: When friendly creatures fight in the town’s Area of Control, their Morale is increased by 10 and their Magic Power is increased by 20%.

OR

[edit] Resurrection Altar

Cost: 4000 Gold-s.png , 5 Wood-s.png , 5 Ore-s.png , 8 Crystal.png
Requires: City Hall
Function: Sisters, Sun Riders and Seraphim fallen in combat can be resurrected here. If they have not been resurrected within 3 days, their souls vanish. This cost is 50% higher than regular recruitment. Each Resurrection Altar increases the duration by 2 days and reduces cost by 10%.

[edit] Tear of Asha

[edit] Elrath’s Infinite Mercy

Cost: 15000 Gold-s.png , 15 Wood-s.png , 15 Ore-s.png , 15 Crystal.png
Requires: Capitol
Function:Provides 5000 gold/day and increases all creature production by 50%. After each combat, an Archangel resurrects 33% of all friendly fallen Haven creatures.

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