RAMPART DWELLINGS

The rampart town type has a surprisingly good mix of creatures, but most are pretty slow, which puts emphasis on the fast pegasi and dragons. At least the centaur and the upgraded centaur captains are the best and fastest first-level troops in the game. The second-level dwarf is too slow but it can soak up damage, allowing your centaurs to move in for the kill. The third-level troops, the wood elves, are good ranged units and their upgrade, the grand elf, gets two attacks. The grand elf's good combination of speed and attack, coupled with the fourth-level pegasi's speed, make up for the rampart town's vulnerability to ranged units in the early game. The dendroids are like more powerful versions of dwarves, but are less useful because they are even slower. However, if you have the teleport spell, the dendroid can run very effective interference for the other rampart creatures. The dendroid's special ability binds enemy creatures in place, allowing your elves or your spellcasting hero to finish them off. The war unicorn is a powerful sixth-level creature, especially with its magic resistance aura. Lastly, the green dragon and the gold dragon are powerful seventh-level creatures that are immune to all but the highest level spells.

It is important to upgrade your troops, because they are otherwise too weak or slow to stand against the ranged fire of towns or the quick-striking might of a town. The wood elves should be a priority upgrade because of this town's shortage of ranged attackers. The dwarves and dendroids should also be upgraded as soon as possible because they are too slow to be really useful otherwise. You should rely on magic to bolster your troops' effectiveness. Silver pegasi are not only necessary for the much needed speed they give you, but are also excellent for hampering enemy magic users, especially in the early game when heroes only have 20-30 magic points.


CREATURE GENERATORS
STRUCTURE COST REQUIREMENTS RECRUIT
500 Gold
+10 Wood
Fort
14/week
1000 Gold
+5 Wood
Centaur Stables
14/week
1000 Gold
+5 Wood
Centaur Stables
8/week
1000 Gold
+5 Wood
Dwarf Cottage
8/week
1500 Gold
+10 Wood
Centaur Stables
7/week
1500 Gold
+10 Wood
Homestead
7/week
2000 Gold
+10 Crystal
Homestead
4/week
2000 Gold
+5 Crystal
Enchanted Spring
4/week
2500 Gold Homestead
3/week
1500 Gold Dendroid Arches
3/week
4000 Gold
+5 Wood
+5 Ore
+10 Gem
Dendroid Arches
Enchanted Spring

2/week
3000 Gold
+5 Gem
Unicorn Glade
2/week
10000 Gold
+30 Ore
+20 Crystal
Mage Guild Level II
Unicorn Glade

1/week
20000 Gold
+30 Ore
+20 Crystal
Mage Guild Level III Dragon Cliffs
1/week


FINAL VIEWS

Pros:
Best first-level troop
Dwarves and dendroids are very durable for their level
Good mix of fast attackers and slow but strong support troops
Below average resource cost for units and structures
Nearly all creatures have useful special abilities

Cons:
Only one ranged unit
Seventh-level unit is very expensive to obtain
Vulnerable to ranged units in early game
Most units are slow



Thanks to The Nether Gods team for the contents of this page!