Increases the selected friendly unit's defense strength. Spellpower determines the duration of effect.
Defense of the target in increased by 3, 6, 9 or 12, depending on Light Magic mastery.
+3 Defense+6 Defense+9 Defense+12 Defense
Blessing
Cleansing - Cost: 10
Dispels positive magic effects from enemy creatures and negative magic effects from friendly creatures. Checks against caster level to dispel effects, so low level caster would be unlikely to dispel magic cast by high level mage.
Total dispel chance = base% + (Dispeller_Level - Original_Caster_Level) * 3%
Level of creatures is 1-7 for normal, and 2-8 for upgraded creatures.
base% = 40%base% = 60%base% = 80%base% = 100%
Level 3
Blessing
Deflect Missile - Cost: 6
Makes the selected friendly unit receive less damage from ranged attacks.
Damage reduction depends on Light Magic mastery, and is multiplicative with other ranged damage reductions.
-25%-40%-55%-70%
Blessing
Righteous Might - Cost: 6
Affected creature is filled with rage and a lust for blood, it gains bonus to attack.
Attack of the target in increased by 3, 6, 9 or 12, depending on Light Magic mastery.
+3 Attack+6 Attack+9 Attack+12 Attack
Level 4
Displacement
Teleportation - Cost: 8
Teleports targeted friendly creature to another location on a battlefield (Only expert in Light Magic can teleport creatures over town walls)
Blessing
Magical Immunity - Cost: 7
Clears both positive and negative magic effects from the target stack and makes it immune to further magic spell effects. Can only be cast on friendly stack.
The target is immune to spells up to some level, depending on the caster's mastery. Only on Expert mastery is he immune to all spells.