 Weakness 4Causes the selected enemy unit to inflict less damage in combat. Spellpower determines the duration of effect. |  Slow 4Makes target enemy stack take fewer actions in combat. |  Sorrow 5Decreases morale and luck of selected enemy creature |  Vulnerability 5Destroys armor of target enemy stack, reducing its defense. Can be cast several times on a single stack, but defense will not go lower than zero. |  Decay 6Inflicts plague on target enemy stack. The stack receives earth damage each time it takes an action. (The spell does not work on undead, elemental and mechanical units). |  Suffering 5Weakens the target enemy unit to decrease its Attack. |
 Fire Trap 8Puts randomly several magical explosive mines in a selected area of the battlefield. Mines are invisible to the enemy. |  Fist of Wrath 5Summons magical fist to deal non-elemental physical damage to target enemy creature. This spell ignores magic resistance and protection from magic. |  Raise Dead 9Reanimates creatures in target friendly stack. Undead creatures are brought back to "life", all other creatures are re-animated for the duration of the battle only. Every use of this spell decreases hit points of target stack by 20%. |  Wasp Swarm 5Summons a swarm of insects to inflict magical damage on the selected enemy creature. (The spell does not work on undead, elemental and mechanical units.) |  Phantom Forces 18Copies the selected friendly unit (only one copy can be made). The copy can't cast any spell or use any ability and disappears as soon as it receives any damage. (Incorporeal ability gives the copy 50% chance to avoid any damage). |  Blade Barrier 12Temporarily creates a wall, three squares long, on the selected part of the field. The wall has additional 75% Defense only suffers 25% damage from the Range and Magical Attacks and returns physical damage equal to the number of lost Hit Points to the melee attackers. |  Summon Elementals 17Summons fire, earth, water or air elementals (depending on the battlefield terrain) to fight for the hero's cause. |  Summon Hive 15Creates a wasp hive on the selected place of the field. A swarm of wasps from this hive will attack enemy creatures until the end of combat or until the hive is attacked and destroyed (The hive will not attack undead, elemental and mechanical units). |